UI: Use 'None' label instead of 'No' for Physics Type
Matches other enums in particle settings and pretty much all over Blender.
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@ -1995,7 +1995,7 @@ static void rna_def_particle_settings(BlenderRNA *brna)
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};
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static const EnumPropertyItem phys_type_items[] = {
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{PART_PHYS_NO, "NO", 0, "No", ""},
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{PART_PHYS_NO, "NO", 0, "None", ""},
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{PART_PHYS_NEWTON, "NEWTON", 0, "Newtonian", ""},
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{PART_PHYS_KEYED, "KEYED", 0, "Keyed", ""},
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{PART_PHYS_BOIDS, "BOIDS", 0, "Boids", ""},
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