- Made tooltip for compression a bit more clear.
- Use default compression of 15%. Gives around
two times boost on export movie file here in
test with only 10% increased file size.
Reviewers: Jonathan Williamson
Revert 0c7d2de38219. The "Camera Data" node actually gives the location
of the point in camera coordinate system. To obtain actual camera data,
we can use "Geometry" node instead.
Also modify the "Geometry" node, to produce correct view vector output
in orthographic GLSL preview.
Fixes this problem:
*Go to the Blender (BI) textures tab and open an existing image.
*Hit on the plus sign next to datablock to create a new image.
*Complete the creation process and switch back to the first (loaded) image.
-> The image user count raises... will raise as often as you hit the plus sign
This also fixes a bug where ctrl+click would not properly work when pressing
ctrl after moving the mouse over the text, it had to be pressed beforehand.
Hack is now to have LISTROW active, but when it detects any of these events
it will activate the text field that the mouse overlaps with instead.
Reviewed By: mont29
Differential Revision: http://developer.blender.org/D38
Looks like this is has been there since the initial commit
of BLF.
The blf_dir_metrics_search was using the pointer to the
extension of the file and not the full path to check for
metrics files (.afm/.pfm).
Never notice before probably because is not common to use a font
with additional metrics files.
Notes:
* Did not touch to addons, that's up to the authors. ;)
* Did not removed any "name" field below lists. We might want to do this in some cases (less UI clutter), but probably not always, so will let maintainers of the related areas decide here.
Changes:
- acf.name_prop() and acf.has_setting() now return bools instead of shorts
- Renamed a few name_prop() callbacks whose names ended in "_nameprop"
instead of "_name_prop", which made it difficult to safely find all
such instances
This adds functionality to tab-autocomplete folders in the file browser file
field, and the ability to autocomplete .blend files and their sub folders while
linking. If only one match of a blend or a folder is found, it is opened, which
applies to wildcards in the file field now.
Reviewed By: elubie, brecht
Differential Revision: http://developer.blender.org/D20
This is mostly work towards enabling the __KERNEL_SSE__ option to start using
SIMD operations for vector math operations. This 4.1 kernel performes about 8%
faster with that option but overall is still slower than without the option.
WITH_CYCLES_OPTIMIZED_KERNEL_SSE41 is the cmake flag for testing this kernel.
Alignment of int3, int4, float3, float4 to 16 bytes seems to give a slight 1-2%
speedup on tested systems with the current kernel already, so is enabled now.
Skip byte->float conversion if output file format
supports high bit depths but configured to only
output 8 bits per channel.
Gives around 30% speedup when re-exporting movie file
to PNG image sequence here on laptop.
Possible further optimization:
- Skip color space conversion in imbuf_for_write
function if we've got already have buffer in
that space.
This doesn't seem to happen often after tweak
to render result to imbuf.
- Skip black alpha-under if original image is
opaque,
This is a bit tricky to detect.