Added GPL Headers to some of my scipts that were missing it. also changed the header of a few others.

Only code change is cookie cut from View now only uses 3d curves to cut.
This commit is contained in:
Campbell Barton 2007-02-14 01:03:32 +00:00
parent 1021949c3a
commit c7a8f6cd9d
8 changed files with 107 additions and 42 deletions

@ -21,7 +21,10 @@ Run this script from "File->Export" menu.
Note:
"""
# ***** BEGIN GPL LICENSE BLOCK *****
#
# Script copyright (C) Radek Barton
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2

@ -1,22 +1,4 @@
#!BPY
# flt_export.py is an OpenFlight exporter for blender.
# Copyright (C) 2005 Greg MacDonald
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
""" Registration info for Blender menus:
Name: 'OpenFlight (.flt)...'
Blender: 237
@ -56,6 +38,23 @@ What's Not Handled:<br>
* Vetex colors.<br>
"""
# flt_export.py is an OpenFlight exporter for blender.
# Copyright (C) 2005 Greg MacDonald
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
import Blender
from flt_filewalker import FltOut

@ -1,22 +1,4 @@
#!BPY
# flt_import.py is an OpenFlight importer for blender.
# Copyright (C) 2005 Greg MacDonald
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
""" Registration info for Blender menus:
Name: 'OpenFlight (.flt)...'
Blender: 238
@ -83,6 +65,23 @@ What's Not Handled:<br>
* Vetex colors.<br>
"""
# flt_import.py is an OpenFlight importer for blender.
# Copyright (C) 2005 Greg MacDonald
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
import Blender
import os
import BPyMesh

@ -35,7 +35,7 @@ This is usefull for game models where 1 image is faster then many, and saves the
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
# f
#
# ***** END GPL LICENCE BLOCK *****
# --------------------------------------------------------------------------

@ -25,7 +25,26 @@ Usage
* Once the script has finished running return to the 3d view by pressing Shift+F5
* To see the newly applied textures change the drawtype to 'Textured Solid'
"""
# ***** BEGIN GPL LICENSE BLOCK *****
#
# Script copyright (C) Campbell J Barton 2006
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#
# ***** END GPL LICENCE BLOCK *****
# --------------------------------------------------------------------------
import Blender as B
import BPyMathutils

@ -29,6 +29,8 @@ This will use the system default assosiated application.
# ***** BEGIN GPL LICENSE BLOCK *****
#
# Script copyright (C) Campbell J Barton 2006
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2

@ -19,6 +19,27 @@ Run this script from "File->Import" menu and then load the desired OBJ file.
Note, This loads mesh objects and materials only, nurbs and curves are not supported.
"""
# ***** BEGIN GPL LICENSE BLOCK *****
#
# Script copyright (C) Campbell J Barton 2007
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#
# ***** END GPL LICENCE BLOCK *****
# --------------------------------------------------------------------------
from Blender import *
import BPyMesh
import BPyImage

@ -3,7 +3,7 @@
Name: 'Cookie Cut from View'
Blender: 234
Group: 'Object'
Tooltip: 'Cut from the view axis, (Sel Meshes (only edges) into other meshes with faces)'
Tooltip: 'Cut from the view axis, (Sel 3d Curves and Meshes (only edges) into other meshes with faces)'
"""
__author__= "Campbell Barton"
__url__= ["blender", "blenderartist"]
@ -27,6 +27,26 @@ You can choose to make the cut verts lie on the face that they were cut from or
This script supports UV coordinates and images.
"""
# ***** BEGIN GPL LICENSE BLOCK *****
#
# Script copyright (C) Campbell Barton
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#
# ***** END GPL LICENCE BLOCK *****
# --------------------------------------------------------------------------
import Blender
from math import sqrt
@ -563,9 +583,11 @@ def main():
for ob in obs:
if ob.type == 'Mesh':
me= ob.getData(mesh=1)
elif ob.data.flag & 1: # Is the curve 3D? else dont use.
me= BPyMesh.getMeshFromObject(ob) # get the curve
else:
me= BPyMesh.getMeshFromObject(ob)
continue
# a new terrain instance
if me.multires:
MULTIRES_ERROR = True