Cleanup: correct const usage

This commit is contained in:
Campbell Barton 2018-11-17 22:22:45 +11:00
parent 92d1e6606c
commit dab0bc7bf8

@ -271,10 +271,13 @@ GPUShader *EEVEE_shaders_velocity_resolve_sh_get(void)
GPUShader *EEVEE_shaders_taa_resolve_sh_get(EEVEE_EffectsFlag enabled_effects)
{
GPUShader **sh;
char *define = NULL;
const char *define = NULL;
if (enabled_effects & EFFECT_TAA_REPROJECT) {
sh = &e_data.taa_resolve_reproject_sh;
define = "#define USE_REPROJECTION\n";
}
else {
sh = &e_data.taa_resolve_sh;