bugfix [#23595] Texture paint with a node based brush produces artifacts

also changed displace modifier not to link object depgraph when not using object texturespace.
This commit is contained in:
Campbell Barton 2010-09-23 12:03:34 +00:00
parent 6fdd00f709
commit f88ad3f048
12 changed files with 23 additions and 23 deletions

@ -62,7 +62,7 @@ float brush_curve_strength_clamp(struct Brush *br, float p, const float len);
float brush_curve_strength(struct Brush *br, float p, const float len); /* used for sculpt */
/* sampling */
void brush_sample_tex(struct Brush *brush, float *xy, float *rgba);
void brush_sample_tex(struct Brush *brush, float *xy, float *rgba, const int thread);
void brush_imbuf_new(struct Brush *brush, short flt, short texfalloff, int size,
struct ImBuf **imbuf);

@ -480,7 +480,7 @@ int brush_clone_image_delete(Brush *brush)
}
/* Brush Sampling */
void brush_sample_tex(Brush *brush, float *xy, float *rgba)
void brush_sample_tex(Brush *brush, float *xy, float *rgba, const int thread)
{
MTex *mtex= &brush->mtex;
@ -493,7 +493,7 @@ void brush_sample_tex(Brush *brush, float *xy, float *rgba)
co[1]= xy[1]/radius;
co[2]= 0.0f;
hasrgb= externtex(mtex, co, &tin, &tr, &tg, &tb, &ta);
hasrgb= externtex(mtex, co, &tin, &tr, &tg, &tb, &ta, thread);
if (hasrgb) {
rgba[0]= tr;
@ -547,12 +547,12 @@ void brush_imbuf_new(Brush *brush, short flt, short texfall, int bufsize, ImBuf
dstf[3]= alpha*brush_curve_strength_clamp(brush, dist, radius);
}
else if (texfall == 1) {
brush_sample_tex(brush, xy, dstf);
brush_sample_tex(brush, xy, dstf, 0);
}
else {
dist = sqrt(xy[0]*xy[0] + xy[1]*xy[1]);
brush_sample_tex(brush, xy, rgba);
brush_sample_tex(brush, xy, rgba, 0);
dstf[0] = rgba[0]*brush->rgb[0];
dstf[1] = rgba[1]*brush->rgb[1];
@ -583,7 +583,7 @@ void brush_imbuf_new(Brush *brush, short flt, short texfall, int bufsize, ImBuf
dst[3]= FTOCHAR(alpha*brush_curve_strength(brush, dist, radius));
}
else if (texfall == 1) {
brush_sample_tex(brush, xy, rgba);
brush_sample_tex(brush, xy, rgba, 0);
dst[0]= FTOCHAR(rgba[0]);
dst[1]= FTOCHAR(rgba[1]);
dst[2]= FTOCHAR(rgba[2]);
@ -592,7 +592,7 @@ void brush_imbuf_new(Brush *brush, short flt, short texfall, int bufsize, ImBuf
else {
dist = sqrt(xy[0]*xy[0] + xy[1]*xy[1]);
brush_sample_tex(brush, xy, rgba);
brush_sample_tex(brush, xy, rgba, 0);
dst[0] = FTOCHAR(rgba[0]*brush->rgb[0]);
dst[1] = FTOCHAR(rgba[1]*brush->rgb[1]);
dst[2] = FTOCHAR(rgba[2]*brush->rgb[2]);
@ -739,7 +739,7 @@ static void brush_painter_do_partial(BrushPainter *painter, ImBuf *oldtexibuf, i
xy[0] = x + xoff;
xy[1] = y + yoff;
brush_sample_tex(brush, xy, tf);
brush_sample_tex(brush, xy, tf, 0);
}
bf[0] = tf[0]*mf[0];
@ -770,7 +770,7 @@ static void brush_painter_do_partial(BrushPainter *painter, ImBuf *oldtexibuf, i
xy[0] = x + xoff;
xy[1] = y + yoff;
brush_sample_tex(brush, xy, rgba);
brush_sample_tex(brush, xy, rgba, 0);
t[0]= FTOCHAR(rgba[0]);
t[1]= FTOCHAR(rgba[1]);
t[2]= FTOCHAR(rgba[2]);

@ -3686,7 +3686,7 @@ static void get_cpa_texture(DerivedMesh *dm, Material *ma, int face_index, float
else
VECCOPY(texco,orco);
externtex(mtex, texco, &value, rgba, rgba+1, rgba+2, rgba+3);
externtex(mtex, texco, &value, rgba, rgba+1, rgba+2, rgba+3, 0);
if((event & mtex->pmapto) & MAP_PA_TIME){
if((setvars&MAP_PA_TIME)==0){
ptex->time=0.0;
@ -3740,7 +3740,7 @@ void psys_get_texture(ParticleSimulationData *sim, Material *ma, ParticleData *p
psys_particle_on_emitter(sim->psmd,sim->psys->part->from,pa->num,pa->num_dmcache,pa->fuv,pa->foffset,co,0,0,0,texco, 0);
}
externtex(mtex, texco, &value, rgba, rgba+1, rgba+2, rgba+3);
externtex(mtex, texco, &value, rgba, rgba+1, rgba+2, rgba+3, 0);
if((event & mtex->pmapto) & MAP_PA_TIME){
/* the first time has to set the base value for time regardless of blend mode */

@ -4450,7 +4450,7 @@ void vertexnoise(Object *obedit, EditMesh *em)
}
else {
float tin, dum;
externtex(ma->mtex[0], eve->co, &tin, &dum, &dum, &dum, &dum);
externtex(ma->mtex[0], eve->co, &tin, &dum, &dum, &dum, &dum, 0);
eve->co[2]+= 0.05*tin;
}
}

@ -3757,7 +3757,7 @@ static void *do_projectpaint_thread(void *ph_v)
if (falloff > 0.0f) {
if (ps->is_texbrush) {
brush_sample_tex(ps->brush, projPixel->projCoSS, rgba);
brush_sample_tex(ps->brush, projPixel->projCoSS, rgba, thread_index);
alpha = rgba[3];
} else {
alpha = 1.0f;

@ -724,7 +724,7 @@ static float tex_strength(SculptSession *ss, Brush *br, float *point, const floa
/* Get strength by feeding the vertex
location directly into a texture */
externtex(mtex, point, &avg,
&jnk, &jnk, &jnk, &jnk);
&jnk, &jnk, &jnk, &jnk, 0);
}
else if(ss->texcache) {
float rotation = -mtex->rot;

@ -1306,7 +1306,7 @@ static void rna_def_modifier_displace(BlenderRNA *brna)
RNA_def_property_enum_sdna(prop, NULL, "texmapping");
RNA_def_property_enum_items(prop, prop_texture_coordinates_items);
RNA_def_property_ui_text(prop, "Texture Coordinates", "");
RNA_def_property_update(prop, 0, "rna_Modifier_update");
RNA_def_property_update(prop, 0, "rna_Modifier_dependency_update");
prop= RNA_def_property(srna, "uv_layer", PROP_STRING, PROP_NONE);
RNA_def_property_string_sdna(prop, NULL, "uvlayer_name");

@ -134,7 +134,7 @@ static void updateDepgraph(
{
DisplaceModifierData *dmd = (DisplaceModifierData*) md;
if(dmd->map_object) {
if(dmd->map_object && dmd->texmapping == MOD_DISP_MAP_OBJECT) {
DagNode *curNode = dag_get_node(forest, dmd->map_object);
dag_add_relation(forest, curNode, obNode,

@ -442,11 +442,11 @@ static DerivedMesh *applyModifier(ModifierData *md,
j= 2;
}
for(; j>=0; j--) {
do {
vidx = *(&mf->v1 + j);
vert_accum[vidx] += face_angles[j];
vert_angles[vidx]+= shell_angle_to_dist(angle_normalized_v3v3(vert_nors[vidx], face_nors[i])) * face_angles[j];
}
} while(j--);
}
/* vertex group support */

@ -51,7 +51,7 @@ struct ImBuf;
//void RE_zbufferall_radio(struct RadView *vw, struct RNode **rg_elem, int rg_totelem, struct Render *re);
/* particle.c, effect.c, editmesh_modes.c and brush.c, returns 1 if rgb, 0 otherwise */
int externtex(struct MTex *mtex, float *vec, float *tin, float *tr, float *tg, float *tb, float *ta);
int externtex(struct MTex *mtex, float *vec, float *tin, float *tr, float *tg, float *tb, float *ta, const int thread);
/* particle.c */
void texture_rgb_blend(float *in, float *tex, float *out, float fact, float facg, int blendtype);

@ -1019,7 +1019,7 @@ HaloRen *RE_inithalo(Render *re, ObjectRen *obr, Material *ma, float *vec, f
}
}
externtex(mtex, texvec, &tin, &tr, &tg, &tb, &ta);
externtex(mtex, texvec, &tin, &tr, &tg, &tb, &ta, 0);
yn= tin*mtex->colfac;
zn= tin*mtex->alphafac;
@ -1151,7 +1151,7 @@ HaloRen *RE_inithalo_particle(Render *re, ObjectRen *obr, DerivedMesh *dm, Mater
VECCOPY(texvec, orco);
}
externtex(mtex, texvec, &tin, &tr, &tg, &tb, &ta);
externtex(mtex, texvec, &tin, &tr, &tg, &tb, &ta, 0);
//yn= tin*mtex->colfac;
//zn= tin*mtex->alphafac;

@ -3016,7 +3016,7 @@ void do_lamp_tex(LampRen *la, float *lavec, ShadeInput *shi, float *colf, int ef
/* ------------------------------------------------------------------------- */
int externtex(MTex *mtex, float *vec, float *tin, float *tr, float *tg, float *tb, float *ta)
int externtex(MTex *mtex, float *vec, float *tin, float *tr, float *tg, float *tb, float *ta, const int thread)
{
Tex *tex;
TexResult texr;
@ -3042,7 +3042,7 @@ int externtex(MTex *mtex, float *vec, float *tin, float *tr, float *tg, float *t
do_2d_mapping(mtex, texvec, NULL, NULL, dxt, dyt);
}
rgb= multitex(tex, texvec, dxt, dyt, 0, &texr, 0, mtex->which_output);
rgb= multitex(tex, texvec, dxt, dyt, 0, &texr, thread, mtex->which_output);
if(rgb) {
texr.tin= (0.35*texr.tr+0.45*texr.tg+0.2*texr.tb);