Fix bug in nearest_vertex_get_finalize
Reviewed By: brecht Differential Revision: https://developer.blender.org/D5965
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@ -387,6 +387,7 @@ static void nearest_vertex_get_finalize(void *__restrict userdata, void *__restr
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NearestVertexTLSData *nvtd = tls;
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if (data->nearest_vertex_index == -1) {
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data->nearest_vertex_index = nvtd->nearest_vertex_index;
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data->nearest_vertex_distance_squared = nvtd->nearest_vertex_distance_squared;
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}
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else if (nvtd->nearest_vertex_distance_squared < data->nearest_vertex_distance_squared) {
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data->nearest_vertex_index = nvtd->nearest_vertex_index;
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