possible/partial fix for [#29521], in many places the deform group index was not checked which could crash blender.

This commit is contained in:
Campbell Barton 2011-12-09 07:18:04 +00:00
parent fbdb8b414d
commit fb2961a178

@ -967,11 +967,11 @@ static EnumPropertyItem *weight_paint_sample_enum_itemf(bContext *C, PointerRNA
index= view3d_sample_backbuf(&vc, win->eventstate->x - vc.ar->winrct.xmin, win->eventstate->y - vc.ar->winrct.ymin);
if(index && index<=me->totface) {
const int totgroup= BLI_countlist(&vc.obact->defbase);
if(totgroup) {
const int defbase_tot= BLI_countlist(&vc.obact->defbase);
if(defbase_tot) {
MFace *mf= ((MFace *)me->mface) + index-1;
unsigned int fidx= mf->v4 ? 3:2;
int *groups= MEM_callocN(totgroup*sizeof(int), "groups");
int *groups= MEM_callocN(defbase_tot*sizeof(int), "groups");
int found= FALSE;
do {
@ -979,8 +979,10 @@ static EnumPropertyItem *weight_paint_sample_enum_itemf(bContext *C, PointerRNA
int i= dvert->totweight;
MDeformWeight *dw;
for(dw= dvert->dw; i > 0; dw++, i--) {
groups[dw->def_nr]= TRUE;
found= TRUE;
if (dw->def_nr < defbase_tot) {
groups[dw->def_nr]= TRUE;
found= TRUE;
}
}
} while (fidx--);
@ -992,7 +994,7 @@ static EnumPropertyItem *weight_paint_sample_enum_itemf(bContext *C, PointerRNA
int totitem= 0;
int i= 0;
bDeformGroup *dg;
for(dg= vc.obact->defbase.first; dg && i<totgroup; i++, dg= dg->next) {
for(dg= vc.obact->defbase.first; dg && i<defbase_tot; i++, dg= dg->next) {
if(groups[i]) {
item_tmp.identifier= item_tmp.name= dg->name;
item_tmp.value= i;
@ -1091,7 +1093,8 @@ static void do_weight_paint_auto_normalize(MDeformVert *dvert,
#endif
/* the active group should be involved in auto normalize */
static void do_weight_paint_auto_normalize_all_groups(MDeformVert *dvert, const char *vgroup_validmap, char do_auto_normalize)
static void do_weight_paint_auto_normalize_all_groups(MDeformVert *dvert, const int defbase_tot,
const char *vgroup_validmap, char do_auto_normalize)
{
if (do_auto_normalize == FALSE) {
return;
@ -1102,9 +1105,11 @@ static void do_weight_paint_auto_normalize_all_groups(MDeformVert *dvert, const
MDeformWeight *dw;
for (i= dvert->totweight, dw= dvert->dw; i != 0; i--, dw++) {
if (vgroup_validmap[dw->def_nr]) {
tot++;
sum += dw->weight;
if (dw->def_nr < defbase_tot) {
if (vgroup_validmap[dw->def_nr]) {
tot++;
sum += dw->weight;
}
}
}
@ -1115,8 +1120,10 @@ static void do_weight_paint_auto_normalize_all_groups(MDeformVert *dvert, const
fac= 1.0f / sum;
for (i= dvert->totweight, dw= dvert->dw; i != 0; i--, dw++) {
if (vgroup_validmap[dw->def_nr]) {
dw->weight *= fac;
if (dw->def_nr < defbase_tot) {
if (vgroup_validmap[dw->def_nr]) {
dw->weight *= fac;
}
}
}
}
@ -1125,12 +1132,17 @@ static void do_weight_paint_auto_normalize_all_groups(MDeformVert *dvert, const
/*
See if the current deform vertex has a locked group
*/
static char has_locked_group(MDeformVert *dvert, const char *lock_flags)
static char has_locked_group(MDeformVert *dvert, const int defbase_tot,
const char *lock_flags)
{
int i;
for(i = 0; i < dvert->totweight; i++) {
if(lock_flags[dvert->dw[i].def_nr] && dvert->dw[i].weight > 0.0f) {
return TRUE;
MDeformWeight *dw;
for (i= dvert->totweight, dw= dvert->dw; i != 0; i--, dw++) {
if (dw->def_nr < defbase_tot) {
if (lock_flags[dw->def_nr] && dw->weight > 0.0f) {
return TRUE;
}
}
}
return FALSE;
@ -1188,7 +1200,7 @@ static int has_unselected_unlocked_bone_group(int defbase_tot, char *defbase_sel
#endif
static void multipaint_selection(MDeformVert *dvert, float change, const char *defbase_sel, int defbase_tot)
static void multipaint_selection(MDeformVert *dvert, const int defbase_tot, float change, const char *defbase_sel)
{
int i;
MDeformWeight *dw;
@ -1227,7 +1239,10 @@ static void multipaint_selection(MDeformVert *dvert, float change, const char *d
/* move all change onto valid, unchanged groups. If there is change left over,
* then return it.
* assumes there are valid groups to shift weight onto */
static float redistribute_change(MDeformVert *ndv, char *change_status, int changeme, int changeto, float totchange, float total_valid, char do_auto_normalize)
static float redistribute_change(MDeformVert *ndv, const int defbase_tot,
char *change_status, const char change_me, int changeto,
float totchange, float total_valid,
char do_auto_normalize)
{
float was_change;
float change;
@ -1241,30 +1256,35 @@ static float redistribute_change(MDeformVert *ndv, char *change_status, int chan
change = totchange/total_valid;
for(i = 0; i < ndv->totweight && total_valid && totchange; i++) {
ndw = (ndv->dw+i);
/* change only the groups with a valid status */
if(change_status[ndw->def_nr] == changeme) {
oldval = ndw->weight;
/* if auto normalize is active, don't worry about upper bounds */
if(do_auto_normalize == FALSE && ndw->weight + change > 1) {
totchange -= 1-ndw->weight;
ndw->weight = 1;
/* stop the changes to this group */
change_status[ndw->def_nr] = changeto;
total_valid--;
}
else if(ndw->weight + change < 0) { /* check the lower bound */
totchange -= ndw->weight;
ndw->weight = 0;
change_status[ndw->def_nr] = changeto;
total_valid--;
}
else {/* a perfectly valid change occurred to ndw->weight */
totchange -= change;
ndw->weight += change;
}
/* see if there was a change */
if(oldval != ndw->weight) {
was_change = TRUE;
/* ignore anything outside the value range */
if (ndw->def_nr < defbase_tot) {
/* change only the groups with a valid status */
if(change_status[ndw->def_nr] == change_me) {
oldval = ndw->weight;
/* if auto normalize is active, don't worry about upper bounds */
if(do_auto_normalize == FALSE && ndw->weight + change > 1) {
totchange -= 1-ndw->weight;
ndw->weight = 1;
/* stop the changes to this group */
change_status[ndw->def_nr] = changeto;
total_valid--;
}
else if(ndw->weight + change < 0) { /* check the lower bound */
totchange -= ndw->weight;
ndw->weight = 0;
change_status[ndw->def_nr] = changeto;
total_valid--;
}
else {/* a perfectly valid change occurred to ndw->weight */
totchange -= change;
ndw->weight += change;
}
/* see if there was a change */
if(oldval != ndw->weight) {
was_change = TRUE;
}
}
}
}
@ -1274,12 +1294,14 @@ static float redistribute_change(MDeformVert *ndv, char *change_status, int chan
/* left overs */
return totchange;
}
static float get_mp_change(MDeformVert *odv, const char *defbase_sel, float brush_change);
static float get_mp_change(MDeformVert *odv, const int defbase_tot, const char *defbase_sel, float brush_change);
/* observe the changes made to the weights of groups.
* make sure all locked groups on the vertex have the same deformation
* by moving the changes made to groups onto other unlocked groups */
static void enforce_locks(MDeformVert *odv, MDeformVert *ndv, int defbase_tot, const char *defbase_sel,
const char *lock_flags, const char *vgroup_validmap, char do_auto_normalize, char do_multipaint)
static void enforce_locks(MDeformVert *odv, MDeformVert *ndv,
const int defbase_tot, const char *defbase_sel,
const char *lock_flags, const char *vgroup_validmap,
char do_auto_normalize, char do_multipaint)
{
float totchange = 0.0f;
float totchange_allowed = 0.0f;
@ -1295,7 +1317,7 @@ static void enforce_locks(MDeformVert *odv, MDeformVert *ndv, int defbase_tot, c
char *change_status;
if(!lock_flags || !has_locked_group(ndv, lock_flags)) {
if(!lock_flags || !has_locked_group(ndv, defbase_tot, lock_flags)) {
return;
}
/* record if a group was changed, unlocked and not changed, or locked */
@ -1359,17 +1381,17 @@ static void enforce_locks(MDeformVert *odv, MDeformVert *ndv, int defbase_tot, c
totchange_allowed = -totchange;
}
/* move the weight evenly between the allowed groups, move excess back onto the used groups based on the change */
totchange_allowed = redistribute_change(ndv, change_status, 1, -1, totchange_allowed, total_valid, do_auto_normalize);
totchange_allowed = redistribute_change(ndv, defbase_tot, change_status, 1, -1, totchange_allowed, total_valid, do_auto_normalize);
left_over += totchange_allowed;
if(left_over) {
/* more than one nonzero weights were changed with the same ratio with multipaint, so keep them changed that way! */
if(total_changed > 1 && do_multipaint) {
float undo_change = get_mp_change(ndv, defbase_sel, left_over);
multipaint_selection(ndv, undo_change, defbase_sel, defbase_tot);
float undo_change = get_mp_change(ndv, defbase_tot, defbase_sel, left_over);
multipaint_selection(ndv, defbase_tot, undo_change, defbase_sel);
}
/* or designatedw is still -1 put weight back as evenly as possible */
else {
redistribute_change(ndv, change_status, 2, -2, left_over, total_changed, do_auto_normalize);
redistribute_change(ndv, defbase_tot, change_status, 2, -2, left_over, total_changed, do_auto_normalize);
}
}
}
@ -1389,15 +1411,17 @@ static void enforce_locks(MDeformVert *odv, MDeformVert *ndv, int defbase_tot, c
}
/* multi-paint's initial, potential change is computed here based on the user's stroke */
static float get_mp_change(MDeformVert *odv, const char *defbase_sel, float brush_change)
static float get_mp_change(MDeformVert *odv, const int defbase_tot, const char *defbase_sel, float brush_change)
{
float selwsum = 0.0f;
unsigned int i;
MDeformWeight *dw= odv->dw;
for (i= odv->totweight; i != 0; i--, dw++) {
if(defbase_sel[dw->def_nr]) {
selwsum += dw->weight;
if (dw->def_nr < defbase_tot) {
if(defbase_sel[dw->def_nr]) {
selwsum += dw->weight;
}
}
}
if(selwsum && selwsum+brush_change > 0) {
@ -1449,7 +1473,7 @@ typedef struct WeightPaintInfo {
* length of defbase_tot, cant be const because of how its passed */
const char *vgroup_validmap; /* same as WeightPaintData.vgroup_validmap,
* only added here for convenience */
* only added here for convenience */
char do_flip;
char do_multipaint;
@ -1458,7 +1482,10 @@ typedef struct WeightPaintInfo {
/* fresh start to make multi-paint and locking modular */
/* returns TRUE if it thinks you need to reset the weights due to
* normalizing while multi-painting */
* normalizing while multi-painting
*
* note: this assumes dw->def_nr range has been checked by the caller
*/
static int apply_mp_locks_normalize(Mesh *me, const WeightPaintInfo *wpi,
const unsigned int index,
MDeformWeight *dw, MDeformWeight *tdw,
@ -1473,13 +1500,13 @@ static int apply_mp_locks_normalize(Mesh *me, const WeightPaintInfo *wpi,
dv_test.totweight = dv->totweight;
/* do not multi-paint if a locked group is selected or the active group is locked
* !lock_flags[dw->def_nr] helps if nothing is selected, but active group is locked */
if( (wpi->lock_flags == NULL) ||
((wpi->lock_flags[dw->def_nr] == FALSE) &&
has_locked_group_selected(wpi->defbase_tot, wpi->defbase_sel, wpi->lock_flags) == FALSE))
if ( (wpi->lock_flags == NULL) ||
((wpi->lock_flags[dw->def_nr] == FALSE) && /* def_nr range has to be checked for by caller */
has_locked_group_selected(wpi->defbase_tot, wpi->defbase_sel, wpi->lock_flags) == FALSE))
{
if(wpi->do_multipaint && wpi->defbase_tot_sel > 1) {
if(change && change!=1) {
multipaint_selection(dv, change, wpi->defbase_sel, wpi->defbase_tot);
multipaint_selection(dv, wpi->defbase_tot, change, wpi->defbase_sel);
}
}
else { /* this lets users paint normally, but don't let them paint locked groups */
@ -1490,7 +1517,7 @@ static int apply_mp_locks_normalize(Mesh *me, const WeightPaintInfo *wpi,
enforce_locks(&dv_test, dv, wpi->defbase_tot, wpi->defbase_sel, wpi->lock_flags, wpi->vgroup_validmap, wpi->do_auto_normalize, wpi->do_multipaint);
do_weight_paint_auto_normalize_all_groups(dv, wpi->vgroup_validmap, wpi->do_auto_normalize);
do_weight_paint_auto_normalize_all_groups(dv, wpi->defbase_tot, wpi->vgroup_validmap, wpi->do_auto_normalize);
if(oldChange && wpi->do_multipaint && wpi->defbase_tot_sel > 1) {
if(tdw->weight != oldw) {
@ -1514,13 +1541,15 @@ static int apply_mp_locks_normalize(Mesh *me, const WeightPaintInfo *wpi,
/* within the current dvert index, get the dw that is selected and has a weight
* above 0, this helps multi-paint */
static int get_first_selected_nonzero_weight(MDeformVert *dvert, const char *defbase_sel)
static int get_first_selected_nonzero_weight(MDeformVert *dvert, const int defbase_tot, const char *defbase_sel)
{
int i;
MDeformWeight *dw= dvert->dw;
for(i=0; i< dvert->totweight; i++, dw++) {
if(defbase_sel[dw->def_nr] && dw->weight > 0.0f) {
return i;
if (dw->def_nr < defbase_tot) {
if (defbase_sel[dw->def_nr] && dw->weight > 0.0f) {
return i;
}
}
}
return -1;
@ -1560,8 +1589,8 @@ static void do_weight_paint_vertex( /* vars which remain the same for every vert
/* If there are no locks or multipaint,
* then there is no need to run the more complicated checks */
if( (wpi->do_multipaint == FALSE || wpi->defbase_tot_sel <= 1) &&
(wpi->lock_flags == NULL || has_locked_group(dv, wpi->lock_flags) == FALSE))
if ( (wpi->do_multipaint == FALSE || wpi->defbase_tot_sel <= 1) &&
(wpi->lock_flags == NULL || has_locked_group(dv, wpi->defbase_tot, wpi->lock_flags) == FALSE))
{
wpaint_blend(wp, dw, uw, alpha, paintweight, wpi->do_flip, FALSE);
@ -1579,7 +1608,7 @@ static void do_weight_paint_vertex( /* vars which remain the same for every vert
* which has already been scaled down in relation to other weights,
* then scales a second time [#26193]. Tricky multi-paint code doesn't
* suffer from this problem - campbell */
do_weight_paint_auto_normalize_all_groups(dv, wpi->vgroup_validmap, wpi->do_auto_normalize);
do_weight_paint_auto_normalize_all_groups(dv, wpi->defbase_tot, wpi->vgroup_validmap, wpi->do_auto_normalize);
}
else {
/* use locks and/or multipaint */
@ -1604,13 +1633,13 @@ static void do_weight_paint_vertex( /* vars which remain the same for every vert
dv_copy.totweight = dv->totweight;
tdw = dw;
tuw = uw;
change = get_mp_change(wp->wpaint_prev+index, wpi->defbase_sel, neww - oldw);
change = get_mp_change(&wp->wpaint_prev[index], wpi->defbase_tot, wpi->defbase_sel, neww - oldw);
if(change) {
if(!tdw->weight) {
i = get_first_selected_nonzero_weight(dv, wpi->defbase_sel);
i = get_first_selected_nonzero_weight(dv, wpi->defbase_tot, wpi->defbase_sel);
if(i>=0) {
tdw = &(dv->dw[i]);
tuw = defvert_verify_index(wp->wpaint_prev+index, tdw->def_nr);
tuw = defvert_verify_index(&wp->wpaint_prev[index], tdw->def_nr);
}
else {
change = 0;
@ -2144,8 +2173,8 @@ static int wpaint_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
op->customdata = paint_stroke_new(C, NULL, wpaint_stroke_test_start,
wpaint_stroke_update_step,
wpaint_stroke_done, event->type);
wpaint_stroke_update_step,
wpaint_stroke_done, event->type);
/* add modal handler */
WM_event_add_modal_handler(C, op);