Removed an unused variable and the autoconf config.h stuff.
(was hunting down why audio isn't working on solaris and figured I'd clean up the warning) Kent
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@ -31,10 +31,6 @@
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* Convert Blender actuators for use in the GameEngine
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*/
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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#ifdef WIN32
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#pragma warning (disable : 4786)
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#endif //WIN32
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@ -451,7 +447,6 @@ void BL_ConvertActuators(char* maggiename,
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if (cdActuatorType != KX_CDActuator::KX_CDACT_NODEF)
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{
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SND_Scene* soundscene = scene->GetSoundScene();
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SND_CDObject* pCD = SND_CDObject::Instance();
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if (pCD)
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