UI: Use 'None' label instead of 'No' for Physics Type

Matches other enums in particle settings and pretty much all over Blender.
This commit is contained in:
Pablo Vazquez 2019-02-04 01:45:53 +01:00
parent 3be845ce20
commit e6a917cd4e

@ -1995,7 +1995,7 @@ static void rna_def_particle_settings(BlenderRNA *brna)
};
static const EnumPropertyItem phys_type_items[] = {
{PART_PHYS_NO, "NO", 0, "No", ""},
{PART_PHYS_NO, "NO", 0, "None", ""},
{PART_PHYS_NEWTON, "NEWTON", 0, "Newtonian", ""},
{PART_PHYS_KEYED, "KEYED", 0, "Keyed", ""},
{PART_PHYS_BOIDS, "BOIDS", 0, "Boids", ""},