Code cleanup / Cycles:
* Some cleanup for castings.
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@ -183,7 +183,7 @@ bool ObtainCacheParticleData(Mesh *mesh, BL::Mesh *b_mesh, BL::Object *b_ob, Par
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int mi = clamp(b_psys.settings().material()-1, 0, mesh->used_shaders.size()-1);
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int shader = mesh->used_shaders[mi];
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int draw_step = background ? b_psys.settings().render_step() : b_psys.settings().draw_step();
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int ren_step = (int)pow((float)2.0f,(float)draw_step);
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int ren_step = (int)powf(2.0f, (float)draw_step);
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int totparts = b_psys.particles.length();
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int totchild = background ? b_psys.child_particles.length() : (int)((float)b_psys.child_particles.length() * (float)b_psys.settings().draw_percentage() / 100.0f);
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int totcurves = totchild;
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@ -1166,7 +1166,7 @@ __device float safe_powf(float a, float b)
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return 1.0f;
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if(a == 0.0f)
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return 0.0f;
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if(a < 0.0f && b != (int)b)
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if(a < 0.0f && b != float_to_int(b))
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return 0.0f;
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return compatible_powf(a, b);
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@ -52,7 +52,7 @@ extern "C" {
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/* can be left blank, otherwise a,b,c... etc with no quotes */
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#define BLENDER_VERSION_CHAR b
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/* alpha/beta/rc/release, docs use this */
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#define BLENDER_VERSION_CYCLE alpha
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#define BLENDER_VERSION_CYCLE rc
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extern char versionstr[]; /* from blender.c */
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