Fix: EEVEE: Fix valid_N setup

This commit is contained in:
Miguel Pozo 2024-06-11 16:55:33 +02:00
parent fb5faf3305
commit cfd64f2e85

@ -30,6 +30,7 @@ void forward_lighting_eval(float thickness, out vec3 radiance, out vec3 transmit
ClosureUndetermined cl = g_closure_get(i);
if (!valid_N && (cl.weight > 0.0)) {
surface_N = cl.N;
valid_N = true;
}
closure_light_set(stack, i, closure_light_new(cl, V));
}