Fix #124027: EEVEE light influence UI disappears when light is pinned
As desribed in #90039, we dont have a context object when pinning data, this was accessed though leading to python errors. The object was only used for the active state of certain layouts, do to resolve the errors (and disappearing UI), check if we actually get an object from context. That means the correct active state of certain layouts is lost (it could either be always ON or always OFF, PR is using the former -- since the default visibility is ON, so that would be more common). Pull Request: https://projects.blender.org/blender/blender/pulls/124091
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@ -185,19 +185,19 @@ class DATA_PT_EEVEE_light_influence(DataButtonsPanel, Panel):
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col = layout.column(align=True)
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sub = col.column(align=True)
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sub.active = ob.visible_diffuse
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sub.active = ob is None or ob.visible_diffuse
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sub.prop(light, "diffuse_factor", text="Diffuse")
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sub = col.column(align=True)
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sub.active = ob.visible_glossy
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sub.active = ob is None or ob.visible_glossy
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sub.prop(light, "specular_factor", text="Glossy")
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sub = col.column(align=True)
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sub.active = ob.visible_transmission
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sub.active = ob is None or ob.visible_transmission
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sub.prop(light, "transmission_factor", text="Transmission")
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sub = col.column(align=True)
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sub.active = ob.visible_volume_scatter
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sub.active = ob is None or ob.visible_volume_scatter
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sub.prop(light, "volume_factor", text="Volume Scatter", text_ctxt=i18n_contexts.id_id)
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