Fix blenderplayer compile...
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@ -478,7 +478,7 @@ void ED_mball_transform(struct MetaBall *mb, float mat[4][4]) RET_NONE
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bool snapObjectsRayEx(struct Scene *scene, struct Base *base_act, struct View3D *v3d, struct ARegion *ar, struct Object *obedit, short snap_mode,
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struct Object **r_ob, float r_obmat[4][4],
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const float ray_start[3], const float ray_normal[3], float *r_ray_dist,
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const float mval[2], float *r_dist_px, float r_loc[3], float r_no[3], SnapMode mode, struct BoundBox *bb_init) RET_ZERO
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const float mval[2], float *r_dist_px, float r_loc[3], float r_no[3], SnapMode mode) RET_ZERO
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void make_editLatt(struct Object *obedit) RET_NONE
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void load_editLatt(struct Object *obedit) RET_NONE
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