Fix #122355: Opacity modifier hardness mode not working
This was introduced by 944be3d619e07b6f28b6e355aa1f9ab4241da9a1. In order to keep the behavior the same at the user level, we can't invert the factor. We have to invert the values, then apply the factor and convert back. Pull Request: https://projects.blender.org/blender/blender/pulls/122360
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@ -162,10 +162,9 @@ static void modify_softness(const GreasePencilOpacityModifierData &omd,
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bke::SpanAttributeWriter<float> softness = attributes.lookup_or_add_for_write_span<float>(
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"softness", bke::AttrDomain::Curve);
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const float factor = 1.0f - omd.hardness_factor;
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curves_mask.foreach_index(GrainSize(512), [&](int64_t curve_i) {
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softness.span[curve_i] = std::clamp(softness.span[curve_i] * factor, 0.0f, 1.0f);
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softness.span[curve_i] =
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1.0f - std::clamp((1.0f - softness.span[curve_i]) * omd.hardness_factor, 0.0f, 1.0f);
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});
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softness.finish();
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