Cleanup: pass main instead of context w/ ED_editors_exit/flush_edits

Useful for calling from lower level code.
This commit is contained in:
Campbell Barton 2019-01-15 21:25:22 +11:00
parent 01029c68d2
commit e375685e06
6 changed files with 27 additions and 25 deletions

@ -35,17 +35,16 @@
struct bContext;
struct wmOperatorType;
struct Main;
/* ed_util.c */
void ED_editors_init(struct bContext *C);
void ED_editors_exit(struct Main *bmain);
bool ED_editors_flush_edits(struct Main *bmain, bool for_render);
void ED_editors_init(struct bContext *C);
void ED_editors_exit(struct bContext *C);
void ED_spacedata_id_remap(struct ScrArea *sa, struct SpaceLink *sl, struct ID *old_id, struct ID *new_id);
bool ED_editors_flush_edits(const struct bContext *C, bool for_render);
void ED_spacedata_id_remap(struct ScrArea *sa, struct SpaceLink *sl, struct ID *old_id, struct ID *new_id);
void ED_OT_flush_edits(struct wmOperatorType *ot);
void ED_OT_flush_edits(struct wmOperatorType *ot);
/* ************** XXX OLD CRUFT WARNING ************* */

@ -896,7 +896,7 @@ static int screen_render_invoke(bContext *C, wmOperator *op, const wmEvent *even
WM_cursor_wait(1);
/* flush sculpt and editmode changes */
ED_editors_flush_edits(C, true);
ED_editors_flush_edits(bmain, true);
/* cleanup sequencer caches before starting user triggered render.
* otherwise, invalidated cache entries can make their way into

@ -78,7 +78,7 @@ Scene *ED_scene_add(Main *bmain, bContext *C, wmWindow *win, eSceneCopyMethod me
ED_object_single_users(bmain, scene_new, false, true);
}
else if (method == SCE_COPY_FULL) {
ED_editors_flush_edits(C, false);
ED_editors_flush_edits(bmain, false);
ED_object_single_users(bmain, scene_new, true, true);
}
}

@ -157,12 +157,11 @@ void ED_editors_init(bContext *C)
}
/* frees all editmode stuff */
void ED_editors_exit(bContext *C)
void ED_editors_exit(Main *bmain)
{
Main *bmain = CTX_data_main(C);
if (!bmain)
if (!bmain) {
return;
}
/* frees all editmode undos */
if (G_MAIN->wm.first) {
@ -198,11 +197,10 @@ void ED_editors_exit(bContext *C)
/* flush any temp data from object editing to DNA before writing files,
* rendering, copying, etc. */
bool ED_editors_flush_edits(const bContext *C, bool for_render)
bool ED_editors_flush_edits(Main *bmain, bool for_render)
{
bool has_edited = false;
Object *ob;
Main *bmain = CTX_data_main(C);
/* loop through all data to find edit mode or object mode, because during
* exiting we might not have a context for edit object and multiple sculpt
@ -400,7 +398,8 @@ void ED_spacedata_id_remap(struct ScrArea *sa, struct SpaceLink *sl, ID *old_id,
static int ed_flush_edits_exec(bContext *C, wmOperator *UNUSED(op))
{
ED_editors_flush_edits(C, false);
Main *bmain = CTX_data_main(C);
ED_editors_flush_edits(bmain, false);
return OPERATOR_FINISHED;
}

@ -184,7 +184,7 @@ static void wm_window_match_init(bContext *C, ListBase *wmlist)
* (see T47632), so for now just handling this specific case here. */
CTX_wm_menu_set(C, NULL);
ED_editors_exit(C);
ED_editors_exit(G_MAIN);
}
static void wm_window_substitute_old(wmWindowManager *oldwm, wmWindowManager *wm, wmWindow *oldwin, wmWindow *win)
@ -1296,7 +1296,7 @@ static bool wm_file_write(bContext *C, const char *filepath, int fileflags, Repo
/* don't forget not to return without! */
WM_cursor_wait(1);
ED_editors_flush_edits(C, false);
ED_editors_flush_edits(bmain, false);
fileflags |= G_FILE_HISTORY; /* write file history */
@ -1428,12 +1428,13 @@ void wm_autosave_timer(const bContext *C, wmWindowManager *wm, wmTimer *UNUSED(w
}
else {
/* save as regular blend file */
Main *bmain = CTX_data_main(C);
int fileflags = G.fileflags & ~(G_FILE_COMPRESS | G_FILE_HISTORY);
ED_editors_flush_edits(C, false);
ED_editors_flush_edits(bmain, false);
/* Error reporting into console */
BLO_write_file(CTX_data_main(C), filepath, fileflags, NULL, NULL);
BLO_write_file(bmain, filepath, fileflags, NULL, NULL);
}
/* do timer after file write, just in case file write takes a long time */
wm->autosavetimer = WM_event_add_timer(wm, NULL, TIMERAUTOSAVE, U.savetime * 60.0);
@ -1554,7 +1555,7 @@ static int wm_homefile_write_exec(bContext *C, wmOperator *op)
printf("Writing homefile: '%s' ", filepath);
ED_editors_flush_edits(C, false);
ED_editors_flush_edits(bmain, false);
/* force save as regular blend file */
fileflags = G.fileflags & ~(G_FILE_COMPRESS | G_FILE_HISTORY);

@ -440,15 +440,16 @@ void WM_exit_ext(bContext *C, const bool do_python)
struct MemFile *undo_memfile = wm->undo_stack ? ED_undosys_stack_memfile_get_active(wm->undo_stack) : NULL;
if ((U.uiflag2 & USER_KEEP_SESSION) || (undo_memfile != NULL)) {
/* save the undo state as quit.blend */
Main *bmain = CTX_data_main(C);
char filename[FILE_MAX];
bool has_edited;
int fileflags = G.fileflags & ~(G_FILE_COMPRESS | G_FILE_HISTORY);
BLI_make_file_string("/", filename, BKE_tempdir_base(), BLENDER_QUIT_FILE);
has_edited = ED_editors_flush_edits(C, false);
has_edited = ED_editors_flush_edits(bmain, false);
if ((has_edited && BLO_write_file(CTX_data_main(C), filename, fileflags, NULL, NULL)) ||
if ((has_edited && BLO_write_file(bmain, filename, fileflags, NULL, NULL)) ||
(undo_memfile && BLO_memfile_write_file(undo_memfile, filename)))
{
printf("Saved session recovery to '%s'\n", filename);
@ -480,8 +481,10 @@ void WM_exit_ext(bContext *C, const bool do_python)
WM_uilisttype_free();
/* all non-screen and non-space stuff editors did, like editmode */
if (C)
ED_editors_exit(C);
if (C) {
Main *bmain = CTX_data_main(C);
ED_editors_exit(bmain);
}
ED_undosys_type_free();