Ok this should have probably been three seperate things but I figured
some people are getting sick of the email and the comments are small. editmesh.c I added casts in a couple of places to remove a few warnings. Then I cleaned up configure.ac a bit specifically the checks for --with-ssl etc... so they work a little nicer. I also modified source/Makefile.am to add targets for the player Still needs some work I'm sure but its a start. Kent -- mein@cs.umn.edu
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@ -1399,14 +1399,14 @@ void load_editMesh(void)
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/* mat_nr in vertex */
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if(me->totcol>1) {
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mvert= me->mvert+mface->v1;
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if(mvert->mat_nr == 255) mvert->mat_nr= mface->mat_nr;
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if(mvert->mat_nr == (char)255) mvert->mat_nr= mface->mat_nr;
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mvert= me->mvert+mface->v2;
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if(mvert->mat_nr == 255) mvert->mat_nr= mface->mat_nr;
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if(mvert->mat_nr == (char)255) mvert->mat_nr= mface->mat_nr;
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mvert= me->mvert+mface->v3;
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if(mvert->mat_nr == 255) mvert->mat_nr= mface->mat_nr;
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if(mvert->mat_nr == (char)255) mvert->mat_nr= mface->mat_nr;
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if(mface->v4) {
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mvert= me->mvert+mface->v4;
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if(mvert->mat_nr == 255) mvert->mat_nr= mface->mat_nr;
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if(mvert->mat_nr == (char)255) mvert->mat_nr= mface->mat_nr;
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}
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}
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