Removed silly "==0" to check if "apply deform" should happen.
I'm just binary flipped...
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@ -2872,7 +2872,7 @@ void apply_object()
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make_duplilist_real();
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}
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else {
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if(okee("Apply deformation")==0) {
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if(okee("Apply deformation")) {
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object_apply_deform(ob);
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BIF_undo_push("Apply deformation");
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}
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