Fix building error in previous commit.
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@ -219,30 +219,17 @@ template<typename TextureMethod> class ScreenSpaceDrawingMode : public AbstractD
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}
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/**
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* Update the float buffer.
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*
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* TODO(jbakker): This is a very expensive operation and should be optimized to perform the
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* color space conversion + alpha premultiplication on a part of the buffer.
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* Basically perform a float_from_rect on a given rectangle.
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* Update the float buffer in the region given by the partial update checker.
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*/
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void do_partial_update_float_buffer(
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ImBuf *float_buffer, PartialUpdateChecker<ImageTileData>::CollectResult &iterator) const
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{
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#if 0
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ImBuf *src = iterator.tile_data.tile_buffer;
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src->rect_float = float_buffer->rect_float;
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IMB_float_from_rect(src);
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src->rect_float = nullptr;
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#else
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ImBuf *src = iterator.tile_data.tile_buffer;
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BLI_assert(float_buffer->float_rect != nullptr);
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BLI_assert(float_buffer->rect_float != nullptr);
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BLI_assert(float_buffer->rect == nullptr);
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BLI_assert(src->float_rect == nullptr);
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BLI_assert(src->rect_float == nullptr);
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BLI_assert(src->rect != nullptr);
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IMB_float_from_rect_ex(float_buffer, src, &iterator.changed_region.region);
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#endif
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}
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void do_partial_update(PartialUpdateChecker<ImageTileData>::CollectResult &iterator,
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