Wrapped node input and output sockets in RNA.

This allows you to set and animate the values of socket inputs and outputs, for example the value node.
It's also a step on the way to manipulating node trees via python (i.e. linking node sockets to each other).

This fixes [#19841] RGB Node in compositor not working
This commit is contained in:
Matt Ebb 2009-11-11 02:15:09 +00:00
parent 0807bc176a
commit f0fc007c4b
8 changed files with 226 additions and 96 deletions

@ -1867,7 +1867,7 @@ static void dummy_olddraw_gpencil ()
strcpy(treetype, "Material");
sprintf(name, "Nodes:%s", treetype);
special= ICON_NODE;
special= ICON_NODETREE;
}
break;
case SPACE_SEQ:

@ -54,8 +54,8 @@ DEF_ICON(ICON_BLANK005)
DEF_ICON(ICON_GO_LEFT)
DEF_ICON(ICON_PLUG)
DEF_ICON(ICON_UI)
DEF_ICON(ICON_TEXNODE)
DEF_ICON(ICON_TEXNODE_SEL)
DEF_ICON(ICON_NODE)
DEF_ICON(ICON_NODE_SEL)
/* ui */
DEF_ICON(ICON_FULLSCREEN)
@ -157,7 +157,7 @@ DEF_ICON(ICON_ACTION)
DEF_ICON(ICON_NLA)
DEF_ICON(ICON_SCRIPTWIN)
DEF_ICON(ICON_TIME)
DEF_ICON(ICON_NODE)
DEF_ICON(ICON_NODETREE)
DEF_ICON(ICON_LOGIC)
DEF_ICON(ICON_CONSOLE)
DEF_ICON(ICON_PREFERENCES)

@ -197,40 +197,30 @@ static void node_buts_group(uiLayout *layout, bContext *C, PointerRNA *ptr)
static void node_buts_value(uiLayout *layout, bContext *C, PointerRNA *ptr)
{
uiBlock *block= uiLayoutAbsoluteBlock(layout);
bNode *node= ptr->data;
rctf *butr= &node->butr;
bNodeSocket *sock= node->outputs.first; /* first socket stores value */
PointerRNA sockptr;
PropertyRNA *prop;
uiDefButF(block, NUM, B_NODE_EXEC, "",
(short)butr->xmin, (short)butr->ymin, butr->xmax-butr->xmin, 20,
sock->ns.vec, sock->ns.min, sock->ns.max, 10, 2, "");
/* first socket stores value */
prop = RNA_struct_find_property(ptr, "outputs");
RNA_property_collection_lookup_int(ptr, prop, 0, &sockptr);
uiItemR(layout, "", 0, &sockptr, "default_value", 0);
}
static void node_buts_rgb(uiLayout *layout, bContext *C, PointerRNA *ptr)
{
uiBlock *block= uiLayoutAbsoluteBlock(layout);
uiLayout *col;
bNode *node= ptr->data;
rctf *butr= &node->butr;
bNodeSocket *sock= node->outputs.first; /* first socket stores value */
if(sock) {
/* enforce square box drawing */
uiBlockSetEmboss(block, UI_EMBOSSP);
uiDefButF(block, HSVCUBE, B_NODE_EXEC, "",
(short)butr->xmin, (short)butr->ymin, butr->xmax-butr->xmin, 12,
sock->ns.vec, 0.0f, 1.0f, 3, 0, "");
uiDefButF(block, HSVCUBE, B_NODE_EXEC, "",
(short)butr->xmin, (short)butr->ymin+15, butr->xmax-butr->xmin, butr->xmax-butr->xmin -15 -15,
sock->ns.vec, 0.0f, 1.0f, 2, 0, "");
uiDefButF(block, COL, B_NOP, "",
(short)butr->xmin, (short)butr->ymax-12, butr->xmax-butr->xmin, 12,
sock->ns.vec, 0.0, 0.0, -1, 0, "");
/* the -1 above prevents col button to popup a color picker */
uiBlockSetEmboss(block, UI_EMBOSS);
}
PointerRNA sockptr;
PropertyRNA *prop;
/* first socket stores value */
prop = RNA_struct_find_property(ptr, "outputs");
RNA_property_collection_lookup_int(ptr, prop, 0, &sockptr);
col = uiLayoutColumn(layout, 0);
uiItemR(col, "", 0, &sockptr, "default_value", 0);
}
static void node_buts_mix_rgb(uiLayout *layout, bContext *C, PointerRNA *ptr)

@ -548,55 +548,25 @@ static void node_sync_cb(bContext *C, void *snode_v, void *node_v)
/* ************** Socket callbacks *********** */
static void socket_vector_menu_cb(bContext *C, void *node_v, void *ntree_v)
{
if(node_v && ntree_v) {
NodeTagChanged(ntree_v, node_v);
// addqueue(curarea->win, UI_BUT_EVENT, B_NODE_EXEC); XXX
}
}
/* NOTE: this is a block-menu, needs 0 events, otherwise the menu closes */
static uiBlock *socket_vector_menu(bContext *C, ARegion *ar, void *socket_v)
{
SpaceNode *snode= CTX_wm_space_node(C);
ScrArea *sa= CTX_wm_area(C);
bNode *node;
bNodeSocket *sock= socket_v;
bNodeStack *ns= &sock->ns;
uiBlock *block;
uiBut *bt;
/* a bit ugly... retrieve the node the socket comes from */
for(node= snode->nodetree->nodes.first; node; node= node->next) {
bNodeSocket *sockt;
for(sockt= node->inputs.first; sockt; sockt= sockt->next)
if(sockt==sock)
break;
if(sockt)
break;
}
SpaceNode *snode= CTX_wm_space_node(C);
bNodeTree *ntree = snode->nodetree;
PointerRNA ptr;
uiLayout *layout;
RNA_pointer_create(&ntree->id, &RNA_NodeSocket, sock, &ptr);
block= uiBeginBlock(C, ar, "socket menu", UI_EMBOSS);
uiBlockSetFlag(block, UI_BLOCK_KEEP_OPEN);
/* use this for a fake extra empy space around the buttons */
uiDefBut(block, LABEL, 0, "", -4, -4, 188, 68, NULL, 0, 0, 0, 0, "");
uiBlockBeginAlign(block);
bt= uiDefButF(block, NUMSLI, 0, "X ", 0,40,180,20, ns->vec, ns->min, ns->max, 10, 0, "");
uiButSetFunc(bt, socket_vector_menu_cb, node, snode->nodetree);
bt= uiDefButF(block, NUMSLI, 0, "Y ", 0,20,180,20, ns->vec+1, ns->min, ns->max, 10, 0, "");
uiButSetFunc(bt, socket_vector_menu_cb, node, snode->nodetree);
bt= uiDefButF(block, NUMSLI, 0, "Z ", 0,0,180,20, ns->vec+2, ns->min, ns->max, 10, 0, "");
uiButSetFunc(bt, socket_vector_menu_cb, node, snode->nodetree);
layout= uiLayoutColumn(uiBlockLayout(block, UI_LAYOUT_VERTICAL, UI_LAYOUT_PANEL, sock->locx, sock->locy-8, 140, 20, U.uistyles.first), 0);
uiBlockSetDirection(block, UI_TOP);
uiEndBlock(C, block);
ED_area_tag_redraw(sa);
return block;
uiItemR(layout, "", 0, &ptr, "default_value", UI_ITEM_R_EXPAND);
}
/* not a callback */
@ -671,6 +641,8 @@ static void node_draw_basis(const bContext *C, ARegion *ar, SpaceNode *snode, bN
int /*ofs,*/ color_id= node_get_colorid(node);
char showname[128]; /* 128 used below */
View2D *v2d = &ar->v2d;
bNodeTree *ntree = snode->nodetree;
PointerRNA ptr;
uiSetRoundBox(15-4);
ui_dropshadow(rct, BASIS_RAD, snode->aspect, node->flag & SELECT);
@ -705,10 +677,10 @@ static void node_draw_basis(const bContext *C, ARegion *ar, SpaceNode *snode, bN
glEnable(GL_BLEND);
if(node->id->lib) {
float rgb[3] = {1.0f, 0.7f, 0.3f};
UI_icon_draw_aspect_color(iconofs, rct->ymax-NODE_DY, ICON_NODE, snode->aspect, rgb);
UI_icon_draw_aspect_color(iconofs, rct->ymax-NODE_DY, ICON_NODETREE, snode->aspect, rgb);
}
else {
UI_icon_draw_aspect(iconofs, rct->ymax-NODE_DY, ICON_NODE, snode->aspect, 0.5f);
UI_icon_draw_aspect(iconofs, rct->ymax-NODE_DY, ICON_NODETREE, snode->aspect, 0.5f);
}
glDisable(GL_BLEND);
}
@ -789,13 +761,15 @@ static void node_draw_basis(const bContext *C, ARegion *ar, SpaceNode *snode, bN
if(!(sock->flag & (SOCK_HIDDEN|SOCK_UNAVAIL))) {
socket_circle_draw(sock, NODE_SOCKSIZE);
RNA_pointer_create(&ntree->id, &RNA_NodeSocket, sock, &ptr);
if(node->block && sock->link==NULL) {
float *butpoin= sock->ns.vec;
if(sock->type==SOCK_VALUE) {
bt= uiDefButF(node->block, NUM, B_NODE_EXEC, sock->name,
(short)sock->locx+NODE_DYS, (short)(sock->locy)-9, (short)node->width-NODE_DY, 17,
butpoin, sock->ns.min, sock->ns.max, 10, 2, "");
bt=uiDefButR(node->block, NUM, B_NODE_EXEC, sock->name,
(short)sock->locx+NODE_DYS, (short)(sock->locy)-9, (short)node->width-NODE_DY, 17,
&ptr, "default_value", 0, sock->ns.min, sock->ns.max, -1, -1, NULL);
uiButSetFunc(bt, node_sync_cb, snode, node);
}
else if(sock->type==SOCK_VECTOR) {
@ -808,9 +782,9 @@ static void node_draw_basis(const bContext *C, ARegion *ar, SpaceNode *snode, bN
if(labelw>0) width= 40; else width= (short)node->width-NODE_DY;
bt= uiDefButF(node->block, COL, B_NODE_EXEC, "",
(short)(sock->locx+NODE_DYS), (short)sock->locy-8, width, 15,
butpoin, 0, 0, 0, 0, "");
bt=uiDefButR(node->block, COL, B_NODE_EXEC, "",
(short)sock->locx+NODE_DYS, (short)(sock->locy)-8, width, 15,
&ptr, "default_value", 0, sock->ns.min, sock->ns.max, -1, -1, NULL);
uiButSetFunc(bt, node_sync_cb, snode, node);
if(labelw>0) uiDefBut(node->block, LABEL, 0, sock->name,
@ -820,7 +794,7 @@ static void node_draw_basis(const bContext *C, ARegion *ar, SpaceNode *snode, bN
}
else {
uiDefBut(node->block, LABEL, 0, sock->name, (short)(sock->locx+3.0f), (short)(sock->locy-9.0f),
uiDefBut(node->block, LABEL, 0, sock->name, (short)(sock->locx+7), (short)(sock->locy-9.0f),
(short)(node->width-NODE_DY), NODE_DY, NULL, 0, 0, 0, 0, "");
}
}

@ -310,6 +310,7 @@ extern StructRNA RNA_NlaStrip;
extern StructRNA RNA_NlaTrack;
extern StructRNA RNA_Node;
extern StructRNA RNA_NodeTree;
extern StructRNA RNA_NodeSocket;
extern StructRNA RNA_NoiseTexture;
extern StructRNA RNA_NorController;
extern StructRNA RNA_Nurb;
@ -358,6 +359,7 @@ extern StructRNA RNA_RenderEngine;
extern StructRNA RNA_RenderLayer;
extern StructRNA RNA_RenderPass;
extern StructRNA RNA_RenderResult;
extern StructRNA RNA_RGBANodeSocket;
extern StructRNA RNA_RigidBodyJointConstraint;
extern StructRNA RNA_Scene;
extern StructRNA RNA_SceneGameData;
@ -515,7 +517,9 @@ extern StructRNA RNA_UserPreferencesFilePaths;
extern StructRNA RNA_UserPreferencesSystem;
extern StructRNA RNA_UserPreferencesView;
extern StructRNA RNA_UserSolidLight;
extern StructRNA RNA_ValueNodeSocket;
extern StructRNA RNA_VectorFont;
extern StructRNA RNA_VectorNodeSocket;
extern StructRNA RNA_VertexGroup;
extern StructRNA RNA_VertexGroupElement;
extern StructRNA RNA_VertexPaint;

@ -53,7 +53,7 @@ EnumPropertyItem id_type_items[] = {
{ID_MA, "MATERIAL", ICON_MATERIAL_DATA, "Material", ""},
{ID_MB, "META", ICON_META_DATA, "MetaBall", ""},
{ID_ME, "MESH", ICON_MESH_DATA, "Mesh", ""},
{ID_NT, "NODETREE", ICON_NODE, "NodeTree", ""},
{ID_NT, "NODETREE", ICON_NODETREE, "NodeTree", ""},
{ID_OB, "OBJECT", ICON_OBJECT_DATA, "Object", ""},
{ID_PA, "PARTICLE", ICON_PARTICLE_DATA, "Particle", ""},
{ID_SCE, "SCENE", ICON_SCENE_DATA, "Scene", ""},

@ -145,15 +145,59 @@ static StructRNA *rna_Node_refine(struct PointerRNA *ptr)
}
}
static StructRNA *rna_NodeSocketType_refine(struct PointerRNA *ptr)
{
bNodeSocket *ns= (bNodeSocket*)ptr->data;
switch(ns->type) {
case SOCK_VALUE:
return &RNA_ValueNodeSocket;
case SOCK_VECTOR:
return &RNA_VectorNodeSocket;
case SOCK_RGBA:
return &RNA_RGBANodeSocket;
default:
return &RNA_UnknownType;
}
}
static char *rna_Node_path(PointerRNA *ptr)
{
bNodeTree *ntree= (bNodeTree*)ptr->id.data;
bNode *node= (bNode*)ptr->data;
int index = BLI_findindex(&ntree->nodes, node);
/* XXX: node index (and therefore path) gets changed around depending on order of nodetree!
* This means that node animation can switch from one node to another if you rearrange them.
* Needs a fix to make the path based on unique names/ids! */
return BLI_sprintfN("nodes[%d]", index);
}
static char *rna_NodeSocket_path(PointerRNA *ptr)
{
bNodeTree *ntree= (bNodeTree*)ptr->id.data;
bNodeSocket *sock= (bNodeSocket*)ptr->data;
bNode *node;
int socketindex, nodeindex;
if (!nodeFindNode(ntree, sock, &node, NULL)) return;
/* XXX: node index (and therefore path) gets changed around depending on order of nodetree!
* This means that node animation can switch from one node to another if you rearrange them.
* Needs a fix to make the path based on unique names/ids! */
nodeindex = BLI_findindex(&ntree->nodes, node);
socketindex = BLI_findindex(&node->inputs, sock);
if (socketindex != -1)
return BLI_sprintfN("nodes[%d].inputs[%d]", nodeindex, socketindex);
socketindex = BLI_findindex(&node->outputs, sock);
if (socketindex != -1)
return BLI_sprintfN("nodes[%d].outputs[%d]", nodeindex, socketindex);
}
static int has_nodetree(bNodeTree *ntree, bNodeTree *lookup)
{
bNode *node;
@ -192,29 +236,35 @@ static void rna_Matte_t2_set(PointerRNA *ptr, float value)
chroma->t2 = value;
}
static void rna_Node_update(bContext *C, PointerRNA *ptr)
static void node_update(bContext *C, bNodeTree *ntree, bNode *node)
{
Main *bmain= CTX_data_main(C);
bNodeTree *ntree= (bNodeTree*)ptr->id.data;
bNode *node= (bNode*)ptr->data;
Material *ma;
Tex *tex;
Scene *sce;
/* look through all datablocks, to support groups */
for(ma=bmain->mat.first; ma; ma=ma->id.next)
if(ma->nodetree && ma->use_nodes && has_nodetree(ma->nodetree, ntree))
ED_node_changed_update(&ma->id, node);
for(tex=bmain->tex.first; tex; tex=tex->id.next)
if(tex->nodetree && tex->use_nodes && has_nodetree(tex->nodetree, ntree))
ED_node_changed_update(&tex->id, node);
for(sce=bmain->scene.first; sce; sce=sce->id.next)
if(sce->nodetree && sce->use_nodes && has_nodetree(sce->nodetree, ntree))
ED_node_changed_update(&sce->id, node);
}
static void rna_Node_update(bContext *C, PointerRNA *ptr)
{
bNodeTree *ntree= (bNodeTree*)ptr->id.data;
bNode *node= (bNode*)ptr->data;
node_update(C, ntree, node);
}
static void rna_Node_update_name(bContext *C, PointerRNA *ptr)
{
bNode *node= (bNode*)ptr->data;
@ -255,6 +305,24 @@ static void rna_Node_update_name(bContext *C, PointerRNA *ptr)
rna_Node_update(C, ptr);
}
static void rna_NodeSocket_update(bContext *C, PointerRNA *ptr)
{
bNodeTree *ntree= (bNodeTree*)ptr->id.data;
bNodeSocket *sock= (bNodeSocket*)ptr->data;
bNode *node;
if (nodeFindNode(ntree, sock, &node, NULL))
node_update(C, ntree, node);
}
static void rna_NodeSocket_defvalue_range(PointerRNA *ptr, float *min, float *max)
{
bNodeSocket *sock= (bNodeSocket*)ptr->data;
*min = sock->ns.min;
*max = sock->ns.max;
}
static void rna_Node_mapping_update(bContext *C, PointerRNA *ptr)
{
bNode *node= (bNode*)ptr->data;
@ -418,15 +486,9 @@ typedef struct NodeInfo
static NodeInfo nodes[MaxNodes];
static void reg_node(
int ID,
int category,
const char *enum_name,
const char *struct_name,
const char *base_name,
const char *ui_name,
const char *ui_desc
){
static void reg_node(int ID, int category, const char *enum_name, const char *struct_name,
const char *base_name, const char *ui_name, const char *ui_desc)
{
NodeInfo *ni = nodes + ID;
ni->defined = 1;
@ -1861,6 +1923,91 @@ static void rna_def_texture_node(BlenderRNA *brna)
/* -------------------------------------------------------------------------- */
static void rna_def_node_socket(BlenderRNA *brna)
{
StructRNA *srna;
srna = RNA_def_struct(brna, "NodeSocket", NULL);
RNA_def_struct_ui_text(srna, "Node Socket", "Input or output socket of a node");
RNA_def_struct_refine_func(srna, "rna_NodeSocketType_refine");
RNA_def_struct_sdna(srna, "bNodeSocket");
RNA_def_struct_ui_icon(srna, ICON_PLUG);
RNA_def_struct_path_func(srna, "rna_NodeSocket_path");
}
static void rna_def_node_socket_value(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
srna = RNA_def_struct(brna, "ValueNodeSocket", NULL);
RNA_def_struct_ui_text(srna, "Value Node Socket", "Input or output socket of a node");
RNA_def_struct_sdna(srna, "bNodeSocket");
RNA_def_struct_ui_icon(srna, ICON_PLUG);
RNA_def_struct_path_func(srna, "rna_NodeSocket_path");
prop = RNA_def_property(srna, "name", PROP_STRING, PROP_NONE);
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Name", "Socket name.");
RNA_def_struct_name_property(srna, prop);
prop = RNA_def_property(srna, "default_value", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "ns.vec");
RNA_def_property_array(prop, 1);
RNA_def_property_ui_text(prop, "Default Value", "Default value of the socket when no link is attached.");
RNA_def_property_update(prop, 0, "rna_NodeSocket_update");
RNA_def_property_float_funcs(prop, NULL, NULL, "rna_NodeSocket_defvalue_range");
}
static void rna_def_node_socket_vector(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
srna = RNA_def_struct(brna, "VectorNodeSocket", NULL);
RNA_def_struct_ui_text(srna, "Vector Node Socket", "Input or output socket of a node");
RNA_def_struct_sdna(srna, "bNodeSocket");
RNA_def_struct_ui_icon(srna, ICON_PLUG);
RNA_def_struct_path_func(srna, "rna_NodeSocket_path");
prop = RNA_def_property(srna, "name", PROP_STRING, PROP_NONE);
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Name", "Socket name.");
RNA_def_struct_name_property(srna, prop);
prop = RNA_def_property(srna, "default_value", PROP_FLOAT, PROP_XYZ);
RNA_def_property_float_sdna(prop, NULL, "ns.vec");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Default Value", "Default value of the socket when no link is attached.");
RNA_def_property_update(prop, 0, "rna_NodeSocket_update");
RNA_def_property_float_funcs(prop, NULL, NULL, "rna_NodeSocket_defvalue_range");
}
static void rna_def_node_socket_rgba(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
srna = RNA_def_struct(brna, "RGBANodeSocket", NULL);
RNA_def_struct_ui_text(srna, "RGBA Node Socket", "Input or output socket of a node");
RNA_def_struct_sdna(srna, "bNodeSocket");
RNA_def_struct_ui_icon(srna, ICON_PLUG);
RNA_def_struct_path_func(srna, "rna_NodeSocket_path");
prop = RNA_def_property(srna, "name", PROP_STRING, PROP_NONE);
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Name", "Socket name.");
RNA_def_struct_name_property(srna, prop);
prop = RNA_def_property(srna, "default_value", PROP_FLOAT, PROP_COLOR);
RNA_def_property_float_sdna(prop, NULL, "ns.vec");
RNA_def_property_array(prop, 4);
RNA_def_property_ui_text(prop, "Default Value", "Default value of the socket when no link is attached.");
RNA_def_property_update(prop, 0, "rna_NodeSocket_update");
RNA_def_property_float_funcs(prop, NULL, NULL, "rna_NodeSocket_defvalue_range");
}
static void rna_def_node(BlenderRNA *brna)
{
StructRNA *srna;
@ -1869,6 +2016,7 @@ static void rna_def_node(BlenderRNA *brna)
srna = RNA_def_struct(brna, "Node", NULL);
RNA_def_struct_ui_text(srna, "Node", "Node in a node tree.");
RNA_def_struct_sdna(srna, "bNode");
RNA_def_struct_ui_icon(srna, ICON_NODE);
RNA_def_struct_refine_func(srna, "rna_Node_refine");
RNA_def_struct_path_func(srna, "rna_Node_path");
@ -1881,6 +2029,16 @@ static void rna_def_node(BlenderRNA *brna)
prop = RNA_def_property(srna, "name", PROP_STRING, PROP_NONE);
RNA_def_property_ui_text(prop, "Name", "Node name.");
RNA_def_struct_name_property(srna, prop);
prop = RNA_def_property(srna, "inputs", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "inputs", NULL);
RNA_def_property_struct_type(prop, "NodeSocket");
RNA_def_property_ui_text(prop, "Inputs", "");
prop = RNA_def_property(srna, "outputs", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "outputs", NULL);
RNA_def_property_struct_type(prop, "NodeSocket");
RNA_def_property_ui_text(prop, "Outputs", "");
}
static void rna_def_nodetree(BlenderRNA *brna)
@ -1891,7 +2049,7 @@ static void rna_def_nodetree(BlenderRNA *brna)
srna = RNA_def_struct(brna, "NodeTree", "ID");
RNA_def_struct_ui_text(srna, "Node Tree", "Node tree consisting of linked nodes used for materials, textures and compositing.");
RNA_def_struct_sdna(srna, "bNodeTree");
RNA_def_struct_ui_icon(srna, ICON_NODE);
RNA_def_struct_ui_icon(srna, ICON_NODETREE);
rna_def_animdata_common(srna);
@ -1913,6 +2071,10 @@ void RNA_def_nodetree(BlenderRNA *brna)
{
init();
rna_def_nodetree(brna);
rna_def_node_socket(brna);
rna_def_node_socket_value(brna);
rna_def_node_socket_vector(brna);
rna_def_node_socket_rgba(brna);
rna_def_node(brna);
rna_def_shader_node(brna);
rna_def_compositor_node(brna);

@ -1434,7 +1434,7 @@ static void rna_def_userdef_themes(BlenderRNA *brna)
{8, "PROPERTIES", ICON_BUTS, "Properties", ""},
{9, "TEXT_EDITOR", ICON_TEXT, "Text Editor", ""},
{10, "TIMELINE", ICON_TIME, "Timeline", ""},
{11, "NODE_EDITOR", ICON_NODE, "Node Editor", ""},
{11, "NODE_EDITOR", ICON_NODETREE, "Node Editor", ""},
{12, "LOGIC_EDITOR", ICON_LOGIC, "Logic Editor", ""},
{13, "OUTLINER", ICON_OOPS, "Outliner", ""},
{14, "INFO", ICON_INFO, "Info", ""},