Fix #31522: wrong ID user count on custom bone shape object after duplicate
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@ -1036,6 +1036,10 @@ static void copy_object_pose(Object *obn, Object *ob)
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chan->flag &= ~(POSE_LOC | POSE_ROT | POSE_SIZE);
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if (chan->custom) {
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id_us_plus(&chan->custom->id);
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}
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for (con = chan->constraints.first; con; con = con->next) {
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bConstraintTypeInfo *cti = constraint_get_typeinfo(con);
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ListBase targets = {NULL, NULL};
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