- adds /GR to compiler options for generating run time type info for c++ classes in the debug release
- add support for new transform files
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parent
f08504c525
commit
f61c5b1eec
@ -21,7 +21,7 @@
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<Tool
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<Tool
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Name="VCCLCompilerTool"
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Name="VCCLCompilerTool"
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InlineFunctionExpansion="1"
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InlineFunctionExpansion="1"
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AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\misc;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include"
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AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\misc;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\yafray;..\..\..\source\blender\radiosity\extern\include"
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PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
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PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
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StringPooling="TRUE"
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StringPooling="TRUE"
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RuntimeLibrary="0"
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RuntimeLibrary="0"
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@ -73,7 +73,7 @@
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<Tool
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<Tool
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Name="VCCLCompilerTool"
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Name="VCCLCompilerTool"
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Optimization="0"
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Optimization="0"
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AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\misc;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include"
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AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\misc;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\yafray;..\..\..\source\blender\radiosity\extern\include"
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PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
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PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
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BasicRuntimeChecks="3"
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BasicRuntimeChecks="3"
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RuntimeLibrary="1"
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RuntimeLibrary="1"
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@ -450,6 +450,9 @@
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<File
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<File
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RelativePath="..\..\..\source\blender\src\transform_generics.c">
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RelativePath="..\..\..\source\blender\src\transform_generics.c">
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</File>
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</File>
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<File
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RelativePath="..\..\..\source\blender\src\transform_manipulator.c">
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</File>
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<File
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<File
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RelativePath="..\..\..\source\blender\src\transform_numinput.c">
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RelativePath="..\..\..\source\blender\src\transform_numinput.c">
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</File>
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</File>
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@ -26,6 +26,7 @@
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BasicRuntimeChecks="3"
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BasicRuntimeChecks="3"
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RuntimeLibrary="1"
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RuntimeLibrary="1"
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DefaultCharIsUnsigned="TRUE"
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DefaultCharIsUnsigned="TRUE"
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RuntimeTypeInfo="TRUE"
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UsePrecompiledHeader="2"
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UsePrecompiledHeader="2"
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PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\blenderhook\debug\KX_blenderhook.pch"
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PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\blenderhook\debug\KX_blenderhook.pch"
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AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\blenderhook\debug\"
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AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\blenderhook\debug\"
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@ -131,6 +131,7 @@
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BasicRuntimeChecks="3"
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BasicRuntimeChecks="3"
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RuntimeLibrary="1"
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RuntimeLibrary="1"
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DefaultCharIsUnsigned="TRUE"
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DefaultCharIsUnsigned="TRUE"
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RuntimeTypeInfo="TRUE"
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UsePrecompiledHeader="2"
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UsePrecompiledHeader="2"
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PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\KX_ketsji.pch"
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PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\KX_ketsji.pch"
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AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\"
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AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\"
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