doxygen: gameengine/Network tagged.

This commit is contained in:
Nathan Letwory 2011-02-25 13:36:49 +00:00
parent bb6e7faf72
commit dd26551ab7
4 changed files with 20 additions and 0 deletions

@ -28,6 +28,11 @@
* LoopbackNetworkDeviceInterface derived from NG_NetworkDeviceInterface
*/
/** \file gameengine/Network/LoopBackNetwork/NG_LoopBackNetworkDeviceInterface.cpp
* \ingroup bgenetlb
*/
#include "NG_LoopBackNetworkDeviceInterface.h"
#include "NG_NetworkMessage.h"

@ -27,6 +27,11 @@
* ***** END GPL LICENSE BLOCK *****
* generic Network Message implementation
*/
/** \file gameengine/Network/NG_NetworkMessage.cpp
* \ingroup bgenet
*/
#include "NG_NetworkMessage.h"
#include <assert.h>

@ -27,6 +27,11 @@
* ***** END GPL LICENSE BLOCK *****
* NetworkGame_NetworkObject generic Network Object implementation
*/
/** \file gameengine/Network/NG_NetworkObject.cpp
* \ingroup bgenet
*/
#include "NG_NetworkObject.h"
NG_NetworkObject::NG_NetworkObject()

@ -27,6 +27,11 @@
* ***** END GPL LICENSE BLOCK *****
* NetworkSceneManagement generic implementation
*/
/** \file gameengine/Network/NG_NetworkScene.cpp
* \ingroup bgenet
*/
#include <stdio.h>
#include <MT_assert.h>
#include <algorithm>