Fix: GLSL error in the sequencer when running mesa
It would error out with "illegal use of reserved word 'active'" Rename the boolan value to not use the reserved word.
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@ -192,8 +192,8 @@ void main()
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}
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/* Active, but not selected strips get a thin inner line. */
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bool active = (strip.flags & GPU_SEQ_FLAG_ACTIVE) != 0;
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if (active && !selected) {
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bool active_strip = (strip.flags & GPU_SEQ_FLAG_ACTIVE) != 0;
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if (active_strip && !selected) {
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col = add_outline(sdf, 1.0, 2.0, col, col_outline);
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}
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