Make "Snap to frame" (SHIFT-S) in action editor not crash and not display
a menu if there are no actions.
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@ -2108,7 +2108,9 @@ void snap_keys_to_frame()
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key = get_action_mesh_key();
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/* find the type of snapping to do */
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event = pupmenu("Snap Frames To%t|Nearest Frame%x1|Current Frame%x2");
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if (act || key)
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event = pupmenu("Snap Frames To%t|Nearest Frame%x1|Current Frame%x2");
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else return;
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/* handle events */
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switch (event) {
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