BKE_global.h include path wasnt correct. made boxpack2d.c a bit more

readable. no functionality changes.
This commit is contained in:
Campbell Barton 2008-08-02 21:39:01 +00:00
parent 03f9c6a3fc
commit e632b966ec
2 changed files with 7 additions and 5 deletions

@ -37,7 +37,7 @@
#include "BOP_Chrono.h"
#if defined(BOP_ORIG_MERGE) && defined(BOP_NEW_MERGE)
#include "../../source/blender/blenkernel/BKE_global.h"
#include "../../../source/blender/blenkernel/BKE_global.h"
#endif
BoolOpState BOP_intersectionBoolOp(BOP_Mesh* meshC,

@ -42,6 +42,8 @@
#define TRF 2
#define TLF 4
#define BRF 8
#define CORNERFLAGS (BLF|TRF|TLF|BRF)
#define BL 0
#define TR 1
#define TL 2
@ -159,7 +161,7 @@ void boxPack2D(boxPack *boxarray, int len, float *tot_width, float *tot_height)
vert->blb = vert->brb = vert->tlb =\
vert->isect_cache[0] = vert->isect_cache[1] =\
vert->isect_cache[2] = vert->isect_cache[3] = NULL;
vert->free = 15 &~ TRF;
vert->free = CORNERFLAGS &~ TRF;
vert->trb = box;
vert->index = i; i++;
box->v[BL] = vert; vert++;
@ -167,7 +169,7 @@ void boxPack2D(boxPack *boxarray, int len, float *tot_width, float *tot_height)
vert->trb= vert->brb = vert->tlb =\
vert->isect_cache[0] = vert->isect_cache[1] =\
vert->isect_cache[2] = vert->isect_cache[3] = NULL;
vert->free = 15 &~ BLF;
vert->free = CORNERFLAGS &~ BLF;
vert->blb = box;
vert->index = i; i++;
box->v[TR] = vert; vert++;
@ -175,7 +177,7 @@ void boxPack2D(boxPack *boxarray, int len, float *tot_width, float *tot_height)
vert->trb = vert->blb = vert->tlb =\
vert->isect_cache[0] = vert->isect_cache[1] =\
vert->isect_cache[2] = vert->isect_cache[3] = NULL;
vert->free = 15 &~ BRF;
vert->free = CORNERFLAGS &~ BRF;
vert->brb = box;
vert->index = i; i++;
box->v[TL] = vert; vert++;
@ -183,7 +185,7 @@ void boxPack2D(boxPack *boxarray, int len, float *tot_width, float *tot_height)
vert->trb = vert->blb = vert->brb =\
vert->isect_cache[0] = vert->isect_cache[1] =\
vert->isect_cache[2] = vert->isect_cache[3] = NULL;
vert->free = 15 &~ TLF;
vert->free = CORNERFLAGS &~ TLF;
vert->tlb = box;
vert->index = i; i++;
box->v[BR] = vert; vert++;