Fix [#21706] edit field in nodegroup which overlaps a node, edits the field of the overlapped node
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86b30beb45
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@ -394,9 +394,6 @@ static void node_update_group(const bContext *C, bNodeTree *ntree, bNode *gnode)
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rctf *rect= &gnode->totr;
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int counter;
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/* init ui blocks for sub-nodetrees */
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node_uiblocks_init(C, ngroup);
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/* center them, is a bit of abuse of locx and locy though */
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for(node= ngroup->nodes.first; node; node= node->next) {
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node->locx+= gnode->locx;
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@ -1099,8 +1096,16 @@ void drawnodespace(const bContext *C, ARegion *ar, View2D *v2d)
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if(snode->nodetree) {
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bNode *node;
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/* init ui blocks for opened node group trees first
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* so they're in the correct depth stack order */
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for(node= snode->nodetree->nodes.first; node; node= node->next) {
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if(node->flag & NODE_GROUP_EDIT)
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node_uiblocks_init(C, (bNodeTree *)node->id);
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}
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node_uiblocks_init(C, snode->nodetree);
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/* for now, we set drawing coordinates on each redraw */
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for(node= snode->nodetree->nodes.first; node; node= node->next) {
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if(node->flag & NODE_GROUP_EDIT)
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