style cleanup: whitespace/indentation

This commit is contained in:
Campbell Barton 2012-05-19 13:55:54 +00:00
parent af3e348430
commit ed679693c9
44 changed files with 101 additions and 99 deletions

@ -103,8 +103,8 @@ enable_testing()
#-----------------------------------------------------------------------------
# Redirect output files
set(EXECUTABLE_OUTPUT_PATH ${CMAKE_BINARY_DIR}/bin CACHE INTERNAL "" FORCE )
set(LIBRARY_OUTPUT_PATH ${CMAKE_BINARY_DIR}/lib CACHE INTERNAL "" FORCE )
set(EXECUTABLE_OUTPUT_PATH ${CMAKE_BINARY_DIR}/bin CACHE INTERNAL "" FORCE)
set(LIBRARY_OUTPUT_PATH ${CMAKE_BINARY_DIR}/lib CACHE INTERNAL "" FORCE)
#-----------------------------------------------------------------------------
# Set default config options
@ -1187,13 +1187,13 @@ elseif(APPLE)
endif()
if(${XCODE_VERSION} VERSION_LESS 4.3)
SET(CMAKE_OSX_SYSROOT /Developer/SDKs/MacOSX${OSX_SYSTEM}.sdk CACHE PATH "" FORCE ) # use guaranteed existing sdk
set(CMAKE_OSX_SYSROOT /Developer/SDKs/MacOSX${OSX_SYSTEM}.sdk CACHE PATH "" FORCE) # use guaranteed existing sdk
else()
# note: i don't use xcode-select path on purpose, cause also /Applications/Xcode.app would be allowed
# absolute pathes are more foolproof here !
SET(OSX_SYSROOT_PREFIX /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform)
SET(OSX_DEVELOPER_PREFIX /Developer/SDKs/MacOSX${OSX_SYSTEM}.sdk) # use guaranteed existing sdk
SET(CMAKE_OSX_SYSROOT ${OSX_SYSROOT_PREFIX}/${OSX_DEVELOPER_PREFIX} CACHE PATH "" FORCE)
set(OSX_SYSROOT_PREFIX /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform)
set(OSX_DEVELOPER_PREFIX /Developer/SDKs/MacOSX${OSX_SYSTEM}.sdk) # use guaranteed existing sdk
set(CMAKE_OSX_SYSROOT ${OSX_SYSROOT_PREFIX}/${OSX_DEVELOPER_PREFIX} CACHE PATH "" FORCE)
endif()
if(WITH_LIBS10.5)
@ -1365,7 +1365,7 @@ elseif(APPLE)
)
set(OPENCOLLADA_LIBPATH ${OPENCOLLADA}/lib)
set(OPENCOLLADA_LIBRARIES "OpenCOLLADASaxFrameworkLoader -lOpenCOLLADAFramework -lOpenCOLLADABaseUtils -lOpenCOLLADAStreamWriter -lMathMLSolver -lGeneratedSaxParser -lUTF -lxml2 -lbuffer -lftoa" )
set(OPENCOLLADA_LIBRARIES "OpenCOLLADASaxFrameworkLoader -lOpenCOLLADAFramework -lOpenCOLLADABaseUtils -lOpenCOLLADAStreamWriter -lMathMLSolver -lGeneratedSaxParser -lUTF -lxml2 -lbuffer -lftoa")
#pcre is bundled with openCollada
#set(PCRE ${LIBDIR}/pcre)
#set(PCRE_LIBPATH ${PCRE}/lib)

@ -59,7 +59,7 @@ void *avi_converter_from_avi_rgb(AviMovie *movie, int stream, unsigned char *buf
unsigned char *to;
#ifdef __BIG_ENDIAN__
unsigned char *pxla;
#endif
#endif
buf = MEM_mallocN(movie->header->Height * movie->header->Width * 3, "fromavirgbbuf");

@ -247,7 +247,7 @@ void set_active_action_group(bAction *act, bActionGroup *agrp, short select)
for (grp = act->groups.first; grp; grp = grp->next) {
if ((grp == agrp) && (select))
grp->flag |= AGRP_ACTIVE;
else
else
grp->flag &= ~AGRP_ACTIVE;
}
}
@ -958,7 +958,7 @@ short action_get_item_transforms(bAction *act, Object *ob, bPoseChannel *pchan,
RNA_pointer_create((ID *)ob, &RNA_PoseBone, pchan, &ptr);
else if (ob)
RNA_id_pointer_create((ID *)ob, &ptr);
else
else
return 0;
/* get the basic path to the properties of interest */

@ -452,7 +452,7 @@ void animviz_calc_motionpaths(Scene *scene, ListBase *targets)
/* get pointer to animviz settings for each target */
if (mpt->pchan)
avs = &mpt->ob->pose->avs;
else
else
avs = &mpt->ob->avs;
/* clear the flag requesting recalculation of targets */

@ -636,9 +636,9 @@ static void cdDM_drawFacesTex_common(DerivedMesh *dm,
else {
if (index) {
orig = *index++;
if (orig == ORIGINDEX_NONE) { if (nors) nors += 3; continue; }
if (drawParamsMapped) draw_option = drawParamsMapped(userData, orig);
else { if (nors) nors += 3; continue; }
if (orig == ORIGINDEX_NONE) { if (nors) nors += 3; continue; }
if (drawParamsMapped) { draw_option = drawParamsMapped(userData, orig); }
else { if (nors) nors += 3; continue; }
}
else
if (drawParamsMapped) draw_option = drawParamsMapped(userData, i);

@ -575,16 +575,16 @@ static int surface_getBrushFlags(DynamicPaintSurface *surface, Scene *scene)
brushObj = NULL;
/* select object */
if (surface->brush_group) {
if (surface->brush_group) {
if (go->ob) brushObj = go->ob;
}
else
}
else
brushObj = base->object;
if (!brushObj) {
if (surface->brush_group) go = go->next;
else base = base->next;
continue;
continue;
}
if (surface->brush_group)
@ -3569,7 +3569,7 @@ static int dynamicPaint_paintParticles(DynamicPaintSurface *surface,
tree = BLI_kdtree_new(psys->totpart);
/* loop through particles and insert valid ones to the tree */
for (p = 0, pa = psys->particles; p < psys->totpart; p++, pa++) {
for (p = 0, pa = psys->particles; p < psys->totpart; p++, pa++) {
/* Proceed only if particle is active */
if (pa->alive == PARS_UNBORN && (part->flag & PART_UNBORN) == 0) continue;
@ -4805,17 +4805,17 @@ static int dynamicPaint_doStep(Scene *scene, Object *ob, DynamicPaintSurface *su
while (base || go) {
brushObj = NULL;
/* select object */
if (surface->brush_group) {
if (surface->brush_group) {
if (go->ob) brushObj = go->ob;
}
else
}
else
brushObj = base->object;
if (!brushObj) {
if (!brushObj) {
/* skip item */
if (surface->brush_group) go = go->next;
else base = base->next;
continue;
continue;
}
/* next item */

@ -634,7 +634,7 @@ makebreak:
* But if the font is FO_BUILTIN_NAME then do not try loading since
* whole font is in the memory already
*/
if (che == NULL && strcmp(vfont->name, FO_BUILTIN_NAME)) {
if (che == NULL && strcmp(vfont->name, FO_BUILTIN_NAME)) {
BLI_vfontchar_from_freetypefont(vfont, ascii);
}

@ -438,7 +438,7 @@ static char get_largest_axis(float *bv)
middle_point[0] = (bv[1]) - (bv[0]); // x axis
middle_point[1] = (bv[3]) - (bv[2]); // y axis
middle_point[2] = (bv[5]) - (bv[4]); // z axis
if (middle_point[0] > middle_point[1]) {
if (middle_point[0] > middle_point[1]) {
if (middle_point[0] > middle_point[2])
return 1; // max x axis
else
@ -464,7 +464,7 @@ static void node_join(BVHTree *tree, BVHNode *node)
}
for (i = 0; i < tree->tree_type; i++) {
if (node->children[i]) {
if (node->children[i]) {
for (j = tree->start_axis; j < tree->stop_axis; j++) {
// update minimum
if (node->children[i]->bv[(2 * j)] < node->bv[(2 * j)])

@ -235,7 +235,7 @@ fnmatch (const char *pattern, const char *string, int flags)
# undef FOLD
}
#endif /* _LIBC or not __GNU_LIBRARY__. */
#endif /* _LIBC or not __GNU_LIBRARY__. */
#else

@ -1920,7 +1920,7 @@ static void BLI_where_is_temp(char *fullname, const size_t maxlen, char *userdir
BLI_strncpy(fullname, tmp, maxlen);
}
}
#endif
#endif
if (fullname[0] == '\0') {
BLI_strncpy(fullname, "/tmp/", maxlen);

@ -158,7 +158,7 @@ void RegisterBlendExtension(void)
ThumbHandlerDLL = "BlendThumb64.dll";
else
ThumbHandlerDLL = "BlendThumb.dll";
#endif
#endif
snprintf(RegCmd, MAX_PATH * 2, "%s\\regsvr32 /s \"%s\\%s\"", SysDir, InstallDir, ThumbHandlerDLL);
system(RegCmd);

@ -57,6 +57,6 @@ public:
*/
void deinitExecution();
void setAlpha(float alpha){this->alpha = alpha;}
void setAlpha(float alpha) { this->alpha = alpha; }
};
#endif

@ -1,6 +1,7 @@
/// This file contains all opencl kernels for node-operation implementations
__kernel void testKernel(__global __write_only image2d_t output){
__kernel void testKernel(__global __write_only image2d_t output)
{
int x = get_global_id(0);
int y = get_global_id(1);
int2 coords = {x, y};

@ -3,7 +3,8 @@
const char *sourcecode = "/// This file contains all opencl kernels for node-operation implementations \n" \
"\n" \
"__kernel void testKernel(__global __write_only image2d_t output) {\n" \
"__kernel void testKernel(__global __write_only image2d_t output)\n" \
"{\n" \
" int x = get_global_id(0);\n" \
" int y = get_global_id(1);\n" \
" int2 coords = {x, y}; \n" \

@ -191,7 +191,7 @@ static void draw_cfra_number(Scene *scene, View2D *v2d, float cfra, short time)
*/
if (time)
ANIM_timecode_string_from_frame(&numstr[4], scene, 0, time, FRA2TIME(cfra));
else
else
ANIM_timecode_string_from_frame(&numstr[4], scene, 1, time, cfra);
slen = (short)UI_GetStringWidth(numstr) - 1;

@ -3653,7 +3653,7 @@ static int armature_switch_direction_exec(bContext *C, wmOperator *UNUSED(op))
ebo->parent = child;
if ((child) && equals_v3v3(ebo->head, child->tail))
ebo->flag |= BONE_CONNECTED;
else
else
ebo->flag &= ~BONE_CONNECTED;
/* get next bones

@ -733,7 +733,7 @@ static void RIG_reconnectControlBones(RigGraph *rg)
/* DO SOME MAGIC HERE */
for (pchan = rg->ob->pose->chanbase.first; pchan; pchan = pchan->next) {
for (con = pchan->constraints.first; con; con = con->next) {
for (con = pchan->constraints.first; con; con = con->next) {
bConstraintTypeInfo *cti = constraint_get_typeinfo(con);
ListBase targets = {NULL, NULL};
bConstraintTarget *ct;
@ -858,7 +858,7 @@ static void RIG_reconnectControlBones(RigGraph *rg)
/* DO SOME MAGIC HERE */
for (pchan = rg->ob->pose->chanbase.first; pchan; pchan = pchan->next) {
for (con = pchan->constraints.first; con; con = con->next) {
for (con = pchan->constraints.first; con; con = con->next) {
bConstraintTypeInfo *cti = constraint_get_typeinfo(con);
ListBase targets = {NULL, NULL};
bConstraintTarget *ct;

@ -1136,7 +1136,7 @@ static bPoseChannel *pose_bone_do_paste(Object *ob, bPoseChannel *chan, short se
/* quat/euler to axis angle */
if (chan->rotmode > 0)
eulO_to_axis_angle(pchan->rotAxis, &pchan->rotAngle, chan->eul, chan->rotmode);
else
else
quat_to_axis_angle(pchan->rotAxis, &pchan->rotAngle, chan->quat);
}
else {

@ -214,7 +214,7 @@ static void gp_get_3d_reference(tGPsdata *p, float vec[3])
sub_v3_v3v3(vec, fp, ob->loc);
}
else
#endif
#endif
{
/* use 3D-cursor */
copy_v3_v3(vec, fp);

@ -1442,7 +1442,7 @@ View2DScrollers *UI_view2d_scrollers_calc(const bContext *C, View2D *v2d, short
v2d->scroll |= V2D_SCROLL_HORIZONTAL_FULLR;
scrollers->horfull = 1;
}
else
else
v2d->scroll &= ~V2D_SCROLL_HORIZONTAL_FULLR;
}
}
@ -1484,7 +1484,7 @@ View2DScrollers *UI_view2d_scrollers_calc(const bContext *C, View2D *v2d, short
v2d->scroll |= V2D_SCROLL_VERTICAL_FULLR;
scrollers->vertfull = 1;
}
else
else
v2d->scroll &= ~V2D_SCROLL_VERTICAL_FULLR;
}
}

@ -540,7 +540,7 @@ static void export_fluid_objects(ListBase *fobjects, Scene *scene, int length)
fsmesh.volumeInitType = fluidmd->fss->volumeInitType;
fsmesh.obstacleImpactFactor = fluidmd->fss->surfaceSmoothing; // misused value
if (fsmesh.type == OB_FLUIDSIM_CONTROL) {
if (fsmesh.type == OB_FLUIDSIM_CONTROL) {
fsmesh.cpsTimeStart = fluidmd->fss->cpsTimeStart;
fsmesh.cpsTimeEnd = fluidmd->fss->cpsTimeEnd;
fsmesh.cpsQuality = fluidmd->fss->cpsQuality;
@ -708,7 +708,7 @@ static int fluid_init_filepaths(Object *fsDomain, char *targetDir, char *targetF
strncpy(domainSettings->surfdataPath, newSurfdataPath, FILE_MAXDIR);
BLI_path_abs(targetDir, G.main->name); // fixed #frame-no
}
#endif
#endif
return outStringsChanged;
}

@ -241,7 +241,7 @@ static int file_border_select_modal(bContext *C, wmOperator *op, wmEvent *event)
result= WM_border_select_modal(C, op, event);
if (result==OPERATOR_RUNNING_MODAL) {
if (result == OPERATOR_RUNNING_MODAL) {
rect.xmin = RNA_int_get(op->ptr, "xmin");
rect.ymin = RNA_int_get(op->ptr, "ymin");

@ -695,7 +695,7 @@ static void draw_nla_channel_list_gl(bAnimContext *ac, ListBase *anim_data, View
if (((nlt->flag & NLATRACK_ACTIVE) && (nlt->flag & NLATRACK_DISABLED)) == 0) {
if (nlt->flag & NLATRACK_MUTED)
mute = ICON_MUTE_IPO_ON;
else
else
mute = ICON_MUTE_IPO_OFF;
if (EDITABLE_NLT(nlt))

@ -149,7 +149,7 @@ static void userpref_header_listener(ARegion *UNUSED(ar), wmNotifier *UNUSED(wmn
default:
break;
}
#endif
#endif
}
/* only called once, from space/spacetypes.c */

@ -3005,7 +3005,7 @@ static void view3d_main_area_draw_info(const bContext *C, ARegion *ar, const cha
if (U.uiflag & USER_SHOW_ROTVIEWICON)
draw_view_axis(rv3d);
else
else
draw_view_icon(rv3d);
ob = OBACT;

@ -2311,8 +2311,8 @@ int handleEventWarp(TransInfo *t, wmEvent *event)
if (event->type == MIDDLEMOUSE && event->val == KM_PRESS) {
// Use customData pointer to signal warp direction
if (t->customData == NULL)
t->customData = (void*)1;
if (t->customData == NULL)
t->customData = (void *)1;
else
t->customData = NULL;
@ -2451,7 +2451,7 @@ int handleEventShear(TransInfo *t, wmEvent *event)
if (event->type == MIDDLEMOUSE && event->val == KM_PRESS) {
// Use customData pointer to signal Shear direction
if (t->customData == NULL) {
if (t->customData == NULL) {
initMouseInputMode(t, &t->mouse, INPUT_VERTICAL_ABSOLUTE);
t->customData = (void*)1;
}

@ -3757,42 +3757,42 @@ static void SeqTransInfo(TransInfo *t, Sequence *seq, int *recursive, int *count
/* *** Extend Transform *** */
Scene * scene= t->scene;
Scene *scene = t->scene;
int cfra= CFRA;
int left= seq_tx_get_final_left(seq, 1);
int right= seq_tx_get_final_right(seq, 1);
if (seq->depth == 0 && ((seq->flag & SELECT) == 0 || (seq->flag & SEQ_LOCK))) {
*recursive= 0;
*count= 0;
*flag= 0;
*recursive = FALSE;
*count = 0;
*flag = 0;
}
else if (seq->type ==SEQ_META) {
else if (seq->type == SEQ_META) {
/* for meta's we only ever need to extend their children, no matter what depth
* just check the meta's are in the bounds */
if (t->frame_side=='R' && right <= cfra) *recursive= 0;
else if (t->frame_side=='L' && left >= cfra) *recursive= 0;
else *recursive= 1;
if (t->frame_side=='R' && right <= cfra) *recursive = FALSE;
else if (t->frame_side=='L' && left >= cfra) *recursive = FALSE;
else *recursive = TRUE;
*count= 1;
*flag= (seq->flag | SELECT) & ~(SEQ_LEFTSEL|SEQ_RIGHTSEL);
}
else {
*recursive= 0; /* not a meta, so no thinking here */
*count= 1; /* unless its set to 0, extend will never set 2 handles at once */
*flag= (seq->flag | SELECT) & ~(SEQ_LEFTSEL|SEQ_RIGHTSEL);
*recursive = FALSE; /* not a meta, so no thinking here */
*count = 1; /* unless its set to 0, extend will never set 2 handles at once */
*flag = (seq->flag | SELECT) & ~(SEQ_LEFTSEL|SEQ_RIGHTSEL);
if (t->frame_side=='R') {
if (right <= cfra) *count= *flag= 0; /* ignore */
else if (left > cfra) ; /* keep the selection */
else *flag |= SEQ_RIGHTSEL;
if (right <= cfra) *count = *flag= 0; /* ignore */
else if (left > cfra) ; /* keep the selection */
else *flag |= SEQ_RIGHTSEL;
}
else {
if (left >= cfra) *count= *flag= 0; /* ignore */
else if (right < cfra) ; /* keep the selection */
else *flag |= SEQ_LEFTSEL;
if (left >= cfra) *count = *flag= 0; /* ignore */
else if (right < cfra) ; /* keep the selection */
else *flag |= SEQ_LEFTSEL;
}
}
}
@ -3808,9 +3808,9 @@ static void SeqTransInfo(TransInfo *t, Sequence *seq, int *recursive, int *count
/* Non nested strips (resect selection and handles) */
if ((seq->flag & SELECT) == 0 || (seq->flag & SEQ_LOCK)) {
*recursive= 0;
*count= 0;
*flag= 0;
*recursive = FALSE;
*count = 0;
*flag = 0;
}
else {
if ((seq->flag & (SEQ_LEFTSEL|SEQ_RIGHTSEL)) == (SEQ_LEFTSEL|SEQ_RIGHTSEL)) {
@ -3826,10 +3826,10 @@ static void SeqTransInfo(TransInfo *t, Sequence *seq, int *recursive, int *count
if ((seq->type == SEQ_META) && ((seq->flag & (SEQ_LEFTSEL|SEQ_RIGHTSEL)) == 0)) {
/* if any handles are selected, don't recurse */
*recursive = 1;
*recursive = TRUE;
}
else {
*recursive = 0;
*recursive = FALSE;
}
}
}
@ -3837,9 +3837,9 @@ static void SeqTransInfo(TransInfo *t, Sequence *seq, int *recursive, int *count
/* Nested, different rules apply */
#ifdef SEQ_TX_NESTED_METAS
*flag= (seq->flag | SELECT) & ~(SEQ_LEFTSEL|SEQ_RIGHTSEL);
*count= 1; /* ignore the selection for nested */
*recursive = (seq->type == SEQ_META );
*flag = (seq->flag | SELECT) & ~(SEQ_LEFTSEL|SEQ_RIGHTSEL);
*count = 1; /* ignore the selection for nested */
*recursive = (seq->type == SEQ_META);
#else
if (seq->type == SEQ_META) {
/* Meta's can only directly be moved between channels since they
@ -3848,12 +3848,12 @@ static void SeqTransInfo(TransInfo *t, Sequence *seq, int *recursive, int *count
* calc_sequence() will update its settings when run on the toplevel meta */
*flag= 0;
*count= 0;
*recursive = 1;
*recursive = TRUE;
}
else {
*flag= (seq->flag | SELECT) & ~(SEQ_LEFTSEL|SEQ_RIGHTSEL);
*count= 1; /* ignore the selection for nested */
*recursive = 0;
*recursive = FALSE;
}
#endif
}
@ -4131,9 +4131,9 @@ static void freeSeqData(TransInfo *t)
for (seq= seqbasep->first; seq; seq= seq->next) {
/* We might want to build a list of effects that need to be updated during transform */
if (seq->type & SEQ_EFFECT) {
if (seq->seq1 && seq->seq1->flag & SELECT) calc_sequence(t->scene, seq);
else if (seq->seq2 && seq->seq2->flag & SELECT) calc_sequence(t->scene, seq);
else if (seq->seq3 && seq->seq3->flag & SELECT) calc_sequence(t->scene, seq);
if (seq->seq1 && seq->seq1->flag & SELECT) calc_sequence(t->scene, seq);
else if (seq->seq2 && seq->seq2->flag & SELECT) calc_sequence(t->scene, seq);
else if (seq->seq3 && seq->seq3->flag & SELECT) calc_sequence(t->scene, seq);
}
}

@ -1606,7 +1606,7 @@ void calculatePropRatio(TransInfo *t)
td->factor = 0.0f;
restoreElement(td);
}
else if ((connected && (td->flag & TD_NOTCONNECTED || td->dist > t->prop_size)) ||
else if ((connected && (td->flag & TD_NOTCONNECTED || td->dist > t->prop_size)) ||
(connected == 0 && td->rdist > t->prop_size))
{
/*

@ -87,8 +87,8 @@ static void InputSpringFlip(TransInfo *t, MouseInput *mi, const int mval[2], flo
/* flip scale */
/* values can become really big when zoomed in so use longs [#26598] */
if ((long long int)(mi->center[0] - mval[0]) * (long long int)(mi->center[0] - mi->imval[0]) +
(long long int)(mi->center[1] - mval[1]) * (long long int)(mi->center[1] - mi->imval[1]) < 0)
if ((long long int)(mi->center[0] - mval[0]) * (long long int)(mi->center[0] - mi->imval[0]) +
(long long int)(mi->center[1] - mval[1]) * (long long int)(mi->center[1] - mi->imval[1]) < 0)
{
output[0] *= -1.0f;
}

@ -689,7 +689,7 @@ static float RotationBetween(TransInfo *t, float p1[3], float p2[3])
if (dot_v3v3(tmp, axis) < 0.0f)
angle = -acos(dot_v3v3(start, end));
else
else
angle = acos(dot_v3v3(start, end));
}
else {

@ -100,7 +100,7 @@ ImFileType IMB_FILE_TYPES[] = {
#endif
#ifdef WITH_QUICKTIME
{quicktime_init, quicktime_exit, imb_is_a_quicktime, imb_ftype_quicktime, imb_quicktime_decode, NULL, NULL, 0, QUICKTIME},
#endif
#endif
{NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0}
};

@ -407,7 +407,7 @@ void IMB_filter_extend(struct ImBuf *ibuf, char *mask, int filter)
if (i != 0 || j != 0) {
const int tmpindex = filter_make_index(x + i, y + j, width, height);
if (check_pixel_assigned(srcbuf, srcmask, tmpindex, depth, is_float)) {
if (check_pixel_assigned(srcbuf, srcmask, tmpindex, depth, is_float)) {
if (is_float) {
for (c = 0; c < depth; c++)
tmp[c] = ((const float *) srcbuf)[depth * tmpindex + c];

@ -478,7 +478,7 @@ static int imb_read_tiff_pixels(ImBuf *ibuf, TIFF *image, int premul)
/* assign rect last */
if (tmpibuf->rect_float)
ibuf->rect_float = tmpibuf->rect_float;
else
else
ibuf->rect = tmpibuf->rect;
ibuf->mall |= ib_flag;
ibuf->flags |= ib_flag;

@ -3640,7 +3640,7 @@ static void rna_def_node_socket_subtype(BlenderRNA *brna, int type, int subtype,
PropertyRNA *prop = NULL;
PropertySubType propsubtype = PROP_NONE;
#define SUBTYPE(socktype, stypename, id, idname) { PROP_##id, #socktype "_" #id, 0, #idname, ""},
#define SUBTYPE(socktype, stypename, id, idname) { PROP_##id, #socktype "_" #id, 0, #idname, ""},
static EnumPropertyItem subtype_items[] = {
NODE_DEFINE_SUBTYPES
{0, NULL, 0, NULL, NULL}

@ -71,7 +71,7 @@ static void freeData(ModifierData *md)
{
CollisionModifierData *collmd = (CollisionModifierData *) md;
if (collmd) {
if (collmd) {
if (collmd->bvhtree)
BLI_bvhtree_free(collmd->bvhtree);
if (collmd->x)

@ -273,7 +273,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
/* loop over edges and faces, and do the same thing to
* ensure that they only reference existing verts
*/
for (i = 0; i < maxEdges; i++) {
for (i = 0; i < maxEdges; i++) {
MEdge me;
dm->getEdge(dm, i, &me);

@ -94,7 +94,7 @@ static void screwvert_iter_step(ScrewVertIter *iter)
iter->v_other = iter->v;
iter->v = iter->v_poin->v[0];
}
if (iter->v >= 0) {
if (iter->v >= 0) {
iter->v_poin = &iter->v_array[iter->v];
iter->e = iter->v_poin->e[(iter->v_poin->e[0] == iter->e)];
}

@ -699,7 +699,7 @@ static void node_composit_exec_blur(void *data, bNode *node, bNodeStack **in, bN
bokeh_single_image(node, new, gammabuf, in[1]->vec[0]);
else if (1)
blur_single_image(node, new, gammabuf, in[1]->vec[0]);
else /* bloom experimental... */
else /* bloom experimental... */
bloom_with_reference(new, gammabuf, NULL, in[1]->vec[0], nbd);
if (nbd->gamma) {

@ -748,7 +748,7 @@ static void defocus_blur(bNode *node, CompBuf *new, CompBuf *img, CompBuf *zbuf,
p4 = p * new->type;
if (nqd->bktype==0) // Disk
lwt = ((u*u + v*v)<=cR2) ? wcor : 0.f;
else // AA not needed here
else /* AA not needed here */
lwt = wcor * getWeight(BKH, len_bkh, u, v, ct_crad, inradsq);
// prevent background bleeding onto in-focus pixels, user-option
if (ct_crad > nqd->bthresh) { // if center blur > threshold

@ -559,7 +559,7 @@ static void GetTextureCoordinate(const SMikkTSpaceContext * pContext, float fUV[
MTFace *tface= RE_vlakren_get_tface(pMesh->obr, vlr, pMesh->obr->actmtface, NULL, 0);
const float *coord;
if (tface != NULL) {
if (tface != NULL) {
coord= tface->uv[vert_index];
fUV[0]= coord[0]; fUV[1]= coord[1];
}
@ -585,7 +585,7 @@ static void SetTSpace(const SMikkTSpaceContext * pContext, const float fvTangent
SRenderMeshToTangent * pMesh = (SRenderMeshToTangent *) pContext->m_pUserData;
VlakRen *vlr= RE_findOrAddVlak(pMesh->obr, face_num);
float * ftang= RE_vlakren_get_nmap_tangent(pMesh->obr, vlr, 1);
if (ftang!=NULL) {
if (ftang!=NULL) {
copy_v3_v3(&ftang[iVert*4+0], fvTangent);
ftang[iVert*4+3]=fSign;
}

@ -2425,7 +2425,7 @@ void do_material_tex(ShadeInput *shi, Render *re)
}
}
}
#endif
#endif
}
/* mapping */

@ -1807,7 +1807,7 @@ void shade_lamp_loop(ShadeInput *shi, ShadeResult *shr)
shr->diff[1]= sss[1]*col[1];
shr->diff[2]= sss[2]*col[2];
if (shi->combinedflag & SCE_PASS_SHADOW) {
if (shi->combinedflag & SCE_PASS_SHADOW) {
shr->shad[0]= shr->diff[0];
shr->shad[1]= shr->diff[1];
shr->shad[2]= shr->diff[2];

@ -154,7 +154,7 @@ int wm_gesture_evaluate(wmGesture *gesture)
if (val == 6) printf("tweak south-west\n");
if (val == 7) printf("tweak west\n");
if (val == 8) printf("tweak north-west\n");
#endif
#endif
return val;
}
}

@ -1208,7 +1208,7 @@ int main(int argc, const char **argv)
argv[argci] = alloc_utf_8_from_16(argv_16[argci], 0);
}
LocalFree(argv_16);
#endif
#endif
#ifdef WITH_PYTHON_MODULE
#ifdef __APPLE__