Ack! Found out the bugfix commit #2411 was accidentally still calling to do
all actions (in all objects) instead of only the ones parented to particle system.
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@ -1330,7 +1330,7 @@ void build_particle_system(Object *ob)
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par->ctime= -1234567.0;
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do_ob_key(par);
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if(par->type==OB_ARMATURE) {
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do_all_actions(NULL); // only does this object actions
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do_all_actions(par); // only does this object actions
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clear_object_constraint_status(par); // mysterious call, otherwise do_actions doesnt work???
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}
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par= par->parent;
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@ -1410,7 +1410,7 @@ void build_particle_system(Object *ob)
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do_ob_key(par);
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if(par->type==OB_ARMATURE) {
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do_all_actions(NULL); // only does this object actions
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do_all_actions(par); // only does this object actions
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clear_object_constraint_status(par); // mysterious call, otherwise do_actions doesnt work???
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}
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par= par->parent;
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