made re-project UI less confusing

(commit 27457 by Campbell from render25 branch)
This commit is contained in:
Brecht Van Lommel 2010-03-16 17:45:01 +00:00
parent 056972a97f
commit ecb35d463b

@ -911,16 +911,17 @@ class VIEW3D_PT_tools_projectpaint(View3DPanel):
sub = col.column()
sub.prop(ipaint, "seam_bleed")
row = col.row(align=True)
row.operator("image.project_edit", text="View Edit")
col.label(text="External Editing")
row = col.split(align=True, percentage=0.55)
row.operator("image.project_edit", text="Quick Edit")
row.operator("image.project_apply", text="Apply")
col.prop(ipaint, "screen_grab_size", text="")
row = col.row(align=True)
row.prop(ipaint, "screen_grab_size", text="")
sub = col.column()
sub.operator("paint.project_image")
sub.operator("paint.project_image", text="Apply Camera Image")
sub.operator("image.save_dirty", text="Save Edited")
sub.operator("image.save_dirty", text="Save All Edited")
class VIEW3D_MT_tools_projectpaint_clone(bpy.types.Menu):