Before including <GL/gl.h> on windows you have to include <windows.h>

This commit is contained in:
Joseph Gilbert 2005-09-22 18:03:58 +00:00
parent d9fa984f35
commit f29f335ad5

@ -21,6 +21,9 @@
#if LBM_USE_GUI==1
#define USE_GLUTILITIES
// for debug display
#ifdef _WIN32
#include <windows.h>
#endif
#include <GL/gl.h>
#include "../gui/guifuncs.h"
#endif