Update freedesktop file.
Add new features for upcoming Blender 3.3 and also missing 3.2 notes, which were not merged to master.
This commit is contained in:
parent
fec90a5d58
commit
e2deee73ab
@ -40,6 +40,47 @@
|
||||
</screenshot>
|
||||
</screenshots>
|
||||
<releases>
|
||||
<release version="3.3" date="2022-09-07">
|
||||
<description>
|
||||
<p>New features:</p>
|
||||
<ul>
|
||||
<li>New hair system</li>
|
||||
<li>Cycles Rendering on Intel Arc GPUs</li>
|
||||
<li>Grease Pencil Light and Shadow calculations</li>
|
||||
<li>Motion Tracker Image Plane Marker</li>
|
||||
</ul>
|
||||
<p>Enhancements:</p>
|
||||
<ul>
|
||||
<li>Faster Line Art loading time</li>
|
||||
<li>Library Overrides improvements</li>
|
||||
<li>Massive performance gains importing large amounts of objects in USD, Alembic, and OBJ</li>
|
||||
<li>UV improvements</li>
|
||||
<li>Improved sculpting performance in EEVEE</li>
|
||||
<li>Cycles GPU rendering improvements for AMD GPUs and Apple Silicon</li>
|
||||
</ul>
|
||||
</description>
|
||||
</release>
|
||||
<release version="3.2" date="2022-06-08">
|
||||
<description>
|
||||
<p>New features:</p>
|
||||
<ul>
|
||||
<li>Cycles Light Groups</li>
|
||||
<li>Cycles Shadow Caustics using Manifold Next Event Estimation</li>
|
||||
<li>New Tools and usability improvements for Polygon Painting</li>
|
||||
<li>More Geometry Nodes, including Duplicate Elements</li>
|
||||
<li>Asset Browser: Support for Asset Collections</li>
|
||||
</ul>
|
||||
<p>Enhancements:</p>
|
||||
<ul>
|
||||
<li>Enhanced channels in the video sequencer</li>
|
||||
<li>Support for WebP format</li>
|
||||
<li>New experimental OBJ importer</li>
|
||||
<li>Motion Paths improvements</li>
|
||||
<li>Grease Pencil Envelope Modifier</li>
|
||||
<li>New Curve Pen Tool</li>
|
||||
</ul>
|
||||
</description>
|
||||
</release>
|
||||
<release version="3.1" date="2022-03-09">
|
||||
<description>
|
||||
<p>New features:</p>
|
||||
|
Loading…
Reference in New Issue
Block a user