Update to stubs.c to get the blenderplayer linking again.
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@ -47,6 +47,7 @@ void ibuf_sample(struct ImBuf *ibuf, float fx, float fy, float dx, float dy, flo
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/* texture.c */
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int multitex_thread(struct Tex *tex, float *texvec, float *dxt, float *dyt, int osatex, struct TexResult *texres, short thread, short which_output) {return 0;}
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int multitex_ext(struct Tex *tex, float *texvec, float *dxt, float *dyt, int osatex, struct TexResult *texres){return 0;}
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int multitex_nodes(struct Tex *tex, float *texvec, float *dxt, float *dyt, int osatex, struct TexResult *texres, short thread, short which_output, struct ShadeInput *shi, struct MTex *mtex) {return 0;}
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/* nodes */
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struct RenderResult *RE_GetResult(struct Render *re){return (struct RenderResult *) NULL;}
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