Fix T84568: UV loop selection marks edges sharp
Regression in 6a10e69d270bc6866dd0000ffc0b81f6205ba2e9 (added when testing).
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@ -647,8 +647,6 @@ static BMLoop *uvedit_loop_find_other_boundary_loop_with_visible_face(const Scen
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}
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}
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} while (l_step != NULL);
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} while (l_step != NULL);
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BM_elem_flag_set(l_step_last->e, BM_ELEM_SMOOTH, false);
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if (l_step_last != NULL) {
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if (l_step_last != NULL) {
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BLI_assert(uvedit_loop_find_other_radial_loop_with_visible_face(
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BLI_assert(uvedit_loop_find_other_radial_loop_with_visible_face(
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scene, l_step_last, cd_loop_uv_offset) == NULL);
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scene, l_step_last, cd_loop_uv_offset) == NULL);
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