flat and smooth shading descriptions were replaced
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@ -7014,7 +7014,7 @@ static int mesh_faces_shade_smooth_exec(bContext *C, wmOperator *op)
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void MESH_OT_faces_shade_smooth(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name= "Flat Face Shading";
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ot->name= "Smooth Face Shading";
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ot->idname= "MESH_OT_faces_shade_smooth";
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/* api callbacks */
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@ -7040,7 +7040,7 @@ static int mesh_faces_shade_solid_exec(bContext *C, wmOperator *op)
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void MESH_OT_faces_shade_solid(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name= "Smooth Face Shading";
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ot->name= "Flat Face Shading";
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ot->idname= "MESH_OT_faces_shade_solid";
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/* api callbacks */
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