Adding Non Manifold to select menu in edit mode for vertex and/or edge

select mode
This commit is contained in:
Daniel Salazar 2010-03-19 06:57:55 +00:00
parent d89a8c34f3
commit d50876f8d5

@ -482,6 +482,8 @@ class VIEW3D_MT_select_edit_mesh(bpy.types.Menu):
layout.operator("mesh.select_by_number_vertices", text="Triangles").type = 'TRIANGLES'
layout.operator("mesh.select_by_number_vertices", text="Quads").type = 'QUADS'
if context.scene.tool_settings.mesh_selection_mode[2] == False:
layout.operator("mesh.select_non_manifold", text="Non Manifold")
layout.operator("mesh.select_by_number_vertices", text="Loose Verts/Edges").type = 'OTHER'
layout.operator("mesh.select_similar", text="Similar...")