dont use the actual scene when registering the class
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@ -156,11 +156,10 @@ class ExportMDD(bpy.types.Operator):
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# get first scene to get min and max properties for frames, fps
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sce = bpy.data.scenes[bpy.data.scenes.keys()[0]]
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minframe = sce.rna_type.properties["current_frame"].soft_min
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maxframe = sce.rna_type.properties["current_frame"].soft_max
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minfps = sce.render_data.rna_type.properties["fps"].soft_min
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maxfps = sce.render_data.rna_type.properties["fps"].soft_max
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minframe = 1
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maxframe = 300000
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minfps = 1
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maxfps = 120
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# List of operator properties, the attributes will be assigned
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# to the class instance from the operator settings before calling.
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@ -197,5 +196,4 @@ def menu_func(self, context):
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menu_item = dynamic_menu.add(bpy.types.INFO_MT_file_export, menu_func)
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if __name__=='__main__':
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#Blender.Window.FileSelector(mdd_export_ui, 'EXPORT MDD', sys.makename(ext='.mdd'))
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bpy.ops.EXPORT_OT_mdd(path="/tmp/test.mdd")
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bpy.ops.export.mdd(path="/tmp/test.mdd")
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