NDOF: fix for negative colors and flickering hue when picking with HSVCUBE

This commit is contained in:
Campbell Barton 2014-02-12 16:55:48 +11:00
parent 7bc577e9f7
commit e2089e1406
3 changed files with 15 additions and 0 deletions

@ -123,6 +123,7 @@ MINLINE void premul_float_to_straight_uchar(unsigned char *result, const float c
int constrain_rgb(float *r, float *g, float *b);
void minmax_rgb(short c[3]);
void hsv_clamp_v(float hsv[3], float v_max);
void rgb_float_set_hue_float_offset(float *rgb, float hue_offset);
void rgb_byte_set_hue_float_offset(unsigned char *rgb, float hue_offset);

@ -347,6 +347,16 @@ void rgb_to_hsv_compat_v(const float rgb[3], float r_hsv[3])
rgb_to_hsv_compat(rgb[0], rgb[1], rgb[2], &r_hsv[0], &r_hsv[1], &r_hsv[2]);
}
/* clamp hsv to usable values */
void hsv_clamp_v(float hsv[3], float v_max)
{
if (UNLIKELY(hsv[0] < 0.0f || hsv[0] > 1.0f)) {
hsv[0] = hsv[0] - floorf(hsv[0]);
}
CLAMP(hsv[1], 0.0f, 1.0f);
CLAMP(hsv[2], 0.0f, v_max);
}
/*http://brucelindbloom.com/index.html?Eqn_RGB_XYZ_Matrix.html */
void xyz_to_rgb(float xc, float yc, float zc, float *r, float *g, float *b, int colorspace)

@ -4380,6 +4380,7 @@ static void ui_ndofedit_but_HSVCUBE(uiBut *but, uiHandleButtonData *data,
const enum eSnapType snap, const bool shift)
{
float *hsv = ui_block_hsv_get(but->block);
const float hsv_v_max = max_ff(hsv[2], but->softmax);
float rgb[3];
float sensitivity = (shift ? 0.15f : 0.3f) * ndof->dt;
bool use_display_colorspace = ui_hsvcube_use_display_colorspace(but);
@ -4432,6 +4433,9 @@ static void ui_ndofedit_but_HSVCUBE(uiBut *but, uiHandleButtonData *data,
}
}
/* ndof specific: the changes above aren't clamping */
hsv_clamp_v(hsv, hsv_v_max);
hsv_to_rgb_v(hsv, rgb);
if (use_display_colorspace)