Action Editor:

Removed a little bit of old code I forgot to remove :)
This commit is contained in:
Joshua Leung 2007-06-20 07:33:25 +00:00
parent 0616766f87
commit d9b94275c0

@ -2696,8 +2696,8 @@ void winqreadactionspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
{
extern void do_actionbuts(unsigned short event); // drawaction.c
SpaceAction *saction;
bAction *act;
Key *key;
void *data;
short datatype;
float dx, dy;
int doredraw= 0;
int cfra;
@ -2712,8 +2712,7 @@ void winqreadactionspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
if (!saction)
return;
act=saction->action;
key = get_action_mesh_key();
data= get_action_context(&datatype);
if (val) {
if ( uiDoBlocks(&curarea->uiblocks, event)!=UI_NOTHING ) event= 0;
@ -2831,7 +2830,7 @@ void winqreadactionspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
case MKEY:
if (G.qual & LR_SHIFTKEY) {
/* mirror keyframes */
if (act || key) {
if (data) {
val = pupmenu("Mirror Keys Over%t|Current Frame%x1|Vertical Axis%x2|Horizontal Axis %x3|Selected Marker %x4");
mirror_action_keys(val);
}
@ -2881,7 +2880,7 @@ void winqreadactionspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
case SKEY:
if (mval[0]>=ACTWIDTH) {
if(G.qual & LR_SHIFTKEY) {
if (act || key) {
if (data) {
val = pupmenu("Snap Keys To%t|Nearest Frame%x1|Current Frame%x2|Nearest Marker %x3");
snap_action_keys(val);
}
@ -2904,7 +2903,7 @@ void winqreadactionspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
break;
case PAGEUPKEY:
if (act) {
if (datatype == ACTCONT_ACTION) {
if(G.qual & LR_SHIFTKEY)
top_sel_action();
else if (G.qual & LR_CTRLKEY)
@ -2912,13 +2911,13 @@ void winqreadactionspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
else
nextprev_marker(1);
}
else if (key) {
else if (datatype == ACTCONT_SHAPEKEY) {
/* only jump to markers possible (key channels can't be moved yet) */
nextprev_marker(1);
}
break;
case PAGEDOWNKEY:
if (act) {
if (datatype == ACTCONT_ACTION) {
if(G.qual & LR_SHIFTKEY)
bottom_sel_action();
else if (G.qual & LR_CTRLKEY)
@ -2926,7 +2925,7 @@ void winqreadactionspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
else
nextprev_marker(-1);
}
else if (key) {
else if (datatype == ACTCONT_SHAPEKEY) {
/* only jump to markers possible (key channels can't be moved yet) */
nextprev_marker(-1);
}
@ -2980,7 +2979,7 @@ void winqreadactionspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
case RIGHTMOUSE:
/* Clicking in the channel area */
if (mval[0]<NAMEWIDTH) {
if (act) {
if (datatype == ACTCONT_ACTION) {
/* mouse is over action channels */
if (G.qual & LR_CTRLKEY)
clever_achannel_names(mval);