Fix #114001: EEVEE-Next: Wrong compositing with volumes+transparency

Ensure the correct framebuffer is bound in transparent_ps.
This commit is contained in:
Miguel Pozo 2023-11-13 16:52:58 +01:00
parent 2bf46b3189
commit f1c7089a2f

@ -411,6 +411,7 @@ void ForwardPipeline::render(View &view,
inst_.volume.draw_resolve(view);
combined_fb.bind();
inst_.manager->submit(transparent_ps_, view);
// if (inst_.raytracing.enabled()) {