Cleanup/fix for fix (c).
Sorry for the noise... For once building with everything hid the issue instead of revealing it.
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@ -62,7 +62,6 @@
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#include "BKE_rigidbody.h"
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#include "BKE_scene.h"
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#ifdef WITH_BULLET
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# include "BKE_global.h"
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# include "BKE_library.h"
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# include "BKE_library_query.h"
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#endif
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