Merge branch 'blender-v2.82-release'

This commit is contained in:
Brecht Van Lommel 2020-01-31 19:26:20 +01:00
commit f9d09a1209
11 changed files with 119 additions and 69 deletions

@ -43,6 +43,8 @@ BufferParams::BufferParams()
denoising_data_pass = false;
denoising_clean_pass = false;
denoising_prefiltered_pass = false;
Pass::add(PASS_COMBINED, passes);
}
void BufferParams::get_offset_stride(int &offset, int &stride)

@ -324,9 +324,12 @@ NODE_DEFINE(Film)
Film::Film() : Node(node_type)
{
Pass::add(PASS_COMBINED, passes);
use_light_visibility = false;
filter_table_offset = TABLE_OFFSET_INVALID;
cryptomatte_passes = CRYPT_NONE;
display_pass = PASS_COMBINED;
need_update = true;
}

@ -22,7 +22,7 @@
CCL_NAMESPACE_BEGIN
#define CYCLES_VERSION_MAJOR 1
#define CYCLES_VERSION_MINOR 9
#define CYCLES_VERSION_MINOR 11
#define CYCLES_VERSION_PATCH 0
#define CYCLES_MAKE_VERSION_STRING2(a, b, c) #a "." #b "." #c

@ -134,7 +134,7 @@ static void view_display()
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
gluOrtho2D(0, V.width, 0, V.height);
glOrtho(0, V.width, 0, V.height, -1, 1);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();

@ -94,6 +94,12 @@
- (void)windowWillEnterFullScreen:(NSNotification *)notification
{
associatedWindow->setImmediateDraw(true);
/* macOS does not send a window resize event when switching between zoomed
* and fullscreen, when automatic show/hide of dock and menu bar are enabled.
* Send our own to prevent artifacts. */
if ([(NSWindow *)associatedWindow->getOSWindow() isZoomed]) {
systemCocoa->handleWindowEvent(GHOST_kEventWindowSize, associatedWindow);
}
}
- (void)windowDidEnterFullScreen:(NSNotification *)notification
@ -109,6 +115,10 @@
- (void)windowDidExitFullScreen:(NSNotification *)notification
{
associatedWindow->setImmediateDraw(false);
/* See comment for windowWillEnterFullScreen. */
if ([(NSWindow *)associatedWindow->getOSWindow() isZoomed]) {
systemCocoa->handleWindowEvent(GHOST_kEventWindowSize, associatedWindow);
}
}
- (void)windowDidResize:(NSNotification *)notification

@ -139,7 +139,7 @@ waveCrest_sp$ID$ = sp$ID$.create(RealGrid)\n\
kineticEnergy_sp$ID$ = sp$ID$.create(RealGrid)\n\
\n\
# Keep track of important objects in dict to load them later on\n\
liquid_particles_dict_final_s$ID$ = dict(ppSnd=ppSnd_sp$ID$, pVelSnd=pVelSnd_pp$ID$, pLifeSnd=pLifeSnd_pp$ID$)\n\
liquid_particles_dict_final_s$ID$ = dict(ppSnd=ppSnd_sp$ID$, pVelSnd=pVelSnd_pp$ID$, pLifeSnd=pLifeSnd_pp$ID$)\n\
liquid_particles_dict_resume_s$ID$ = dict(trappedAir=trappedAir_sp$ID$, waveCrest=waveCrest_sp$ID$, kineticEnergy=kineticEnergy_sp$ID$)\n";
const std::string liquid_init_phi =
@ -166,15 +166,18 @@ def liquid_adaptive_step_$ID$(framenr):\n\
mantaMsg('Initializing obstacle levelset')\n\
phiObsIn_s$ID$.fillHoles(maxDepth=int(res_s$ID$), boundaryWidth=2)\n\
extrapolateLsSimple(phi=phiObsIn_s$ID$, distance=int(res_s$ID$/2), inside=True)\n\
extrapolateLsSimple(phi=phiObsIn_s$ID$, distance=int(res_s$ID$/2), inside=False)\n\
extrapolateLsSimple(phi=phiObsIn_s$ID$, distance=3, inside=False)\n\
phiObs_s$ID$.join(phiObsIn_s$ID$)\n\
\n\
# Using boundaryWidth=2 to not search beginning from walls (just a performance optimization)\n\
# Additional sanity check: fill holes in phiObs which can result after joining with phiObsIn\n\
phiObs_s$ID$.fillHoles(maxDepth=int(res_s$ID$), boundaryWidth=2)\n\
extrapolateLsSimple(phi=phiObs_s$ID$, distance=int(res_s$ID$/2), inside=True)\n\
extrapolateLsSimple(phi=phiObs_s$ID$, distance=int(res_s$ID$/2), inside=False)\n\
extrapolateLsSimple(phi=phiObs_s$ID$, distance=3, inside=False)\n\
\n\
mantaMsg('Initializing fluid levelset')\n\
extrapolateLsSimple(phi=phiIn_s$ID$, distance=int(res_s$ID$/2), inside=True)\n\
extrapolateLsSimple(phi=phiIn_s$ID$, distance=int(res_s$ID$/2), inside=False)\n\
phi_s$ID$.join(phiIn_s$ID$)\n\
\n\
if using_obstacle_s$ID$:\n\

@ -279,14 +279,18 @@ def smoke_adaptive_step_$ID$(framenr):\n\
mantaMsg('Initializing obstacle levelset')\n\
phiObsIn_s$ID$.fillHoles(maxDepth=int(res_s$ID$), boundaryWidth=2)\n\
extrapolateLsSimple(phi=phiObsIn_s$ID$, distance=int(res_s$ID$/2), inside=True)\n\
extrapolateLsSimple(phi=phiObsIn_s$ID$, distance=int(res_s$ID$/2), inside=False)\n\
extrapolateLsSimple(phi=phiObsIn_s$ID$, distance=3, inside=False)\n\
phiObs_s$ID$.join(phiObsIn_s$ID$)\n\
\n\
# Using boundaryWidth=2 to not search beginning from walls (just a performance optimization)\n\
# Additional sanity check: fill holes in phiObs which can result after joining with phiObsIn\n\
phiObs_s$ID$.fillHoles(maxDepth=int(res_s$ID$), boundaryWidth=2)\n\
extrapolateLsSimple(phi=phiObs_s$ID$, distance=int(res_s$ID$/2), inside=True)\n\
extrapolateLsSimple(phi=phiObs_s$ID$, distance=int(res_s$ID$/2), inside=False)\n\
extrapolateLsSimple(phi=phiObs_s$ID$, distance=3, inside=False)\n\
\n\
mantaMsg('Initializing fluid levelset')\n\
extrapolateLsSimple(phi=phiIn_s$ID$, distance=int(res_s$ID$/2), inside=True)\n\
extrapolateLsSimple(phi=phiIn_s$ID$, distance=3, inside=False)\n\
\n\
if using_outflow_s$ID$:\n\
phiOut_s$ID$.join(phiOutIn_s$ID$)\n\

@ -1452,7 +1452,7 @@ static void update_mesh_distances(int index,
return;
}
/* b) Volumetric initialization: 1) Ray-casts around mesh object. */
/* b) Volumetric initialization: Ray-casts around mesh object. */
/* Ray-casts in 26 directions.
* (6 main axis + 12 quadrant diagonals (2D) + 8 octant diagonals (3D)). */
@ -1508,45 +1508,8 @@ static void update_mesh_distances(int index,
min_dist = (-1.0f) * fabsf(min_dist);
}
/* Update global distance array with distance value. */
mesh_distances[index] = min_dist;
/* b) Volumetric initialization: 2) Use nearest neighbor search on mesh surface. */
/* Distance between two opposing vertices in a unit cube.
* I.e. the unit cube diagonal or sqrt(3).
* This value is our nearest neighbour search distance. */
const float surface_distance = 1.732;
BVHTreeNearest nearest = {0};
nearest.index = -1;
nearest.dist_sq = surface_distance * surface_distance; /* find_nearest uses squared distance. */
if (BLI_bvhtree_find_nearest(
tree_data->tree, ray_start, &nearest, tree_data->nearest_callback, tree_data) != -1) {
float ray[3] = {0};
sub_v3_v3v3(ray, nearest.co, ray_start);
min_dist = len_v3(ray);
BVHTreeRayHit hit_tree = {0};
hit_tree.index = -1;
hit_tree.dist = PHI_MAX;
normalize_v3(ray);
BLI_bvhtree_ray_cast(
tree_data->tree, ray_start, ray, 0.0f, &hit_tree, tree_data->raycast_callback, tree_data);
/* Only proceed if casted ray hit the mesh surface. */
if (hit_tree.index != -1) {
/* Ray and normal are pointing in the same direction: Point must lie inside mesh. */
if (dot_v3v3(ray, hit_tree.no) > 0) {
min_dist = (-1.0f) * fabsf(min_dist);
}
/* Update distance map with more accurate distance from this nearest neighbor search. */
mesh_distances[index] = min_dist;
}
}
/* Update global distance array but ensure that older entries are not overridden. */
mesh_distances[index] = MIN2(mesh_distances[index], min_dist);
/* Subtract optional surface thickness value and virtually increase the object size. */
if (surface_thickness) {
@ -4012,7 +3975,7 @@ void BKE_fluid_particle_system_create(struct Main *bmain,
part->type = psys_type;
part->totpart = 0;
part->draw_size = 0.01f; // make fluid particles more subtle in viewport
part->draw_size = 0.01f; /* Make fluid particles more subtle in viewport. */
part->draw_col = PART_DRAW_COL_VEL;
psys->part = part;
psys->pointcache = BKE_ptcache_add(&psys->ptcaches);
@ -4386,7 +4349,7 @@ void BKE_fluid_modifier_create_type_data(struct FluidModifierData *mmd)
mmd->domain->particle_number = 2;
mmd->domain->particle_minimum = 8;
mmd->domain->particle_maximum = 16;
mmd->domain->particle_radius = 1.5f;
mmd->domain->particle_radius = 1.0f;
mmd->domain->particle_band_width = 3.0f;
mmd->domain->fractions_threshold = 0.05f;
@ -4445,9 +4408,9 @@ void BKE_fluid_modifier_create_type_data(struct FluidModifierData *mmd)
mmd->domain->cache_flag = 0;
mmd->domain->cache_type = FLUID_DOMAIN_CACHE_MODULAR;
mmd->domain->cache_mesh_format = FLUID_DOMAIN_FILE_BIN_OBJECT;
mmd->domain->cache_data_format = FLUID_DOMAIN_FILE_UNI;
mmd->domain->cache_particle_format = FLUID_DOMAIN_FILE_UNI;
mmd->domain->cache_noise_format = FLUID_DOMAIN_FILE_UNI;
mmd->domain->cache_data_format = FLUID_DOMAIN_FILE_OPENVDB;
mmd->domain->cache_particle_format = FLUID_DOMAIN_FILE_OPENVDB;
mmd->domain->cache_noise_format = FLUID_DOMAIN_FILE_OPENVDB;
modifier_path_init(mmd->domain->cache_directory,
sizeof(mmd->domain->cache_directory),
FLUID_DOMAIN_DIR_DEFAULT);

@ -3586,14 +3586,47 @@ void object_remove_particle_system(Main *bmain, Scene *UNUSED(scene), Object *ob
return;
}
/* clear all other appearances of this pointer (like on manta flow modifier) */
/* Clear particle system in fluid modifier. */
if ((md = modifiers_findByType(ob, eModifierType_Fluid))) {
FluidModifierData *mmd = (FluidModifierData *)md;
/* Clear particle system pointer in flow settings. */
if ((mmd->type == MOD_FLUID_TYPE_FLOW) && mmd->flow && mmd->flow->psys) {
if (mmd->flow->psys == psys) {
mmd->flow->psys = NULL;
}
}
/* Clear particle flag in domain settings when removing particle system manually. */
if (mmd->type == MOD_FLUID_TYPE_DOMAIN) {
if (psys->part->type == PART_FLUID_FLIP) {
mmd->domain->particle_type &= ~FLUID_DOMAIN_PARTICLE_FLIP;
}
if (psys->part->type == PART_FLUID_SPRAY || psys->part->type == PART_FLUID_SPRAYFOAM ||
psys->part->type == PART_FLUID_SPRAYBUBBLE ||
psys->part->type == PART_FLUID_SPRAYFOAMBUBBLE) {
mmd->domain->particle_type &= ~FLUID_DOMAIN_PARTICLE_SPRAY;
}
if (psys->part->type == PART_FLUID_FOAM || psys->part->type == PART_FLUID_SPRAYFOAM ||
psys->part->type == PART_FLUID_FOAMBUBBLE ||
psys->part->type == PART_FLUID_SPRAYFOAMBUBBLE) {
mmd->domain->particle_type &= ~FLUID_DOMAIN_PARTICLE_FOAM;
}
if (psys->part->type == PART_FLUID_BUBBLE || psys->part->type == PART_FLUID_FOAMBUBBLE ||
psys->part->type == PART_FLUID_SPRAYBUBBLE ||
psys->part->type == PART_FLUID_SPRAYFOAMBUBBLE) {
mmd->domain->particle_type &= ~FLUID_DOMAIN_PARTICLE_BUBBLE;
}
if (psys->part->type == PART_FLUID_TRACER) {
mmd->domain->particle_type &= ~FLUID_DOMAIN_PARTICLE_TRACER;
}
/* Disable combined export if combined particle system was deleted. */
if (psys->part->type == PART_FLUID_SPRAYFOAM || psys->part->type == PART_FLUID_SPRAYBUBBLE ||
psys->part->type == PART_FLUID_FOAMBUBBLE ||
psys->part->type == PART_FLUID_SPRAYFOAMBUBBLE) {
mmd->domain->sndparticle_combined_export = SNDPARTICLE_COMBINED_EXPORT_OFF;
}
}
}
if ((md = modifiers_findByType(ob, eModifierType_DynamicPaint))) {

@ -246,7 +246,7 @@ static void rna_Fluid_tracer_parts_update(Main *bmain, Scene *UNUSED(scene), Poi
rna_Fluid_parts_create(bmain,
ptr,
"TracerParticleSettings",
"Tracer Particles",
"Tracers",
"Tracer Particle System",
PART_FLUID_TRACER);
mmd->domain->particle_type |= FLUID_DOMAIN_PARTICLE_TRACER;
@ -290,7 +290,7 @@ static void rna_Fluid_combined_export_update(Main *bmain, Scene *scene, PointerR
rna_Fluid_parts_create(bmain,
ptr,
"SprayFoamParticleSettings",
"Spray + Foam Particles",
"Spray + Foam",
"Spray + Foam Particle System",
PART_FLUID_SPRAYFOAM);
@ -316,7 +316,7 @@ static void rna_Fluid_combined_export_update(Main *bmain, Scene *scene, PointerR
rna_Fluid_parts_create(bmain,
ptr,
"SprayBubbleParticleSettings",
"Spray + Bubble Particles",
"Spray + Bubbles",
"Spray + Bubble Particle System",
PART_FLUID_SPRAYBUBBLE);
@ -369,7 +369,7 @@ static void rna_Fluid_combined_export_update(Main *bmain, Scene *scene, PointerR
rna_Fluid_parts_create(bmain,
ptr,
"SprayFoamBubbleParticleSettings",
"Spray + Foam + Bubble Particles",
"Spray + Foam + Bubbles",
"Spray + Foam + Bubble Particle System",
PART_FLUID_SPRAYFOAMBUBBLE);
@ -1522,10 +1522,10 @@ static void rna_def_fluid_domain_settings(BlenderRNA *brna)
prop = RNA_def_property(srna, "particle_radius", PROP_FLOAT, PROP_NONE);
RNA_def_property_range(prop, 0.0, 10.0);
RNA_def_property_ui_text(
prop,
"Radius",
"Particle radius factor. Adjust this parameter when the simulation appears to leak volume");
RNA_def_property_ui_text(prop,
"Radius",
"Particle radius factor. Increase this value if the simulation appears "
"to leak volume, decrease it if the simulation seems to gain volume");
RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER, "rna_Fluid_resetCache");
prop = RNA_def_property(srna, "particle_band_width", PROP_FLOAT, PROP_NONE);

@ -120,6 +120,29 @@ static const EnumPropertyItem part_hair_ren_as_items[] = {
};
#endif
static const EnumPropertyItem part_type_items[] = {
{PART_EMITTER, "EMITTER", 0, "Emitter", ""},
/*{PART_REACTOR, "REACTOR", 0, "Reactor", ""}, */
{PART_HAIR, "HAIR", 0, "Hair", ""},
{0, NULL, 0, NULL, NULL},
};
#ifdef RNA_RUNTIME
static const EnumPropertyItem part_fluid_type_items[] = {
{PART_FLUID, "FLUID", 0, "Fluid", ""},
{PART_FLUID_FLIP, "FLIP", 0, "Liquid", ""},
{PART_FLUID_SPRAY, "SPRAY", 0, "Spray", ""},
{PART_FLUID_BUBBLE, "BUBBLE", 0, "Bubble", ""},
{PART_FLUID_FOAM, "FOAM", 0, "Foam", ""},
{PART_FLUID_TRACER, "TRACER", 0, "Tracer", ""},
{PART_FLUID_SPRAYFOAM, "SPRAYFOAM", 0, "Spray-Foam", ""},
{PART_FLUID_SPRAYBUBBLE, "SPRAYBUBBLE", 0, "Spray-Bubble", ""},
{PART_FLUID_FOAMBUBBLE, "FOAMBUBBLE", 0, "Foam-Bubble", ""},
{PART_FLUID_SPRAYFOAMBUBBLE, "SPRAYFOAMBUBBLE", 0, "Spray-Foam-Bubble", ""},
{0, NULL, 0, NULL, NULL},
};
#endif
#ifdef RNA_RUNTIME
# include "BLI_math.h"
@ -1239,6 +1262,21 @@ static int rna_ParticleDupliWeight_name_length(PointerRNA *ptr)
return strlen(tstr);
}
static const EnumPropertyItem *rna_Particle_type_itemf(bContext *UNUSED(C),
PointerRNA *ptr,
PropertyRNA *UNUSED(prop),
bool *UNUSED(r_free))
{
ParticleSettings *part = (ParticleSettings *)ptr->owner_id;
if (part->type == PART_HAIR || part->type == PART_EMITTER) {
return part_type_items;
}
else {
return part_fluid_type_items;
}
}
static const EnumPropertyItem *rna_Particle_from_itemf(bContext *UNUSED(C),
PointerRNA *UNUSED(ptr),
PropertyRNA *UNUSED(prop),
@ -2260,13 +2298,6 @@ static void rna_def_particle_settings(BlenderRNA *brna)
StructRNA *srna;
PropertyRNA *prop;
static const EnumPropertyItem type_items[] = {
{PART_EMITTER, "EMITTER", 0, "Emitter", ""},
/*{PART_REACTOR, "REACTOR", 0, "Reactor", ""}, */
{PART_HAIR, "HAIR", 0, "Hair", ""},
{0, NULL, 0, NULL, NULL},
};
static const EnumPropertyItem phys_type_items[] = {
{PART_PHYS_NO, "NO", 0, "None", ""},
{PART_PHYS_NEWTON, "NEWTON", 0, "Newtonian", ""},
@ -2493,8 +2524,9 @@ static void rna_def_particle_settings(BlenderRNA *brna)
RNA_def_property_update(prop, 0, "rna_Particle_reset");
prop = RNA_def_property(srna, "type", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_items(prop, type_items);
RNA_def_property_enum_items(prop, part_type_items);
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_enum_funcs(prop, NULL, NULL, "rna_Particle_type_itemf");
RNA_def_property_ui_text(prop, "Type", "Particle Type");
RNA_def_property_update(prop, 0, "rna_Particle_change_type");