Python i18n API. Many thanks to Campbell and Brecht for the reviews and suggestions!

This commit adds:
* A new bpy.app.translations module giving some info about locales/translation stuff (current active locale, all locales currently known by blender, all translation contexts currently defined, etc.).

* The ability for addons to feature translations, using the (un)register functions of above module.

* Also cleans up "translate py string when storing into RNA prop" by removing "PROP_TRANSLATE" string's subtype, and adding a PROP_STRING_PY_TRANSLATE flag instead (this way it is no more exposed to python...).

Addon translations work with py dictionaries: each addon features a dict {lang: {(context, message): translation, ...}, ...}, which is registered when the addon is enabled (and unregistered when disabled). 

Then, when a key (context, message) is not found in regular mo catalog, a cache dict for current locale is built from all registered addon translations, and key is searched in it.

Note: currently addons writers have to do all the work by hand, will add something (probably extend "edit translation" addon) to automate messages extraction from addons soon(ish)! To get a look to expected behavior from addons, have a look at render_copy_settings/__init__.py and render_copy_settings/translations.py (rather stupid example currently, but...). Once we have a complete process, I'll also update relevant wiki pages.
This commit is contained in:
Bastien Montagne 2013-01-20 17:29:07 +00:00
parent 08bcbafe36
commit cef730d969
23 changed files with 890 additions and 50 deletions

@ -33,6 +33,7 @@
static std::string messages_path;
static std::string default_domain;
static std::string locale_str;
void bl_locale_init(const char *_messages_path, const char *_default_domain)
{
@ -52,6 +53,7 @@ void bl_locale_init(const char *_messages_path, const char *_default_domain)
void bl_locale_set(const char *locale)
{
boost::locale::generator gen;
std::locale _locale;
// Specify location of dictionaries.
gen.add_messages_path(messages_path);
gen.add_messages_domain(default_domain);
@ -59,7 +61,8 @@ void bl_locale_set(const char *locale)
try {
if (locale && locale[0]) {
std::locale::global(gen(locale));
_locale = gen(locale);
std::locale::global(_locale);
}
else {
#ifdef __APPLE__
@ -85,9 +88,11 @@ void bl_locale_set(const char *locale)
if (locale_osx == "")
fprintf(stderr, "Locale set: failed to read AppleLocale read from defaults\n");
std::locale::global(gen(locale_osx.c_str()));
_locale = gen(locale_osx.c_str());
std::locale::global(_locale);
#else
std::locale::global(gen(""));
_locale = gen("");
std::locale::global(_locale);
#endif
}
// Note: boost always uses "C" LC_NUMERIC by default!
@ -95,6 +100,22 @@ void bl_locale_set(const char *locale)
catch(std::exception const &e) {
std::cout << "bl_locale_set(" << locale << "): " << e.what() << " \n";
}
/* Generate the locale string (useful to know which locale we are actually using in case of "default" one). */
#define LOCALE_INFO std::use_facet<boost::locale::info>(_locale)
locale_str = LOCALE_INFO.language();
if (LOCALE_INFO.country() != "") {
locale_str += "_" + LOCALE_INFO.country();
}
if (LOCALE_INFO.variant() != "") {
locale_str += "@" + LOCALE_INFO.variant();
}
}
const char *bl_locale_get(void)
{
return locale_str.c_str();
}
const char *bl_locale_pgettext(const char *msgctxt, const char *msgid)
@ -115,5 +136,4 @@ const char *bl_locale_pgettext(const char *msgctxt, const char *msgid)
// std::cout << "bl_locale_pgettext(" << msgctxt << ", " << msgid << "): " << e.what() << " \n";
return msgid;
}
}
}

@ -40,7 +40,8 @@ extern "C" {
void bl_locale_init(const char *messages_path, const char *default_domain);
void bl_locale_set(const char *locale);
const char* bl_locale_pgettext(const char *msgctxt, const char *msgid);
const char *bl_locale_get(void);
const char *bl_locale_pgettext(const char *msgctxt, const char *msgid);
#ifdef __cplusplus
}

@ -51,6 +51,13 @@ void BLF_lang_set(const char *);
/* Get the current locale (short code, e.g. es_ES). */
const char *BLF_lang_get(void);
/* Get locale's elements (if relevant pointer is not NULL and element actually exists, e.g. if there is no variant,
* *variant and *language_variant will always be NULL).
* Non-null elements are always MEM_mallocN'ed, it's the caller's responsibility to free them.
*/
void BLF_locale_explode(const char *locale, char **language, char **country, char **variant,
char **language_country, char **language_variant);
/* Get EnumPropertyItem's for translations menu. */
struct EnumPropertyItem *BLF_RNA_lang_enum_properties(void);
@ -143,4 +150,54 @@ const char *BLF_translate_do_tooltip(const char *msgctxt, const char *msgid);
#define BLF_I18NCONTEXT_ID_MOVIECLIP "MovieClip"
#define BLF_I18NCONTEXT_ID_MASK "Mask"
#endif /* __BLF_TRANSLATION_H__ */
/* Helper for bpy.app.i18n object... */
typedef struct
{
const char *c_id;
const char *py_id;
const char *value;
} BLF_i18n_contexts_descriptor;
#define BLF_I18NCONTEXTS_ITEM(ctxt_id, py_id) {#ctxt_id, py_id, ctxt_id}
#define BLF_I18NCONTEXTS_DESC { \
BLF_I18NCONTEXTS_ITEM(BLF_I18NCONTEXT_DEFAULT, "default"), \
BLF_I18NCONTEXTS_ITEM(BLF_I18NCONTEXT_OPERATOR_DEFAULT, "operator_default"), \
BLF_I18NCONTEXTS_ITEM(BLF_I18NCONTEXT_ID_ACTION, "id_action"), \
BLF_I18NCONTEXTS_ITEM(BLF_I18NCONTEXT_ID_ARMATURE, "id_armature"), \
BLF_I18NCONTEXTS_ITEM(BLF_I18NCONTEXT_ID_BRUSH, "id_brush"), \
BLF_I18NCONTEXTS_ITEM(BLF_I18NCONTEXT_ID_CAMERA, "id_camera"), \
BLF_I18NCONTEXTS_ITEM(BLF_I18NCONTEXT_ID_CURVE, "id_curve"), \
BLF_I18NCONTEXTS_ITEM(BLF_I18NCONTEXT_ID_GPENCIL, "id_gpencil"), \
BLF_I18NCONTEXTS_ITEM(BLF_I18NCONTEXT_ID_GROUP, "id_group"), \
BLF_I18NCONTEXTS_ITEM(BLF_I18NCONTEXT_ID_ID, "id_id"), \
BLF_I18NCONTEXTS_ITEM(BLF_I18NCONTEXT_ID_IMAGE, "id_image"), \
/*BLF_I18NCONTEXTS_ITEM(BLF_I18NCONTEXT_ID_IPO, "id_ipo"),*/ \
BLF_I18NCONTEXTS_ITEM(BLF_I18NCONTEXT_ID_SHAPEKEY, "id_shapekey"), \
BLF_I18NCONTEXTS_ITEM(BLF_I18NCONTEXT_ID_LAMP, "id_lamp"), \
BLF_I18NCONTEXTS_ITEM(BLF_I18NCONTEXT_ID_LIBRARY, "id_library"), \
BLF_I18NCONTEXTS_ITEM(BLF_I18NCONTEXT_ID_LATTICE, "id_lattice"), \
BLF_I18NCONTEXTS_ITEM(BLF_I18NCONTEXT_ID_MATERIAL, "id_material"), \
BLF_I18NCONTEXTS_ITEM(BLF_I18NCONTEXT_ID_METABALL, "id_metaball"), \
BLF_I18NCONTEXTS_ITEM(BLF_I18NCONTEXT_ID_MESH, "id_mesh"), \
BLF_I18NCONTEXTS_ITEM(BLF_I18NCONTEXT_ID_NODETREE, "id_nodetree"), \
BLF_I18NCONTEXTS_ITEM(BLF_I18NCONTEXT_ID_OBJECT, "id_object"), \
BLF_I18NCONTEXTS_ITEM(BLF_I18NCONTEXT_ID_PARTICLESETTINGS, "id_particlesettings"), \
BLF_I18NCONTEXTS_ITEM(BLF_I18NCONTEXT_ID_SCENE, "id_scene"), \
BLF_I18NCONTEXTS_ITEM(BLF_I18NCONTEXT_ID_SCREEN, "id_screen"), \
BLF_I18NCONTEXTS_ITEM(BLF_I18NCONTEXT_ID_SEQUENCE, "id_sequence"), \
BLF_I18NCONTEXTS_ITEM(BLF_I18NCONTEXT_ID_SPEAKER, "id_speaker"), \
BLF_I18NCONTEXTS_ITEM(BLF_I18NCONTEXT_ID_SOUND, "id_sound"), \
BLF_I18NCONTEXTS_ITEM(BLF_I18NCONTEXT_ID_TEXTURE, "id_texture"), \
BLF_I18NCONTEXTS_ITEM(BLF_I18NCONTEXT_ID_TEXT, "id_text"), \
BLF_I18NCONTEXTS_ITEM(BLF_I18NCONTEXT_ID_VFONT, "id_vfont"), \
BLF_I18NCONTEXTS_ITEM(BLF_I18NCONTEXT_ID_WORLD, "id_world"), \
BLF_I18NCONTEXTS_ITEM(BLF_I18NCONTEXT_ID_WINDOWMANAGER, "id_windowmanager"), \
BLF_I18NCONTEXTS_ITEM(BLF_I18NCONTEXT_ID_MOVIECLIP, "id_movieclip"), \
BLF_I18NCONTEXTS_ITEM(BLF_I18NCONTEXT_ID_MASK, "id_mask"), \
{NULL, NULL, NULL} \
}
//#undef _BLF_I18NCONTEXTS_ITEM
#endif /* __BLF_TRANSLATION_H__ */

@ -29,6 +29,7 @@ set(INC
../editors/include
../makesdna
../makesrna
../python
../imbuf
../../../intern/guardedalloc
../../../intern/locale

@ -31,7 +31,7 @@ Import ('env')
sources = env.Glob('intern/*.c')
incs = '. intern #/intern/guardedalloc #/intern/locale ../blenkernel ../blenlib ../blenloader'
incs += ' ../makesdna ../makesrna ../imbuf ../editors/include'
incs += ' ../makesdna ../makesrna ../python ../imbuf ../editors/include'
incs += ' #/extern/glew/include'
incs += ' ' + env['BF_FREETYPE_INC']

@ -60,7 +60,7 @@ static EnumPropertyItem *locales_menu = NULL;
static int num_locales_menu = 0;
#define ULANGUAGE ((U.language >= 0 && U.language < num_locales) ? U.language : 0)
#define LOCALE(_id) (locales ? locales[_id] : "")
#define LOCALE(_id) (locales ? locales[(_id)] : "")
static void free_locales(void)
{
@ -113,7 +113,7 @@ static void fill_locales(void)
}
num_locales_menu++; /* The "closing" void item... */
/* And now, buil locales and locale_menu! */
/* And now, build locales and locale_menu! */
locales_menu = MEM_callocN(num_locales_menu * sizeof(EnumPropertyItem), __func__);
line = lines;
/* Do not allocate locales with zero-sized mem, as LOCALE macro uses NULL locales as invalid marker! */
@ -234,10 +234,15 @@ void BLF_lang_set(const char *str)
}
}
/* Get the current locale (short code, e.g. es_ES). */
const char *BLF_lang_get(void)
{
int uilang = ULANGUAGE;
return LOCALE(uilang);
const char *locale = LOCALE(ULANGUAGE);
if (locale[0] == '\0') {
/* Default locale, we have to find which one we are actually using! */
locale = bl_locale_get();
}
return locale;
}
#undef LOCALE
@ -245,6 +250,11 @@ const char *BLF_lang_get(void)
#else /* ! WITH_INTERNATIONAL */
EnumPropertyItem *BLF_RNA_lang_enum_properties(void)
{
return NULL;
}
void BLF_lang_init(void)
{
return;
@ -266,3 +276,56 @@ const char *BLF_lang_get(void)
}
#endif /* WITH_INTERNATIONAL */
/* Get locale's elements (if relevant pointer is not NULL and element actually exists, e.g. if there is no variant,
* *variant and *language_variant will always be NULL).
* Non-null elements are always MEM_mallocN'ed, it's the caller's responsibility to free them.
* NOTE: Keep that one always available, you never know, may become useful even in no-WITH_INTERNATIONAL context...
*/
void BLF_locale_explode(const char *locale, char **language, char **country, char **variant,
char **language_country, char **language_variant)
{
char *m1, *m2, *_t = NULL;
m1 = strchr(locale, '_');
m2 = strchr(locale, '@');
if (language || language_variant) {
if (m1 || m2) {
_t = m1 ? BLI_strdupn(locale, m1 - locale) : BLI_strdupn(locale, m2 - locale);
if (language)
*language = _t;
}
else if (language) {
*language = NULL;
}
}
if (country) {
if (m1)
*country = m2 ? BLI_strdupn(m1 + 1, m2 - (m1 + 1)) : BLI_strdup(m1 + 1);
else
*country = NULL;
}
if (variant) {
if (m2)
*variant = BLI_strdup(m2 + 1);
else
*variant = NULL;
}
if (language_country) {
if (m2)
*language_country = BLI_strdupn(locale, m2 - locale);
else
*language_country = NULL;
}
if (language_variant) {
if (m2)
*language_variant = m1 ? BLI_strdupcat(_t, m2 + 1) : BLI_strdup(locale);
else
*language_variant = NULL;
}
if (_t && !language) {
MEM_freeN(_t);
}
}

@ -47,6 +47,8 @@
#include "DNA_userdef_types.h" /* For user settings. */
#include "BPY_extern.h"
static const char unifont_filename[] = "droidsans.ttf.gz";
static unsigned char *unifont_ttf = NULL;
static int unifont_size = 0;
@ -84,7 +86,15 @@ const char *BLF_pgettext(const char *msgctxt, const char *msgid)
{
#ifdef WITH_INTERNATIONAL
if (msgid && msgid[0]) {
return bl_locale_pgettext(msgctxt, msgid);
const char *ret = bl_locale_pgettext(msgctxt, msgid);
/* We assume if the returned string is the same (memory level) as the msgid, no translation was found,
* and we can try py scripts' ones!
*/
if (ret == msgid) {
ret = BPY_app_translations_py_pgettext(msgctxt, msgid);
}
return ret;
}
return "";
#else

@ -87,7 +87,7 @@ PropertyRNA *RNA_def_string(StructOrFunctionRNA *cont, const char *identifier, c
PropertyRNA *RNA_def_string_file_path(StructOrFunctionRNA *cont, const char *identifier, const char *default_value, int maxlen, const char *ui_name, const char *ui_description);
PropertyRNA *RNA_def_string_dir_path(StructOrFunctionRNA *cont, const char *identifier, const char *default_value, int maxlen, const char *ui_name, const char *ui_description);
PropertyRNA *RNA_def_string_file_name(StructOrFunctionRNA *cont, const char *identifier, const char *default_value, int maxlen, const char *ui_name, const char *ui_description);
PropertyRNA *RNA_def_string_translate(StructOrFunctionRNA *cont, const char *identifier, const char *default_value, int maxlen, const char *ui_name, const char *ui_description);
PropertyRNA *RNA_def_string_py_translate(StructOrFunctionRNA *cont, const char *identifier, const char *default_value, int maxlen, const char *ui_name, const char *ui_description);
PropertyRNA *RNA_def_enum(StructOrFunctionRNA *cont, const char *identifier, const EnumPropertyItem *items, int default_value, const char *ui_name, const char *ui_description);
PropertyRNA *RNA_def_enum_flag(StructOrFunctionRNA *cont, const char *identifier, const EnumPropertyItem *items, int default_value, const char *ui_name, const char *ui_description);

@ -110,10 +110,9 @@ typedef enum PropertySubType {
PROP_FILEPATH = 1,
PROP_DIRPATH = 2,
PROP_FILENAME = 3,
PROP_BYTESTRING = 4, /* a string which should be represented as bytes
* in python, still NULL terminated though. */
PROP_TRANSLATE = 5, /* a string which should be translated */
PROP_PASSWORD = 6, /* a string which should not be displayed in UI */
PROP_BYTESTRING = 4, /* a string which should be represented as bytes in python, still NULL terminated though. */
/* 5 was used by "PROP_TRANSLATE" sub-type, which is now a flag. */
PROP_PASSWORD = 6, /* a string which should not be displayed in UI */
/* numbers */
PROP_UNSIGNED = 13,
@ -144,6 +143,7 @@ typedef enum PropertySubType {
} PropertySubType;
/* Make sure enums are updated with thses */
/* HIGHEST FLAG IN USE: 1 << 29 */
typedef enum PropertyFlag {
/* editable means the property is editable in the user
* interface, properties are editable by default except
@ -200,6 +200,11 @@ typedef enum PropertyFlag {
*/
PROP_ENUM_FLAG = (1 << 21),
/* A string which should be translated when converting from py string to RNA prop.
* Should only be used in some functions' properties (currently only "text" one of funcs in UI API).
*/
PROP_STRING_PY_TRANSLATE = (1 << 28),
/* need context for update function */
PROP_CONTEXT_UPDATE = (1 << 22),
PROP_CONTEXT_PROPERTY_UPDATE = (1 << 22) | (1 << 27),

@ -2444,7 +2444,6 @@ static const char *rna_property_subtypename(PropertySubType type)
case PROP_FILENAME: return "PROP_FILENAME";
case PROP_DIRPATH: return "PROP_DIRPATH";
case PROP_BYTESTRING: return "PROP_BYTESTRING";
case PROP_TRANSLATE: return "PROP_TRANSLATE";
case PROP_UNSIGNED: return "PROP_UNSIGNED";
case PROP_PERCENTAGE: return "PROP_PERCENTAGE";
case PROP_FACTOR: return "PROP_FACTOR";

@ -2534,13 +2534,14 @@ PropertyRNA *RNA_def_string_file_name(StructOrFunctionRNA *cont_, const char *id
return prop;
}
PropertyRNA *RNA_def_string_translate(StructOrFunctionRNA *cont_, const char *identifier, const char *default_value,
int maxlen, const char *ui_name, const char *ui_description)
PropertyRNA *RNA_def_string_py_translate(StructOrFunctionRNA *cont_, const char *identifier, const char *default_value,
int maxlen, const char *ui_name, const char *ui_description)
{
ContainerRNA *cont = cont_;
PropertyRNA *prop;
prop = RNA_def_property(cont, identifier, PROP_STRING, PROP_TRANSLATE);
prop = RNA_def_property(cont, identifier, PROP_STRING, PROP_NONE);
RNA_def_property_flag(prop, PROP_STRING_PY_TRANSLATE);
if (maxlen != 0) RNA_def_property_string_maxlength(prop, maxlen);
if (default_value) RNA_def_property_string_default(prop, default_value);
RNA_def_property_ui_text(prop, ui_name, ui_description);

@ -46,6 +46,9 @@ EnumPropertyItem property_type_items[] = {
{0, NULL, 0, NULL, NULL}
};
/* XXX Keep in sync with bpy_props.c's property_subtype_xxx_items ???
* Currently it is not...
*/
EnumPropertyItem property_subtype_items[] = {
{PROP_NONE, "NONE", 0, "None", ""},
@ -53,7 +56,7 @@ EnumPropertyItem property_subtype_items[] = {
{PROP_FILEPATH, "FILEPATH", 0, "File Path", ""},
{PROP_DIRPATH, "DIRPATH", 0, "Directory Path", ""},
{PROP_FILENAME, "FILENAME", 0, "File Name", ""},
{PROP_TRANSLATE, "TRANSLATE", 0, "Translate", ""},
{PROP_PASSWORD, "PASSWORD", 0, "Password", "A string that is displayed hidden ('********')"},
/* numbers */
{PROP_UNSIGNED, "UNSIGNED", 0, "Unsigned", ""},

@ -813,9 +813,6 @@ static void rna_def_panel(BlenderRNA *brna)
"class name is \"OBJECT_PT_hello\", and bl_idname is not set by the "
"script, then bl_idname = \"OBJECT_PT_hello\"");
/* panel's label indeed doesn't need PROP_TRANSLATE flag: translation of label happens in runtime
* when drawing panel and having this flag set will make runtime switching of language much more tricky
* because label will be stored translated */
prop = RNA_def_property(srna, "bl_label", PROP_STRING, PROP_NONE);
RNA_def_property_string_sdna(prop, NULL, "type->label");
RNA_def_property_flag(prop, PROP_REGISTER);
@ -992,9 +989,6 @@ static void rna_def_menu(BlenderRNA *brna)
"class name is \"OBJECT_MT_hello\", and bl_idname is not set by the "
"script, then bl_idname = \"OBJECT_MT_hello\")");
/* menu's label indeed doesn't need PROP_TRANSLATE flag: translation of label happens in runtime
* when drawing panel and having this flag set will make runtime switching of language much more tricky
* because label will be stored translated */
prop = RNA_def_property(srna, "bl_label", PROP_STRING, PROP_NONE);
RNA_def_property_string_sdna(prop, NULL, "type->label");
RNA_def_property_flag(prop, PROP_REGISTER);

@ -196,7 +196,7 @@ static void api_ui_item_common(FunctionRNA *func)
{
PropertyRNA *prop;
RNA_def_string_translate(func, "text", "", 0, "", "Override automatic text of the item");
RNA_def_string_py_translate(func, "text", "", 0, "", "Override automatic text of the item");
prop = RNA_def_property(func, "icon", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_items(prop, icon_items);
@ -466,7 +466,7 @@ void RNA_api_ui_layout(StructRNA *srna)
parm = RNA_def_string(func, "type_property", "", 0, "",
"Identifier of property in data giving the type of the ID-blocks to use");
RNA_def_property_flag(parm, PROP_REQUIRED);
RNA_def_string_translate(func, "text", "", 0, "", "Custom label to display in UI");
RNA_def_string_py_translate(func, "text", "", 0, "", "Custom label to display in UI");
func = RNA_def_function(srna, "template_path_builder", "uiTemplatePathBuilder");
parm = RNA_def_pointer(func, "data", "AnyType", "", "Data from which to take property");
@ -475,7 +475,7 @@ void RNA_api_ui_layout(StructRNA *srna)
RNA_def_property_flag(parm, PROP_REQUIRED);
parm = RNA_def_pointer(func, "root", "ID", "", "ID-block from which path is evaluated from");
RNA_def_property_flag(parm, PROP_REQUIRED | PROP_RNAPTR);
RNA_def_string_translate(func, "text", "", 0, "", "Custom label to display in UI");
RNA_def_string_py_translate(func, "text", "", 0, "", "Custom label to display in UI");
func = RNA_def_function(srna, "template_modifier", "uiTemplateModifier");
RNA_def_function_flag(func, FUNC_USE_CONTEXT);

@ -1330,9 +1330,6 @@ static void rna_def_operator(BlenderRNA *brna)
RNA_def_property_flag(prop, PROP_REGISTER | PROP_NEVER_CLAMP);
RNA_def_struct_name_property(srna, prop);
/* operator's label indeed doesn't need PROP_TRANSLATE flag: translation of label happens in runtime
* when drawing panel and having this flag set will make runtime switching of language much more tricky
* because label will be stored translated */
prop = RNA_def_property(srna, "bl_label", PROP_STRING, PROP_NONE);
RNA_def_property_string_sdna(prop, NULL, "type->name");
RNA_def_property_string_maxlength(prop, RNA_DYN_DESCR_MAX); /* else it uses the pointer size! */
@ -1397,9 +1394,6 @@ static void rna_def_macro_operator(BlenderRNA *brna)
RNA_def_property_flag(prop, PROP_REGISTER | PROP_NEVER_CLAMP);
RNA_def_struct_name_property(srna, prop);
/* menu's label indeed doesn't need PROP_TRANSLATE flag: translation of label happens in runtime
* when drawing panel and having this flag set will make runtime switching of language much more tricky
* because label will be stored translated */
prop = RNA_def_property(srna, "bl_label", PROP_STRING, PROP_NONE);
RNA_def_property_string_sdna(prop, NULL, "type->name");
RNA_def_property_string_maxlength(prop, RNA_DYN_DESCR_MAX); /* else it uses the pointer size! */

@ -87,6 +87,11 @@ void BPY_context_update(struct bContext *C);
void BPY_id_release(struct ID *id);
/* I18n for addons */
#ifdef WITH_INTERNATIONAL
const char *BPY_app_translations_py_pgettext(const char *msgctxt, const char *msgid);
#endif
#ifdef __cplusplus
} /* extern "C" */
#endif

@ -49,6 +49,7 @@ set(SRC
bpy_app_ffmpeg.c
bpy_app_build_options.c
bpy_app_handlers.c
bpy_app_translations.c
bpy_driver.c
bpy_interface.c
bpy_interface_atexit.c
@ -72,6 +73,7 @@ set(SRC
bpy_app_ffmpeg.h
bpy_app_build_options.h
bpy_app_handlers.h
bpy_app_translations.h
bpy_driver.h
bpy_intern_string.h
bpy_library.h

@ -36,6 +36,10 @@
#include "bpy_app_ffmpeg.h"
#include "bpy_app_build_options.h"
#ifdef WITH_INTERNATIONAL
# include "bpy_app_translations.h"
#endif
#include "bpy_app_handlers.h"
#include "bpy_driver.h"
@ -86,7 +90,10 @@ static PyStructSequence_Field app_info_fields[] = {
{(char *)"ffmpeg", (char *)"FFmpeg library information backend"},
{(char *)"build_options", (char *)"A set containing most important enabled optional build features"},
{(char *)"handlers", (char *)"Application handler callbacks"},
{NULL}
#ifdef WITH_INTERNATIONAL
{(char *)"translations", (char *)"Application and addons internationalization API"},
#endif
{NULL},
};
static PyStructSequence_Desc app_info_desc = {
@ -152,6 +159,9 @@ static PyObject *make_app_info(void)
SetObjItem(BPY_app_ffmpeg_struct());
SetObjItem(BPY_app_build_options_struct());
SetObjItem(BPY_app_handlers_struct());
#ifdef WITH_INTERNATIONAL
SetObjItem(BPY_app_translations_struct());
#endif
#undef SetIntItem
#undef SetStrItem

@ -32,7 +32,7 @@
static PyTypeObject BlenderAppBuildOptionsType;
static PyStructSequence_Field app_builtopts_info_fields[] = {
/* names mostly follow CMake options, lowecases, after WITH_ */
/* names mostly follow CMake options, lowercase, after WITH_ */
{(char *)"bullet", NULL},
{(char *)"codec_avi", NULL},
{(char *)"codec_ffmpeg", NULL},
@ -71,7 +71,7 @@ static PyStructSequence_Field app_builtopts_info_fields[] = {
static PyStructSequence_Desc app_builtopts_info_desc = {
(char *)"bpy.app.build_options", /* name */
(char *)"This module contains information about FFmpeg blender is linked against", /* doc */
(char *)"This module contains information about options blender is built with", /* doc */
app_builtopts_info_fields, /* fields */
(sizeof(app_builtopts_info_fields) / sizeof(PyStructSequence_Field)) - 1
};

@ -0,0 +1,638 @@
/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Contributor(s): Bastien Montagne
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/python/intern/bpy_app_translations.c
* \ingroup pythonintern
*
* This file defines a singleton py object accessed via 'bpy.app.translations',
* which exposes various data and functions useful in i18n work.
* Most notably, it allows to extend main translations with py dicts.
*/
#include <Python.h>
/* XXX Why bloody hell isn't that included in Python.h???? */
#include <structmember.h>
/* Need this one before BPY_extern.h, for bool def! */
#include "BLI_utildefines.h"
#include "BPY_extern.h"
#include "bpy_app_translations.h"
#ifdef WITH_INTERNATIONAL
#include "MEM_guardedalloc.h"
#include "BLI_string.h"
#include "BLI_ghash.h"
#include "BLF_translation.h"
#include "RNA_types.h"
#include "RNA_access.h"
typedef struct
{
PyObject_HEAD
/* The string used to separate context from actual message in PY_TRANSLATE RNA props. */
const char *context_separator;
/* A "named tuple" (StructSequence actually...) containing all C-defined contexts. */
PyObject *contexts;
/* A readonly mapping {C context id: python id} (actually, a MappingProxy). */
PyObject *contexts_C_to_py;
/* A py dict containing all registered py dicts (order is more or less random, first match wins!). */
PyObject *py_messages;
} BlenderAppTranslations;
/* Our singleton instance pointer */
static BlenderAppTranslations *_translations = NULL;
/***** Helpers for ghash *****/
typedef struct GHashKey {
const char *msgctxt;
const char *msgid;
} GHashKey;
static GHashKey *_ghashutil_keyalloc(const void *msgctxt, const void *msgid)
{
GHashKey *key = MEM_mallocN(sizeof(GHashKey), "GHashPair");
key->msgctxt = BLI_strdup(msgctxt);
key->msgid = BLI_strdup(msgid);
return key;
}
static unsigned int _ghashutil_keyhash(const void *ptr)
{
const GHashKey *key = ptr;
unsigned int hash = BLI_ghashutil_strhash(key->msgctxt);
return hash ^ BLI_ghashutil_strhash(key->msgid);
}
static int _ghashutil_keycmp(const void *a, const void *b)
{
const GHashKey *A = a;
const GHashKey *B = b;
/* Note: comparing msgid first, most of the time it will be enough! */
int cmp = BLI_ghashutil_strcmp(A->msgid, B->msgid);
if (cmp == 0)
return BLI_ghashutil_strcmp(A->msgctxt, B->msgctxt);
return cmp;
}
static void _ghashutil_keyfree(void *ptr)
{
const GHashKey *key = ptr;
/* We assume both msgctxt and msgid were BLI_strdup'ed! */
MEM_freeN((void *)key->msgctxt);
MEM_freeN((void *)key->msgid);
MEM_freeN((void *)key);
}
static void _ghashutil_valfree(void *ptr)
{
MEM_freeN(ptr);
}
/***** Python's messages cache *****/
/* We cache all messages available for a given locale from all py dicts into a single ghash.
* Changing of locale is not so common, while looking for a message translation is, so let's try to optimize
* the later as much as we can!
* Note changing of locale, as well as (un)registering a message dict, invalidate that cache.
*/
static GHash *_translations_cache = NULL;
static void _clear_translations_cache(void)
{
if (_translations_cache) {
BLI_ghash_free(_translations_cache, _ghashutil_keyfree, _ghashutil_valfree);
}
_translations_cache = NULL;
}
static void _build_translations_cache(PyObject *py_messages, const char *locale)
{
PyObject *uuid_dict;
Py_ssize_t pos = 0;
char *language = NULL, *language_country = NULL, *language_variant = NULL;
/* For each py dict, we'll search for full locale, then language+country, then language+variant,
* then only language keys... */
BLF_locale_explode(locale, &language, NULL, NULL, &language_country, &language_variant);
/* Clear the cached ghash if needed, and create a new one. */
_clear_translations_cache();
_translations_cache = BLI_ghash_new(_ghashutil_keyhash, _ghashutil_keycmp, __func__);
/* Iterate over all py dicts. */
while(PyDict_Next(py_messages, &pos, NULL, &uuid_dict)) {
PyObject *lang_dict;
#if 0
PyObject_Print(uuid_dict, stdout, 0);
printf("\n");
#endif
if (!PyDict_Check(uuid_dict))
continue;
/* Try to get first complete locale, then language+country, then language+variant, then only language */
lang_dict = PyDict_GetItemString(uuid_dict, locale);
if (!lang_dict && language_country)
lang_dict = PyDict_GetItemString(uuid_dict, language_country);
if (!lang_dict && language_variant)
lang_dict = PyDict_GetItemString(uuid_dict, language_variant);
if (!lang_dict && language)
lang_dict = PyDict_GetItemString(uuid_dict, language);
if (lang_dict && PyDict_Check(lang_dict)) {
PyObject *pykey, *trans;
Py_ssize_t ppos = 0;
/* Iterate over all translations of the found language dict, and populate our ghash cache. */
while(PyDict_Next(lang_dict, &ppos, &pykey, &trans)) {
GHashKey *key;
PyObject *tmp;
const char *msgctxt = NULL, *msgid = NULL;
tmp = PyTuple_GetItem(pykey, 0);
if (tmp && PyUnicode_Check(tmp) && !PyUnicode_READY(tmp)) {
msgctxt = (const char *)PyUnicode_AsUTF8(tmp);
}
tmp = PyTuple_GetItem(pykey, 1);
if (tmp && PyUnicode_Check(tmp) && !PyUnicode_READY(tmp)) {
msgid = (const char *)PyUnicode_AsUTF8(tmp);
}
if (!(msgctxt && msgid)) {
continue;
}
key = _ghashutil_keyalloc(msgctxt, msgid);
/* Do not overwrite existing keys! */
if (BLI_ghash_lookup(_translations_cache, (void *)key)) {
continue;
}
if (trans && PyUnicode_Check(trans) && !PyUnicode_READY(trans)) {
BLI_ghash_insert(_translations_cache, key, BLI_strdup((const char *)PyUnicode_AsUTF8(trans)));
}
}
}
}
/* Clean up! */
if (language)
MEM_freeN(language);
if (language_country)
MEM_freeN(language_country);
if (language_variant)
MEM_freeN(language_variant);
}
const char *BPY_app_translations_py_pgettext(const char *msgctxt, const char *msgid)
{
#define STATIC_LOCALE_SIZE 32 /* Should be more than enough! */
GHashKey *key;
static char locale[STATIC_LOCALE_SIZE] = "";
const char *tmp;
/* Just in case, should never happen! */
if (!_translations)
return msgid;
tmp = BLF_lang_get();
if (strcmp(tmp, locale) || !_translations_cache) {
PyGILState_STATE _py_state;
BLI_strncpy(locale, tmp, STATIC_LOCALE_SIZE);
/* Locale changed or cache does not exist, refresh the whole cache! */
/* This func may be called from C (i.e. outside of python interpreter 'context'). */
_py_state = PyGILState_Ensure();
_build_translations_cache(_translations->py_messages, locale);
PyGILState_Release(_py_state);
}
/* And now, simply create the key (context, messageid) and find it in the cached dict! */
key = _ghashutil_keyalloc(msgctxt ? msgctxt : BLF_I18NCONTEXT_DEFAULT, msgid);
tmp = BLI_ghash_lookup(_translations_cache, key);
if (tmp)
return tmp;
return msgid;
#undef STATIC_LOCALE_SIZE
}
PyDoc_STRVAR(app_translations_py_messages_register_doc,
".. method:: register(module_name, translations_dict)\n"
"\n"
" Registers an addon's UI translations.\n"
"\n"
" :arg module_name: The name identifying the addon.\n"
" :type module_name: string\n"
" :arg translations_dict: A dictionary built like that:\n"
" {locale: {msg_key: msg_translation, ...}, ...}\n"
" :type translations_dict: dict\n"
"\n"
);
static PyObject *app_translations_py_messages_register(BlenderAppTranslations *self, PyObject *args, PyObject *kw)
{
static const char *kwlist[] = {"module_name", "translations_dict", NULL};
PyObject *module_name, *uuid_dict;
if (!PyArg_ParseTupleAndKeywords(args, kw, "O!O!:bpy.app.translations.register", (char **)kwlist, &PyUnicode_Type,
&module_name, &PyDict_Type, &uuid_dict))
{
return NULL;
}
if (PyDict_Contains(self->py_messages, module_name)) {
PyErr_Format(PyExc_ValueError,
"bpy.app.translations.register: translations message cache already contains some data for "
"addon '%s'", (const char *)PyUnicode_1BYTE_DATA(module_name));
return NULL;
}
PyDict_SetItem(self->py_messages, module_name, uuid_dict);
/* Clear cached messages dict! */
_clear_translations_cache();
/* And we are done! */
Py_RETURN_NONE;
}
PyDoc_STRVAR(app_translations_py_messages_unregister_doc,
".. method:: unregister(module_name)\n"
"\n"
" Unregisters an addon's UI translations.\n"
"\n"
" :arg module_name: The name identifying the addon.\n"
" :type module_name: string\n"
"\n"
);
static PyObject *app_translations_py_messages_unregister(BlenderAppTranslations *self, PyObject *args, PyObject *kw)
{
static const char *kwlist[] = {"module_name", NULL};
PyObject *module_name;
if (!PyArg_ParseTupleAndKeywords(args, kw, "O!:bpy.app.translations.unregister", (char **)kwlist, &PyUnicode_Type,
&module_name))
{
return NULL;
}
if (PyDict_Contains(self->py_messages, module_name)) {
PyDict_DelItem(self->py_messages, module_name);
/* Clear cached messages ghash! */
_clear_translations_cache();
}
/* And we are done! */
Py_RETURN_NONE;
}
/***** C-defined contexts *****/
static PyTypeObject BlenderAppTranslationsContextsType;
static BLF_i18n_contexts_descriptor _contexts[] = BLF_I18NCONTEXTS_DESC;
/* These fields are just empty placeholders, actual values get set in app_translations_struct().
* This allows us to avoid many handwriting, and above all, to keep all context definition stuff in BLF_translation.h!
*/
static PyStructSequence_Field
app_translations_contexts_fields[sizeof(_contexts) / sizeof(BLF_i18n_contexts_descriptor)] = {{NULL}};
static PyStructSequence_Desc app_translations_contexts_desc = {
(char *)"bpy.app.translations.contexts", /* name */
(char *)"This named tuple contains all pre-defined translation contexts", /* doc */
app_translations_contexts_fields, /* fields */
(sizeof(app_translations_contexts_fields) / sizeof(PyStructSequence_Field)) - 1
};
static PyObject *app_translations_contexts_make(void)
{
PyObject *translations_contexts;
BLF_i18n_contexts_descriptor *ctxt;
int pos = 0;
translations_contexts = PyStructSequence_New(&BlenderAppTranslationsContextsType);
if (translations_contexts == NULL) {
return NULL;
}
#define SetObjString(item) PyStructSequence_SET_ITEM(translations_contexts, pos++, PyUnicode_FromString((item)))
for (ctxt = _contexts; ctxt->c_id; ctxt++) {
SetObjString(ctxt->value);
}
#undef SetObjString
return translations_contexts;
}
/***** Main BlenderAppTranslations Py object definition *****/
PyDoc_STRVAR(app_translations_contexts_doc,
"A named tuple containing all pre-defined translation contexts."
);
PyDoc_STRVAR(app_translations_contexts_C_to_py_doc,
"A readonly dict mapping contexts' C-identifiers to their py-identifiers."
);
PyMemberDef app_translations_members[] = {
{(char *)"contexts", T_OBJECT_EX, offsetof(BlenderAppTranslations, contexts), READONLY,
app_translations_contexts_doc},
{(char *)"contexts_C_to_py", T_OBJECT_EX, offsetof(BlenderAppTranslations, contexts_C_to_py), READONLY,
app_translations_contexts_C_to_py_doc},
{NULL}
};
PyDoc_STRVAR(app_translations_locale_doc, "The actual locale currently in use.");
static PyObject *app_translations_locale_get(PyObject *UNUSED(self), void *UNUSED(userdata))
{
return PyUnicode_FromString(BLF_lang_get());
}
/* Note: defining as getter, as (even if quite unlikely), this *may* change during runtime... */
PyDoc_STRVAR(app_translations_locales_doc, "All locales currently known by Blender (i.e. available as translations).");
static PyObject *app_translations_locales_get(PyObject *UNUSED(self), void *UNUSED(userdata))
{
PyObject *ret;
EnumPropertyItem *it, *items = BLF_RNA_lang_enum_properties();
int num_locales = 0, pos = 0;
/* This is not elegant, but simple! */
for (it = items; it->identifier; it++) {
if (it->value)
num_locales++;
}
ret = PyTuple_New(num_locales);
#define TupleSetItem() PyTuple_SET_ITEM(ret, pos++, PyUnicode_FromString(it->description))
for (it = items; it->identifier; it++) {
if (it->value)
TupleSetItem();
}
#undef TupleSetItem
return ret;
}
PyGetSetDef app_translations_getseters[] = {
/* {name, getter, setter, doc, userdata} */
{(char *)"locale", (getter)app_translations_locale_get, NULL, app_translations_locale_doc, NULL},
{(char *)"locales", (getter)app_translations_locales_get, NULL, app_translations_locales_doc, NULL},
{NULL}
};
PyDoc_STRVAR(app_translations_pgettext_doc,
".. method:: pgettext(msgid, msgctxt)\n"
"\n"
" Try to translate the given msgid (with optional msgctxt).\n"
" NOTE: The (msgid, msgctxt) parameter orders has been switched compared to gettext function, to allow\n"
" single-parameter calls (context then defaults to BLF_I18NCONTEXT_DEFAULT)."
" NOTE: You should really rarely need to use this function in regular addon code, as all translation should be\n"
" handled by Blender internal code."
"\n"
" :arg msgid: The string to translate.\n"
" :type msgid: string\n"
" :arg msgctxt: The translation context.\n"
" :type msgctxt: string\n"
" :default msgctxt: BLF_I18NCONTEXT_DEFAULT value.\n"
" :return: The translated string (or msgid if no translation was found).\n"
"\n"
);
static PyObject *app_translations_pgettext(BlenderAppTranslations *UNUSED(self), PyObject *args, PyObject *kw)
{
static const char *kwlist[] = {"msgid", "msgctxt", NULL};
char *msgid, *msgctxt = NULL;
if (!PyArg_ParseTupleAndKeywords(args, kw, "s|s:bpy.app.translations.pgettext()", (char **)kwlist,
&msgid, &msgctxt))
{
return NULL;
}
return PyUnicode_FromString(BLF_pgettext(msgctxt ? msgctxt : BLF_I18NCONTEXT_DEFAULT, msgid));
}
PyMethodDef app_translations_methods[] = {
/* Can't use METH_KEYWORDS alone, see http://bugs.python.org/issue11587 */
{(char *)"register", (PyCFunction)app_translations_py_messages_register, METH_VARARGS | METH_KEYWORDS,
app_translations_py_messages_register_doc},
{(char *)"unregister", (PyCFunction)app_translations_py_messages_unregister, METH_VARARGS | METH_KEYWORDS,
app_translations_py_messages_unregister_doc},
{(char *)"pgettext", (PyCFunction)app_translations_pgettext, METH_VARARGS | METH_KEYWORDS | METH_STATIC,
app_translations_pgettext_doc},
{NULL}
};
static PyObject *app_translations_new(PyTypeObject *type, PyObject *UNUSED(args), PyObject *UNUSED(kw))
{
/* printf("%s (%p)\n", __func__, _translations); */
if (!_translations) {
_translations = (BlenderAppTranslations *)type->tp_alloc(type, 0);
if (_translations) {
PyObject *py_ctxts;
BLF_i18n_contexts_descriptor *ctxt;
_translations->contexts = app_translations_contexts_make();
py_ctxts = PyDict_New();
for (ctxt = _contexts; ctxt->c_id; ctxt++) {
PyObject *val = PyUnicode_FromString(ctxt->py_id);
PyDict_SetItemString(py_ctxts, ctxt->c_id, val);
Py_DECREF(val);
}
_translations->contexts_C_to_py = PyDictProxy_New(py_ctxts);
Py_DECREF(py_ctxts); /* The actual dict is only owned by its proxy */
_translations->py_messages = PyDict_New();
}
}
return (PyObject *)_translations;
}
PyDoc_STRVAR(app_translations_doc,
" This object contains some data/methods regarding internationalization in Blender, and allows every py script\n"
" to feature translations for its own UI messages.\n"
"\n"
" WARNING: Most of this object should only be useful if you actually manipulate i18n stuff from Python.\n"
" If you are a regular addon, you should only bother about :contexts: and :context_sep: members, and the \n"
" :register:/:unregister: functions!"
"\n"
" To add translations to your python script, you must define a dictionary formatted like that:\n"
" {locale: {msg_key: msg_translation, ...}, ...}\n"
" where:\n"
" locale is either a lang iso code (e.g. 'fr'), a lang+country code (e.g. 'pt_BR'),\n"
" a lang+variant code (e.g. 'sr@latin'), or a full code (e.g. 'uz_UZ@cyrilic').\n"
" msg_key is a tuple (context, org message) - use, as much as possible, the predefined :contexts:.\n"
" msg_translation is the translated message in given language!"
" Then, call bpy.app.translations.register(__name__, your_dict) in your register() function, and \n"
" bpy.app.translations.unregister(__name__) in your unregister() one.\n"
"\n"
" bl_i18n_utils module has several functions to help you collect strings to translate, and generate the needed\n"
" python code (the translation dictionary), as well as optional intermediary po files if you want some...\n"
" See its documentation for more details.\n"
"\n"
);
static PyTypeObject BlenderAppTranslationsType = {
PyVarObject_HEAD_INIT(NULL, 0)
/* tp_name */
(char *)"bpy.app._translations_type",
/* tp_basicsize */
sizeof(BlenderAppTranslations),
0, /* tp_itemsize */
/* methods */
/* No destructor, this is a singleton! */
NULL, /* tp_dealloc */
NULL, /* printfunc tp_print; */
NULL, /* getattrfunc tp_getattr; */
NULL, /* setattrfunc tp_setattr; */
NULL, /* tp_compare */ /* DEPRECATED in python 3.0! */
NULL, /* tp_repr */
/* Method suites for standard classes */
NULL, /* PyNumberMethods *tp_as_number; */
NULL, /* PySequenceMethods *tp_as_sequence; */
NULL, /* PyMappingMethods *tp_as_mapping; */
/* More standard operations (here for binary compatibility) */
NULL, /* hashfunc tp_hash; */
NULL, /* ternaryfunc tp_call; */
NULL, /* reprfunc tp_str; */
NULL, /* getattrofunc tp_getattro; */
NULL, /* setattrofunc tp_setattro; */
/* Functions to access object as input/output buffer */
NULL, /* PyBufferProcs *tp_as_buffer; */
/*** Flags to define presence of optional/expanded features ***/
Py_TPFLAGS_DEFAULT, /* long tp_flags; */
app_translations_doc, /* char *tp_doc; Documentation string */
/*** Assigned meaning in release 2.0 ***/
/* call function for all accessible objects */
NULL, /* traverseproc tp_traverse; */
/* delete references to contained objects */
NULL, /* inquiry tp_clear; */
/*** Assigned meaning in release 2.1 ***/
/*** rich comparisons ***/
NULL, /* richcmpfunc tp_richcompare; */
/*** weak reference enabler ***/
0, /* long tp_weaklistoffset */
/*** Added in release 2.2 ***/
/* Iterators */
NULL, /* getiterfunc tp_iter; */
NULL, /* iternextfunc tp_iternext; */
/*** Attribute descriptor and subclassing stuff ***/
app_translations_methods, /* struct PyMethodDef *tp_methods; */
app_translations_members, /* struct PyMemberDef *tp_members; */
app_translations_getseters, /* struct PyGetSetDef *tp_getset; */
NULL, /* struct _typeobject *tp_base; */
NULL, /* PyObject *tp_dict; */
NULL, /* descrgetfunc tp_descr_get; */
NULL, /* descrsetfunc tp_descr_set; */
0, /* long tp_dictoffset; */
NULL, /* initproc tp_init; */
NULL, /* allocfunc tp_alloc; */
/* newfunc tp_new; */
(newfunc)app_translations_new,
/* Low-level free-memory routine */
NULL, /* freefunc tp_free; */
/* For PyObject_IS_GC */
NULL, /* inquiry tp_is_gc; */
NULL, /* PyObject *tp_bases; */
/* method resolution order */
NULL, /* PyObject *tp_mro; */
NULL, /* PyObject *tp_cache; */
NULL, /* PyObject *tp_subclasses; */
NULL, /* PyObject *tp_weaklist; */
NULL
};
PyObject *BPY_app_translations_struct(void)
{
PyObject *ret;
/* Let's finalize our contexts structseq definition! */
{
BLF_i18n_contexts_descriptor *ctxt;
PyStructSequence_Field *desc;
/* We really populate the contexts' fields here! */
for (ctxt = _contexts, desc = app_translations_contexts_desc.fields; ctxt->c_id; ctxt++, desc++) {
desc->name = (char *)ctxt->py_id;
desc->doc = NULL;
}
desc->name = desc->doc = NULL; /* End sentinel! */
PyStructSequence_InitType(&BlenderAppTranslationsContextsType, &app_translations_contexts_desc);
}
if (PyType_Ready(&BlenderAppTranslationsType) < 0)
return NULL;
ret = PyObject_CallObject((PyObject *)&BlenderAppTranslationsType, NULL);
/* prevent user from creating new instances */
BlenderAppTranslationsType.tp_new = NULL;
/* without this we can't do set(sys.modules) [#29635] */
BlenderAppTranslationsType.tp_hash = (hashfunc)_Py_HashPointer;
return ret;
}
#else /* WITH_INTERNATIONAL */
PyObject *BPY_app_translations_struct(void)
{
Py_RETURN_NONE;
}
#endif /* WITH_INTERNATIONAL */

@ -0,0 +1,32 @@
/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Contributor(s): Bastien Montagne
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/python/intern/bpy_app_translations.h
* \ingroup pythonintern
*/
#ifndef __BPY_APP_TRANSLATIONS_H__
#define __BPY_APP_TRANSLATIONS_H__
PyObject *BPY_app_translations_struct(void);
#endif /* __BPY_APP_TRANSLATIONS_H__ */

@ -74,13 +74,15 @@ static EnumPropertyItem property_flag_enum_items[] = {
{0, NULL, 0, NULL, NULL}};
/* subtypes */
/* XXX Keep in sync with rna_rna.c's property_subtype_items ???
* Currently it is not...
*/
static EnumPropertyItem property_subtype_string_items[] = {
{PROP_FILEPATH, "FILE_PATH", 0, "File Path", ""},
{PROP_DIRPATH, "DIR_PATH", 0, "Directory Path", ""},
{PROP_FILENAME, "FILE_NAME", 0, "Filename", ""},
{PROP_BYTESTRING, "BYTE_STRING", 0, "Byte String", ""},
{PROP_TRANSLATE, "TRANSLATE", 0, "Translate", ""},
{PROP_PASSWORD, "PASSWORD", 0, "Password", 0},
{PROP_PASSWORD, "PASSWORD", 0, "Password", "A string that is displayed hidden ('********')"},
{PROP_NONE, "NONE", 0, "None", ""},
{0, NULL, 0, NULL, NULL}};

@ -1623,8 +1623,12 @@ static int pyrna_py_to_prop(PointerRNA *ptr, PropertyRNA *prop, void *data, PyOb
}
}
else {
/* Unicode String */
#ifdef WITH_INTERNATIONAL
bool do_translate = RNA_property_flag(prop) & PROP_STRING_PY_TRANSLATE;
#else
bool do_translate = false;
#endif /* WITH_INTERNATIONAL */
#ifdef USE_STRING_COERCE
PyObject *value_coerce = NULL;
@ -1634,17 +1638,16 @@ static int pyrna_py_to_prop(PointerRNA *ptr, PropertyRNA *prop, void *data, PyOb
}
else {
param = _PyUnicode_AsString(value);
#ifdef WITH_INTERNATIONAL
if (subtype == PROP_TRANSLATE) {
param = IFACE_(param);
}
#endif /* WITH_INTERNATIONAL */
}
#else /* USE_STRING_COERCE */
param = _PyUnicode_AsString(value);
#endif /* USE_STRING_COERCE */
/* Any half-brained compiler should be able to optimize this out when WITH_INTERNATIONAL is off */
if (do_translate) {
param = IFACE_(param);
}
if (param == NULL) {
if (PyUnicode_Check(value)) {
/* there was an error assigning a string type,