Merge branch 'blender-v2.82-release'

This commit is contained in:
Pablo Dobarro 2020-01-24 18:15:15 +01:00
commit f08f92a04d
7 changed files with 46 additions and 22 deletions

@ -934,6 +934,8 @@ std::string MANTA::getRealValue(const std::string &varName, FluidModifierData *m
ss << mmd->domain->gravity[2];
else if (varName == "CACHE_DIR")
ss << mmd->domain->cache_directory;
else if (varName == "CACHE_RESUMABLE")
ss << (mmd->domain->cache_type == FLUID_DOMAIN_CACHE_FINAL ? "False" : "True");
else if (varName == "USING_ADAPTIVETIME")
ss << (mmd->domain->flags & FLUID_DOMAIN_USE_ADAPTIVE_TIME ? "True" : "False");
else if (varName == "USING_SPEEDVECTORS")

@ -693,6 +693,7 @@ if (GUI):\n\
gui.pause()\n\
\n\
cache_dir = '$CACHE_DIR$'\n\
cache_resumable = $CACHE_RESUMABLE$\n\
file_format_data = '.uni'\n\
file_format_noise = '.uni'\n\
file_format_particles = '.uni'\n\
@ -710,7 +711,7 @@ while current_frame <= end_frame:\n\
\n\
# Load already simulated data from cache:\n\
if loop_cnt < from_cache_cnt:\n\
load(current_frame)\n\
load(current_frame, cache_resumable)\n\
\n\
# Otherwise simulate new data\n\
else:\n\

@ -438,13 +438,11 @@ def liquid_save_particles_$ID$(path, framenr, file_format, resumable):\n\
const std::string liquid_standalone =
"\n\
# Helper function to call cache load functions\n\
def load(frame):\n\
fluid_load_data_$ID$(os.path.join(cache_dir, 'data'), frame, file_format_data)\n\
liquid_load_data_$ID$(os.path.join(cache_dir, 'data'), frame, file_format_data)\n\
liquid_load_flip_$ID$(os.path.join(cache_dir, 'data'), frame, file_format_particles)\n\
def load(frame, cache_resumable):\n\
fluid_load_data_$ID$(os.path.join(cache_dir, 'data'), frame, file_format_data, cache_resumable)\n\
liquid_load_data_$ID$(os.path.join(cache_dir, 'data'), frame, file_format_data, cache_resumable)\n\
if using_sndparts_s$ID$:\n\
fluid_load_particles_$ID$(os.path.join(cache_dir, 'particles'), frame, file_format_particles)\n\
liquid_load_particles_$ID$(os.path.join(cache_dir, 'particles'), frame, file_format_particles)\n\
liquid_load_particles_$ID$(os.path.join(cache_dir, 'particles'), frame, file_format_particles, cache_resumable)\n\
if using_mesh_s$ID$:\n\
liquid_load_mesh_$ID$(os.path.join(cache_dir, 'mesh'), frame, file_format_mesh)\n\
if using_guiding_s$ID$:\n\

@ -584,11 +584,11 @@ def smoke_save_noise_$ID$(path, framenr, file_format, resumable):\n\
const std::string smoke_standalone =
"\n\
# Helper function to call cache load functions\n\
def load(frame):\n\
fluid_load_data_$ID$(os.path.join(cache_dir, 'data'), frame, file_format_data)\n\
smoke_load_data_$ID$(os.path.join(cache_dir, 'data'), frame, file_format_data)\n\
def load(frame, cache_resumable):\n\
fluid_load_data_$ID$(os.path.join(cache_dir, 'data'), frame, file_format_data, cache_resumable)\n\
smoke_load_data_$ID$(os.path.join(cache_dir, 'data'), frame, file_format_data, cache_resumable)\n\
if using_noise_s$ID$:\n\
smoke_load_noise_$ID$(os.path.join(cache_dir, 'noise'), frame, file_format_noise)\n\
smoke_load_noise_$ID$(os.path.join(cache_dir, 'noise'), frame, file_format_noise, cache_resumable)\n\
if using_guiding_s$ID$:\n\
fluid_load_guiding_$ID$(os.path.join(cache_dir, 'guiding'), frame, file_format_data)\n\
\n\

@ -95,6 +95,16 @@ class PhysicButtonsPanel:
md = context.fluid
return md and (md.fluid_type == 'FLOW')
@staticmethod
def poll_fluid_flow_outflow(context):
if not PhysicButtonsPanel.poll_fluid_flow(context):
return False
md = context.fluid
flow = md.flow_settings
if (flow.flow_behavior == 'OUTFLOW'):
return True
class PHYSICS_PT_fluid(PhysicButtonsPanel, Panel):
bl_label = "Fluid"
@ -507,6 +517,9 @@ class PHYSICS_PT_flow_initial_velocity(PhysicButtonsPanel, Panel):
if not PhysicButtonsPanel.poll_fluid_flow(context):
return False
if PhysicButtonsPanel.poll_fluid_flow_outflow(context):
return False
return (context.engine in cls.COMPAT_ENGINES)
def draw_header(self, context):
@ -546,6 +559,9 @@ class PHYSICS_PT_flow_texture(PhysicButtonsPanel, Panel):
if not PhysicButtonsPanel.poll_fluid_flow(context):
return False
if PhysicButtonsPanel.poll_fluid_flow_outflow(context):
return False
return (context.engine in cls.COMPAT_ENGINES)
def draw_header(self, context):

@ -85,6 +85,9 @@
/** Time step default value for nice appearance. */
#define DT_DEFAULT 0.1f
/** Max value for phi initialization */
#define PHI_MAX 9999.0f
static void BKE_fluid_modifier_reset_ex(struct FluidModifierData *mmd, bool need_lock);
#ifdef WITH_FLUID
@ -927,10 +930,10 @@ static void update_obstacles(Depsgraph *depsgraph,
/* Use big value that's not inf to initialize levelset grids. */
if (phi_obs_in) {
phi_obs_in[z] = FLT_MAX;
phi_obs_in[z] = PHI_MAX;
}
if (phi_guide_in) {
phi_guide_in[z] = FLT_MAX;
phi_guide_in[z] = PHI_MAX;
}
if (num_obstacles) {
num_obstacles[z] = 0;
@ -1551,7 +1554,7 @@ static void update_mesh_distances(int index,
float surface_thickness,
int use_plane_init)
{
float min_dist = FLT_MAX;
float min_dist = PHI_MAX;
/* Ensure that planes get initialized correctly. */
if (use_plane_init) {
@ -1585,12 +1588,12 @@ static void update_mesh_distances(int index,
/* Count for ray misses (no face hit) and cases where ray direction matches face normal
* direction. */
int miss_cnt = 0, dir_cnt = 0;
min_dist = FLT_MAX;
min_dist = PHI_MAX;
for (int i = 0; i < ray_cnt; i++) {
BVHTreeRayHit hit_tree = {0};
hit_tree.index = -1;
hit_tree.dist = FLT_MAX;
hit_tree.dist = PHI_MAX;
normalize_v3(ray_dirs[i]);
BLI_bvhtree_ray_cast(tree_data->tree,
@ -1640,7 +1643,7 @@ static void update_mesh_distances(int index,
BVHTreeRayHit hit_tree = {0};
hit_tree.index = -1;
hit_tree.dist = FLT_MAX;
hit_tree.dist = PHI_MAX;
normalize_v3(ray);
BLI_bvhtree_ray_cast(
@ -1695,7 +1698,7 @@ static void sample_mesh(FluidFlowSettings *mfs,
float sample_str = 0.0f;
hit.index = -1;
hit.dist = FLT_MAX;
hit.dist = PHI_MAX;
nearest.index = -1;
nearest.dist_sq = mfs->surface_distance *
mfs->surface_distance; /* find_nearest uses squared distance */
@ -1717,7 +1720,7 @@ static void sample_mesh(FluidFlowSettings *mfs,
* point is at least surrounded by two faces */
negate_v3(ray_dir);
hit.index = -1;
hit.dist = FLT_MAX;
hit.dist = PHI_MAX;
BLI_bvhtree_ray_cast(tree_data->tree,
ray_start,
@ -2779,10 +2782,10 @@ static void update_flowsfluids(struct Depsgraph *depsgraph,
/* Grid reset before writing again */
for (z = 0; z < mds->res[0] * mds->res[1] * mds->res[2]; z++) {
if (phi_in) {
phi_in[z] = FLT_MAX;
phi_in[z] = PHI_MAX;
}
if (phiout_in) {
phiout_in[z] = FLT_MAX;
phiout_in[z] = PHI_MAX;
}
if (density_in) {
density_in[z] = 0.0f;
@ -2862,7 +2865,7 @@ static void update_flowsfluids(struct Depsgraph *depsgraph,
else if (mfs->behavior == FLUID_FLOW_BEHAVIOR_GEOMETRY && !is_first_frame) {
apply_inflow_fields(mfs,
0.0f,
FLT_MAX,
PHI_MAX,
d_index,
density_in,
density,

@ -125,6 +125,10 @@ static int paint_mask_extract_exec(bContext *C, wmOperator *op)
BM_mesh_delete_hflag_context(bm, BM_ELEM_TAG, DEL_FACES);
BM_mesh_elem_hflag_disable_all(bm, BM_VERT | BM_EDGE | BM_FACE, BM_ELEM_TAG, false);
BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
mul_v3_v3(v->co, ob->scale);
}
if (RNA_boolean_get(op->ptr, "add_boundary_loop")) {
BM_ITER_MESH (ed, &iter, bm, BM_EDGES_OF_MESH) {
BM_elem_flag_set(ed, BM_ELEM_TAG, BM_edge_is_boundary(ed));