fix for BKE_bmbvh_ray_cast() returning one of the vertices normals rather then the face normal. also remove redundant NULL checks.

This commit is contained in:
Campbell Barton 2013-04-16 15:35:01 +00:00
parent 9f5006a967
commit c458e051d3

@ -197,35 +197,19 @@ void BKE_bmbvh_free(BMBVHTree *tree)
}
/* taken from bvhutils.c */
static float ray_tri_intersection(const BVHTreeRay *ray, const float UNUSED(m_dist),
const float v0[3], const float v1[3], const float v2[3],
float r_uv[2], float UNUSED(e))
{
float dist;
if (isect_ray_tri_v3((float *)ray->origin, (float *)ray->direction, v0, v1, v2, &dist, r_uv)) {
return dist;
}
return FLT_MAX;
}
static void raycallback(void *userdata, int index, const BVHTreeRay *ray, BVHTreeRayHit *hit)
{
BMBVHTree *tree = userdata;
BMLoop **ls = tree->em->looptris[index];
BMLoop **ltri = tree->em->looptris[index];
float dist, uv[2];
if (!ls[0] || !ls[1] || !ls[2])
return;
dist = ray_tri_intersection(ray, hit->dist, ls[0]->v->co, ls[1]->v->co,
ls[2]->v->co, uv, tree->epsilon);
if (dist < hit->dist) {
if (isect_ray_tri_v3(ray->origin, ray->direction, ltri[0]->v->co, ltri[1]->v->co, ltri[2]->v->co, &dist, uv) &&
(dist < hit->dist))
{
hit->dist = dist;
hit->index = index;
copy_v3_v3(hit->no, ls[0]->v->no);
copy_v3_v3(hit->no, ltri[0]->f->no);
copy_v3_v3(hit->co, ray->direction);
normalize_v3(hit->co);
@ -251,12 +235,13 @@ BMFace *BKE_bmbvh_ray_cast(BMBVHTree *tree, const float co[3], const float dir[3
if (hit.index != -1 && hit.dist != dist) {
if (r_hitout) {
if (tree->flag & BMBVH_RETURN_ORIG) {
BMLoop **ltri = tree->em->looptris[hit.index];
const float *co1, *co2, *co3;
int i;
co1 = tree->em->looptris[hit.index][0]->v->co;
co2 = tree->em->looptris[hit.index][1]->v->co;
co3 = tree->em->looptris[hit.index][2]->v->co;
co1 = ltri[0]->v->co;
co2 = ltri[1]->v->co;
co3 = ltri[2]->v->co;
for (i = 0; i < 3; i++) {
r_hitout[i] = co1[i] + ((co2[i] - co1[i]) * tree->uv[0]) +
@ -290,19 +275,19 @@ BVHTree *BKE_bmbvh_tree_get(BMBVHTree *tree)
static void vertsearchcallback(void *userdata, int index, const float *UNUSED(co), BVHTreeNearest *hit)
{
BMBVHTree *tree = userdata;
BMLoop **ls = tree->em->looptris[index];
BMLoop **ltri = tree->em->looptris[index];
float dist, maxdist, v[3];
int i;
maxdist = tree->maxdist;
for (i = 0; i < 3; i++) {
sub_v3_v3v3(v, hit->co, ls[i]->v->co);
sub_v3_v3v3(v, hit->co, ltri[i]->v->co);
dist = len_v3(v);
if (dist < hit->dist && dist < maxdist) {
copy_v3_v3(hit->co, ls[i]->v->co);
copy_v3_v3(hit->no, ls[i]->v->no);
copy_v3_v3(hit->co, ltri[i]->v->co);
copy_v3_v3(hit->no, ltri[i]->v->no);
hit->dist = dist;
hit->index = index;
}
@ -321,23 +306,21 @@ BMVert *BKE_bmbvh_find_vert_closest(BMBVHTree *tree, const float co[3], const fl
BLI_bvhtree_find_nearest(tree->tree, co, &hit, vertsearchcallback, tree);
if (hit.dist != FLT_MAX && hit.index != -1) {
BMLoop **ls = tree->em->looptris[hit.index];
float dist, curdist = tree->maxdist, v[3];
BMLoop **ltri = tree->em->looptris[hit.index];
float dist, curdist = tree->maxdist;
int cur = 0, i;
/* maxdist = tree->maxdist; */ /* UNUSED */
for (i = 0; i < 3; i++) {
sub_v3_v3v3(v, hit.co, ls[i]->v->co);
dist = len_v3(v);
dist = len_v3v3(hit.co, ltri[i]->v->co);
if (dist < curdist) {
cur = i;
curdist = dist;
}
}
return ls[cur]->v;
return ltri[cur]->v;
}
return NULL;