Attempt #3 (or so) to solve the "weird buggy" hardness slider updates. :)
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cfbe0f3119
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c726751760
@ -1721,7 +1721,6 @@ static int ui_do_but_SLI(uiBut *but)
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if (redraw) {
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if (redraw) {
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pos= 1;
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pos= 1;
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ui_set_but_val(but, tempf);
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ui_set_but_val(but, tempf);
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ui_check_but(but);
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ui_check_but(but);
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ui_draw_but(but);
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ui_draw_but(but);
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@ -3534,18 +3533,18 @@ static void ui_set_but_val(uiBut *but, double value)
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}
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}
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else if( but->pointype==CHA )
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else if( but->pointype==CHA )
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*((char *)poin)= (char)value;
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*((char *)poin)= (char)floor(value+0.5);
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else if( but->pointype==SHO ) {
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else if( but->pointype==SHO ) {
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/* gcc 3.2.1 seems to have problems
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/* gcc 3.2.1 seems to have problems
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* casting a double like 32772.0 to
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* casting a double like 32772.0 to
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* a short so we cast to an int, then
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* a short so we cast to an int, then
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to a short */
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to a short */
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int gcckludge;
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int gcckludge;
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gcckludge = (int) value;
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gcckludge = (int) floor(value+0.5);
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*((short *)poin)= (short) gcckludge;
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*((short *)poin)= (short) gcckludge;
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}
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}
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else if( but->pointype==INT )
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else if( but->pointype==INT )
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*((int *)poin)= (int)value;
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*((int *)poin)= (int)floor(value+0.5);
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else if( but->pointype==FLO )
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else if( but->pointype==FLO )
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*((float *)poin)= value;
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*((float *)poin)= value;
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