view3d - dont draw loose edges with render-override is enabled.

This commit is contained in:
Campbell Barton 2010-05-23 10:48:35 +00:00
parent a9072177ba
commit c249d2b95a

@ -2525,7 +2525,8 @@ static void draw_mesh_fancy(Scene *scene, ARegion *ar, View3D *v3d, RegionView3D
else
UI_ThemeColor(TH_WIRE);
dm->drawLooseEdges(dm);
if((v3d->flag2 & V3D_RENDER_OVERRIDE)==0)
dm->drawLooseEdges(dm);
}
}
else if(dt==OB_SOLID) {
@ -2592,7 +2593,7 @@ static void draw_mesh_fancy(Scene *scene, ARegion *ar, View3D *v3d, RegionView3D
} else {
UI_ThemeColor(TH_WIRE);
}
if(!ob->sculpt)
if(!ob->sculpt && (v3d->flag2 & V3D_RENDER_OVERRIDE)==0)
dm->drawLooseEdges(dm);
}
}
@ -2659,7 +2660,8 @@ static void draw_mesh_fancy(Scene *scene, ARegion *ar, View3D *v3d, RegionView3D
} else {
UI_ThemeColor(TH_WIRE);
}
dm->drawLooseEdges(dm);
if((v3d->flag2 & V3D_RENDER_OVERRIDE)==0)
dm->drawLooseEdges(dm);
}
}