Test commit: different treatment of drawing alpha mask...
This commit is contained in:
Ton Roosendaal 2009-06-08 11:27:40 +00:00
parent 80360a0b66
commit dad86a9bde

@ -546,10 +546,6 @@ static void widgetbase_draw(uiWidgetBase *wtb, uiWidgetColors *wcol)
if(wtb->inner) {
if(wcol->shaded==0) {
/* this is to enable drawing zero alpha masks */
if(wcol->inner[3]==0)
glDisable(GL_BLEND);
/* filled center, solid */
glColor4ubv(wcol->inner);
glBegin(GL_POLYGON);
@ -557,8 +553,6 @@ static void widgetbase_draw(uiWidgetBase *wtb, uiWidgetColors *wcol)
glVertex2fv(wtb->inner_v[a]);
glEnd();
if(wcol->inner[3]==0)
glEnable(GL_BLEND);
}
else {
char col1[4], col2[4];
@ -1625,6 +1619,7 @@ static void widget_draw_extra_mask(const bContext *C, uiBut *but, uiWidgetType *
wcol->inner[0]= wcol->inner[1]= wcol->inner[2]= wcol->inner[3]= 0;
wtb.outline= 0;
round_box_edges(&wtb, 15, rect, 5.0f);
glBlendFunc(GL_ONE, GL_ZERO);
widgetbase_draw(&wtb, wcol);
if(but->block->drawextra) {
@ -1636,6 +1631,9 @@ static void widget_draw_extra_mask(const bContext *C, uiBut *but, uiWidgetType *
glDisable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
}
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
/* outline */
wtb.outline= 1;
wtb.inner= 0;