UI: rename "Select Playhead" to "Select -> Side of Current Frame"
Make this consistent with meshes select side of active, also rename "Under" to "Overlap" as this is confusing since strips can be considered above/under each other relative to their channels.
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@ -2522,13 +2522,13 @@ def km_sequencer(params):
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("sequencer.select", {"type": 'RIGHT_BRACKET', "value": 'PRESS'},
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{"properties": [("left_right", 'RIGHT'), ("linked_time", True)]}),
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("sequencer.select", {"type": 'EQUAL', "value": 'PRESS'},
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{"properties": [("left_right", 'UNDER'), ("linked_time", True)]}),
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{"properties": [("left_right", 'OVERLAP'), ("linked_time", True)]}),
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("sequencer.select", {"type": 'LEFT_BRACKET', "value": 'PRESS', "shift": True},
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{"properties": [("left_right", 'LEFT'), ("linked_time", True), ("extend", True)]}),
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("sequencer.select", {"type": 'RIGHT_BRACKET', "value": 'PRESS', "shift": True},
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{"properties": [("left_right", 'RIGHT'), ("linked_time", True), ("extend", True)]}),
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("sequencer.select", {"type": 'EQUAL', "value": 'PRESS', "shift": True},
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{"properties": [("left_right", 'UNDER'), ("linked_time", True), ("extend", True)]}),
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{"properties": [("left_right", 'OVERLAP'), ("linked_time", True), ("extend", True)]}),
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*_template_items_context_menu("SEQUENCER_MT_context_menu", params.context_menu_event),
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])
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@ -394,14 +394,14 @@ class SEQUENCER_MT_select_linked(Menu):
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layout.operator("sequencer.select_more", text="More")
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class SEQUENCER_MT_select_playhead(Menu):
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bl_label = "Select Playhead"
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class SEQUENCER_MT_select_side_of_frame(Menu):
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bl_label = "Side of Current Frame"
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def draw(self, _context):
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layout = self.layout
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props = layout.operator("sequencer.select", text="Under")
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props.left_right = 'UNDER'
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props = layout.operator("sequencer.select", text="Overlap")
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props.left_right = 'OVERLAP'
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props.linked_time = True
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props = layout.operator("sequencer.select", text="Left")
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props.left_right = 'LEFT'
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@ -429,7 +429,7 @@ class SEQUENCER_MT_select(Menu):
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layout.separator()
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layout.menu("SEQUENCER_MT_select_playhead", text="Playhead")
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layout.menu("SEQUENCER_MT_select_side_of_frame")
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layout.menu("SEQUENCER_MT_select_handle", text="Handle")
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layout.menu("SEQUENCER_MT_select_channel", text="Channel")
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layout.menu("SEQUENCER_MT_select_linked", text="Linked")
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@ -2221,7 +2221,7 @@ classes = (
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SEQUENCER_MT_view_toggle,
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SEQUENCER_MT_preview_zoom,
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SEQUENCER_MT_proxy,
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SEQUENCER_MT_select_playhead,
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SEQUENCER_MT_select_side_of_frame,
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SEQUENCER_MT_select_handle,
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SEQUENCER_MT_select_channel,
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SEQUENCER_MT_select_linked,
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@ -191,7 +191,7 @@ enum {
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SEQ_SELECT_LR_MOUSE,
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SEQ_SELECT_LR_LEFT,
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SEQ_SELECT_LR_RIGHT,
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SEQ_SELECT_LR_UNDER_PLAYHEAD,
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SEQ_SELECT_LR_OVERLAP,
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};
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/* Defines used internally. */
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@ -436,7 +436,7 @@ static int sequencer_select_exec(bContext *C, wmOperator *op)
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case SEQ_SELECT_LR_RIGHT:
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x = CFRA + 1.0f;
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break;
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case SEQ_SELECT_LR_UNDER_PLAYHEAD:
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case SEQ_SELECT_LR_OVERLAP:
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default:
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x = CFRA;
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break;
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@ -645,7 +645,7 @@ void SEQUENCER_OT_select(wmOperatorType *ot)
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{SEQ_SELECT_LR_MOUSE, "MOUSE", 0, "Mouse", "Use mouse position for selection"},
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{SEQ_SELECT_LR_LEFT, "LEFT", 0, "Left", "Select to the left of the current frame"},
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{SEQ_SELECT_LR_RIGHT, "RIGHT", 0, "Right", "Select to the right of the current frame"},
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{SEQ_SELECT_LR_UNDER_PLAYHEAD, "UNDER", 0, "Under", "Select under the current frame"},
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{SEQ_SELECT_LR_OVERLAP, "OVERLAP", 0, "Overlap", "Select overlapping the current frame"},
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{0, NULL, 0, NULL, NULL},
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};
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PropertyRNA *prop;
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