Fix for [#36216] Viewport render with CMJ sampler and unlimited passes freezes

* If Preview Samples are set to 0 (unlimited) it now assumes 65536 instead of INT_MAX. 

This doesn't affect regular sampling, you can still enter fixed values of 100k or whatever.
This commit is contained in:
Thomas Dinges 2013-07-19 14:00:53 +00:00
parent 97397895b4
commit fd1d4151f1
2 changed files with 3 additions and 3 deletions

@ -392,7 +392,7 @@ SessionParams BlenderSync::get_session_params(BL::RenderEngine b_engine, BL::Use
else {
params.samples = get_int(cscene, "preview_aa_samples");
if(params.samples == 0)
params.samples = INT_MAX;
params.samples = 65536;
}
}
else {
@ -402,7 +402,7 @@ SessionParams BlenderSync::get_session_params(BL::RenderEngine b_engine, BL::Use
else {
params.samples = get_int(cscene, "preview_samples");
if(params.samples == 0)
params.samples = INT_MAX;
params.samples = 65536;
}
}

@ -786,7 +786,7 @@ void Session::update_status_time(bool show_pause, bool show_done)
substatus += string_printf(", Sample %d/%d", sample, num_samples);
}
}
else if(tile_manager.num_samples == INT_MAX)
else if(tile_manager.num_samples == 65536)
substatus = string_printf("Path Tracing Sample %d", sample+1);
else
substatus = string_printf("Path Tracing Sample %d/%d", sample+1, tile_manager.num_samples);