Fix T84988: Armature symmetries crashes with action constraint

Action constraint without an action pointer set was crashing.
This commit is contained in:
Campbell Barton 2021-01-24 15:20:02 +11:00
parent 9f3c5a061d
commit e9cd3d50a7

@ -518,7 +518,8 @@ static void updateDuplicateActionConstraintSettings(EditBone *dup_bone,
/* See if there is any channels that uses this bone */
ListBase ani_curves;
BLI_listbase_clear(&ani_curves);
if (BKE_fcurves_filter(&ani_curves, &act->curves, "pose.bones[", orig_bone->name)) {
if ((act != NULL) &&
BKE_fcurves_filter(&ani_curves, &act->curves, "pose.bones[", orig_bone->name)) {
/* Create a copy and mirror the animation */
for (LinkData *ld = ani_curves.first; ld; ld = ld->next) {
FCurve *old_curve = ld->data;