face mask mode

- border select
- linked selection (Ctrl+L)
- select all
This commit is contained in:
Campbell Barton 2009-10-22 19:17:46 +00:00
parent e2b74dc736
commit e8af794441
8 changed files with 270 additions and 67 deletions

@ -53,6 +53,7 @@ struct UvMapVert;
struct CustomData;
struct Material;
struct Object;
struct recti;
#define EM_FGON_DRAW 1 // face flag
#define EM_FGON 2 // edge and face flag both
@ -166,6 +167,9 @@ void EM_automerge(struct Scene *scene, struct Object *obedit, int update);
/* editface.c */
struct MTFace *EM_get_active_mtface(struct EditMesh *em, struct EditFace **act_efa, struct MCol **mcol, int sloppy);
int face_select(struct bContext *C, struct Object *ob, short mval[2], int extend);
void face_borderselect(struct bContext *C, struct Object *ob, struct rcti *rect, int select);
void deselectall_tface(struct Object *ob);
void select_linked_tfaces(struct bContext *C, struct Object *ob, short mval[2], int mode);
/* object_vgroup.c */

@ -60,6 +60,7 @@
#include "BKE_texture.h"
#include "BKE_utildefines.h"
#include "BKE_customdata.h"
#include "BKE_context.h"
#include "BIF_gl.h"
#include "BIF_glutil.h"
@ -72,6 +73,7 @@
#endif
#include "ED_mesh.h"
#include "ED_screen.h"
#include "ED_object.h"
#include "ED_view3d.h"
@ -82,7 +84,6 @@
#include "mesh_intern.h"
/* ***************** XXX **************** */
static void error() {}
static int pupmenu() {return 0;}
/* ***************** XXX **************** */
@ -234,35 +235,156 @@ void hide_tface(Scene *scene)
// XXX notifier! object_tface_flags_changed(OBACT, 0);
}
void select_linked_tfaces(Scene *scene, View3D *v3d, int mode)
/* Set tface seams based on edge data, uses hash table to find seam edges. */
static void hash_add_face(EdgeHash *ehash, MFace *mf)
{
BLI_edgehash_insert(ehash, mf->v1, mf->v2, NULL);
BLI_edgehash_insert(ehash, mf->v2, mf->v3, NULL);
if(mf->v4) {
BLI_edgehash_insert(ehash, mf->v3, mf->v4, NULL);
BLI_edgehash_insert(ehash, mf->v4, mf->v1, NULL);
}
else
BLI_edgehash_insert(ehash, mf->v3, mf->v1, NULL);
}
void select_linked_tfaces_with_seams(int mode, Mesh *me, unsigned int index)
{
MFace *mf;
int a, doit=1, mark=0;
char *linkflag;
EdgeHash *ehash, *seamhash;
MEdge *med;
ehash= BLI_edgehash_new();
seamhash = BLI_edgehash_new();
linkflag= MEM_callocN(sizeof(char)*me->totface, "linkflaguv");
for(med=me->medge, a=0; a < me->totedge; a++, med++)
if(med->flag & ME_SEAM)
BLI_edgehash_insert(seamhash, med->v1, med->v2, NULL);
if (mode==0 || mode==1) {
/* only put face under cursor in array */
mf= ((MFace*)me->mface) + index;
hash_add_face(ehash, mf);
linkflag[index]= 1;
}
else {
/* fill array by selection */
mf= me->mface;
for(a=0; a<me->totface; a++, mf++) {
if(mf->flag & ME_HIDE);
else if(mf->flag & ME_FACE_SEL) {
hash_add_face(ehash, mf);
linkflag[a]= 1;
}
}
}
while(doit) {
doit= 0;
/* expand selection */
mf= me->mface;
for(a=0; a<me->totface; a++, mf++) {
if(mf->flag & ME_HIDE)
continue;
if(!linkflag[a]) {
mark= 0;
if(!BLI_edgehash_haskey(seamhash, mf->v1, mf->v2))
if(BLI_edgehash_haskey(ehash, mf->v1, mf->v2))
mark= 1;
if(!BLI_edgehash_haskey(seamhash, mf->v2, mf->v3))
if(BLI_edgehash_haskey(ehash, mf->v2, mf->v3))
mark= 1;
if(mf->v4) {
if(!BLI_edgehash_haskey(seamhash, mf->v3, mf->v4))
if(BLI_edgehash_haskey(ehash, mf->v3, mf->v4))
mark= 1;
if(!BLI_edgehash_haskey(seamhash, mf->v4, mf->v1))
if(BLI_edgehash_haskey(ehash, mf->v4, mf->v1))
mark= 1;
}
else if(!BLI_edgehash_haskey(seamhash, mf->v3, mf->v1))
if(BLI_edgehash_haskey(ehash, mf->v3, mf->v1))
mark = 1;
if(mark) {
linkflag[a]= 1;
hash_add_face(ehash, mf);
doit= 1;
}
}
}
}
BLI_edgehash_free(ehash, NULL);
BLI_edgehash_free(seamhash, NULL);
if(mode==0 || mode==2) {
for(a=0, mf=me->mface; a<me->totface; a++, mf++)
if(linkflag[a])
mf->flag |= ME_FACE_SEL;
else
mf->flag &= ~ME_FACE_SEL;
}
else if(mode==1) {
for(a=0, mf=me->mface; a<me->totface; a++, mf++)
if(linkflag[a] && (mf->flag & ME_FACE_SEL))
break;
if (a<me->totface) {
for(a=0, mf=me->mface; a<me->totface; a++, mf++)
if(linkflag[a])
mf->flag &= ~ME_FACE_SEL;
}
else {
for(a=0, mf=me->mface; a<me->totface; a++, mf++)
if(linkflag[a])
mf->flag |= ME_FACE_SEL;
}
}
MEM_freeN(linkflag);
// BIF_undo_push("Select linked UV face");
// object_tface_flags_changed(OBACT, 0);
}
void select_linked_tfaces(bContext *C, Object *ob, short mval[2], int mode)
{
Object *ob;
Mesh *me;
short mval[2];
unsigned int index=0;
ob = OBACT;
me = get_mesh(ob);
if(me==0 || me->totface==0) return;
if (mode==0 || mode==1) {
if (!(ob->lay & v3d->lay))
error("The active object is not in this layer");
// XXX getmouseco_areawin(mval);
if (!facesel_face_pick(v3d, me, mval, &index, 1)) return;
// XXX - Causes glitches, not sure why
/*
if (!facesel_face_pick(C, me, mval, &index, 1))
return;
*/
}
// XXX unwrapper.c select_linked_tfaces_with_seams(mode, me, index);
select_linked_tfaces_with_seams(mode, me, index);
object_facesel_flush_dm(ob);
}
void deselectall_tface(Scene *scene)
void deselectall_tface(Object *ob)
{
Mesh *me;
MFace *mface;
int a, sel;
me= get_mesh(OBACT);
me= get_mesh(ob);
if(me==0) return;
mface= me->mface;
@ -288,7 +410,7 @@ void deselectall_tface(Scene *scene)
mface++;
}
object_facesel_flush_dm(OBACT);
object_facesel_flush_dm(ob);
// XXX notifier! object_tface_flags_changed(OBACT, 0);
}
@ -693,73 +815,63 @@ int face_select(struct bContext *C, Object *ob, short mval[2], int extend)
return 1;
}
void face_borderselect(Scene *scene, ScrArea *sa, ARegion *ar)
void face_borderselect(struct bContext *C, Object *ob, rcti *rect, int select)
{
Mesh *me;
MFace *mface;
rcti rect;
struct ImBuf *ibuf;
unsigned int *rt;
int a, sx, sy, index, val= 0;
int a, sx, sy, index;
char *selar;
me= get_mesh(OBACT);
ViewContext vc;
view3d_set_viewcontext(C, &vc);
me= get_mesh(ob);
if(me==0) return;
if(me->totface==0) return;
// XXX val= get_border(&rect, 3);
selar= MEM_callocN(me->totface+1, "selar");
if(val) {
/* without this border select often fails */
#if 0 /* XXX untested in 2.5 */
if (v3d->flag & V3D_NEEDBACKBUFDRAW) {
check_backbuf();
persp(PERSP_VIEW);
sx= (rect->xmax-rect->xmin+1);
sy= (rect->ymax-rect->ymin+1);
if(sx*sy<=0) return;
view3d_validate_backbuf(&vc);
ibuf = IMB_allocImBuf(sx,sy,32,IB_rect,0);
rt = ibuf->rect;
glReadPixels(rect->xmin+vc.ar->winrct.xmin, rect->ymin+vc.ar->winrct.ymin, sx, sy, GL_RGBA, GL_UNSIGNED_BYTE, ibuf->rect);
if(ENDIAN_ORDER==B_ENDIAN) IMB_convert_rgba_to_abgr(ibuf);
a= sx*sy;
while(a--) {
if(*rt) {
index= WM_framebuffer_to_index(*rt);
if(index<=me->totface) selar[index]= 1;
}
#endif
rt++;
}
selar= MEM_callocN(me->totface+1, "selar");
sx= (rect.xmax-rect.xmin+1);
sy= (rect.ymax-rect.ymin+1);
if(sx*sy<=0) return;
ibuf = IMB_allocImBuf(sx,sy,32,IB_rect,0);
rt = ibuf->rect;
glReadPixels(rect.xmin+ar->winrct.xmin, rect.ymin+ar->winrct.ymin, sx, sy, GL_RGBA, GL_UNSIGNED_BYTE, ibuf->rect);
if(ENDIAN_ORDER==B_ENDIAN) IMB_convert_rgba_to_abgr(ibuf);
a= sx*sy;
while(a--) {
if(*rt) {
index= WM_framebuffer_to_index(*rt);
if(index<=me->totface) selar[index]= 1;
}
rt++;
}
mface= me->mface;
for(a=1; a<=me->totface; a++, mface++) {
if(selar[a]) {
if(mface->flag & ME_HIDE);
else {
if(val==LEFTMOUSE) mface->flag |= ME_FACE_SEL;
else mface->flag &= ~ME_FACE_SEL;
}
mface= me->mface;
for(a=1; a<=me->totface; a++, mface++) {
if(selar[a]) {
if(mface->flag & ME_HIDE);
else {
if(select) mface->flag |= ME_FACE_SEL;
else mface->flag &= ~ME_FACE_SEL;
}
}
}
IMB_freeImBuf(ibuf);
MEM_freeN(selar);
IMB_freeImBuf(ibuf);
MEM_freeN(selar);
// XXX notifier! object_tface_flags_changed(OBACT, 0);
}
#ifdef __APPLE__
glReadBuffer(GL_BACK);
#endif
object_facesel_flush_dm(OBACT);
object_facesel_flush_dm(ob);
}

@ -5254,6 +5254,5 @@ void PAINT_OT_texture_paint_radial_control(wmOperatorType *ot)
int facemask_paint_poll(bContext *C)
{
Object *obact = CTX_data_active_object(C);
return paint_facesel_test(obact);
return paint_facesel_test(CTX_data_active_object(C));
}

@ -94,6 +94,10 @@ void imapaint_pick_uv(struct Scene *scene, struct Object *ob, struct Mesh *mesh,
void paint_sample_color(struct Scene *scene, struct ARegion *ar, int x, int y);
void BRUSH_OT_curve_preset(struct wmOperatorType *ot);
void PAINT_OT_face_select_linked(struct wmOperatorType *ot);
void PAINT_OT_face_select_linked_pick(struct wmOperatorType *ot);
void PAINT_OT_face_deselect_all(struct wmOperatorType *ot);
int facemask_paint_poll(struct bContext *C);
#endif /* ED_PAINT_INTERN_H */

@ -133,6 +133,11 @@ void ED_operatortypes_paint(void)
WM_operatortype_append(PAINT_OT_vertex_paint_toggle);
WM_operatortype_append(PAINT_OT_vertex_paint);
WM_operatortype_append(PAINT_OT_vertex_color_set);
/* face-select */
WM_operatortype_append(PAINT_OT_face_select_linked);
WM_operatortype_append(PAINT_OT_face_select_linked_pick);
WM_operatortype_append(PAINT_OT_face_deselect_all);
}
void ED_keymap_paint(wmKeyConfig *keyconf)
@ -184,5 +189,13 @@ void ED_keymap_paint(wmKeyConfig *keyconf)
WM_keymap_add_item(keymap, "PAINT_OT_image_paint", LEFTMOUSE, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "PAINT_OT_sample_color", RIGHTMOUSE, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "PAINT_OT_clone_cursor_set", LEFTMOUSE, KM_PRESS, KM_CTRL, 0);
}
/* face-mask mode */
keymap= WM_keymap_find(keyconf, "Face Mask", 0, 0);
keymap->poll= facemask_paint_poll;
WM_keymap_add_item(keymap, "PAINT_OT_face_deselect_all", AKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "PAINT_OT_face_select_linked", LKEY, KM_PRESS, KM_CTRL, 0);
WM_keymap_add_item(keymap, "PAINT_OT_face_select_linked_pick", LKEY, KM_PRESS, 0, 0);
}

@ -26,6 +26,10 @@
#include "BIF_gl.h"
#include "ED_view3d.h"
#include "ED_screen.h"
#include "BLO_sys_types.h"
#include "ED_mesh.h" /* for face mask functions */
#include "WM_api.h"
#include "WM_types.h"
@ -224,3 +228,67 @@ void BRUSH_OT_curve_preset(wmOperatorType *ot)
RNA_def_enum(ot->srna, "shape", prop_shape_items, BRUSH_PRESET_SHARP, "Mode", "");
}
/* face-select ops */
static int paint_select_linked_exec(bContext *C, wmOperator *op)
{
select_linked_tfaces(C, CTX_data_active_object(C), NULL, 2);
ED_region_tag_redraw(CTX_wm_region(C));
return OPERATOR_FINISHED;
}
void PAINT_OT_face_select_linked(wmOperatorType *ot)
{
ot->name= "Select Linked";
ot->description= "Select linked faces.";
ot->idname= "PAINT_OT_face_select_linked";
ot->exec= paint_select_linked_exec;
ot->poll= facemask_paint_poll;
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
static int paint_select_linked_pick_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
int mode= RNA_boolean_get(op->ptr, "extend") ? 1:0;
select_linked_tfaces(C, CTX_data_active_object(C), event->mval, mode);
ED_region_tag_redraw(CTX_wm_region(C));
return OPERATOR_FINISHED;
}
void PAINT_OT_face_select_linked_pick(wmOperatorType *ot)
{
ot->name= "Select Linked Pick";
ot->description= "Select linked faces.";
ot->idname= "PAINT_OT_face_select_linked_pick";
ot->invoke= paint_select_linked_pick_invoke;
ot->poll= facemask_paint_poll;
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
RNA_def_boolean(ot->srna, "extend", 0, "Extend", "Extend the existing selection");
}
static int face_deselect_all_exec(bContext *C, wmOperator *op)
{
deselectall_tface(CTX_data_active_object(C));
ED_region_tag_redraw(CTX_wm_region(C));
return OPERATOR_FINISHED;
}
void PAINT_OT_face_deselect_all(wmOperatorType *ot)
{
ot->name= "Select Linked";
ot->description= "Select linked faces under the mouse.";
ot->idname= "PAINT_OT_face_deselect_all";
ot->exec= face_deselect_all_exec;
ot->poll= facemask_paint_poll;
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}

@ -331,6 +331,9 @@ static void view3d_main_area_init(wmWindowManager *wm, ARegion *ar)
keymap= WM_keymap_find(wm->defaultconf, "Weight Paint", 0, 0);
WM_event_add_keymap_handler(&ar->handlers, keymap);
keymap= WM_keymap_find(wm->defaultconf, "Face Mask", 0, 0);
WM_event_add_keymap_handler(&ar->handlers, keymap);
keymap= WM_keymap_find(wm->defaultconf, "Sculpt", 0, 0);
WM_event_add_keymap_handler(&ar->handlers, keymap);

@ -1392,7 +1392,7 @@ static int view3d_borderselect_exec(bContext *C, wmOperator *op)
rect.ymax= RNA_int_get(op->ptr, "ymax");
if(obedit==NULL && (paint_facesel_test(OBACT))) {
// XXX face_borderselect();
face_borderselect(C, obact, &rect, (val==LEFTMOUSE));
return OPERATOR_FINISHED;
}
else if(obedit==NULL && (obact && obact->mode & OB_MODE_PARTICLE_EDIT)) {